VDF Vehicles:Skyrunner- Skyrunners are cheap and easily manufactured support vehicles produced by the VDF to combat light vehicles and aircraft
- Hover drives enable the Skyrunner to move far more quickly then conventional vehicles, so unsurprisingly they are crewed almost entirely by fastrunners
- Equipped with a battery of 6 Rockets, which rearm automatically after being fired
- Sometimes Extra Rockets are added to the Skyrunner to help it deal with marauding aircraft
Crawler- Crawlers are reliable all terrain transports that often carry VDF personnel into the field through hostile warzones. They are crewed by fastrunners, but are used to transport infantry of all races.
- Vision slits in the sides enable the soldiers inside to fire out the hatches at nearby enemies
- Unfortunately only a single unit can fit into the passenger bay at once, but this rarely proves a problem as Crawlers can be manufactured en mass to meet the needs of the infantry divisions
- equipped with an outside mounted grenade launcher, for both urban and open warfare
Charger Tank- VDF’s armoured core is formed exclusively of threehorn recruits, and they would have it no other way. The Charger is the heavily armoured Main Battle Tank of the VDF and is armed with an armour piercing shock cannon for combat against enemy vehicles
- Vastly superior to the Claw Tank, but is also more expensive to produce and more timely to train the crew in its operations
- As a bonus feature (or perhaps an appeasing feature) longneck engineers installed a turbo-injection motor and a huge frontal ramming plate, allowing the Charger to live up to it’s name in a desperate situation
- Sonicannons are an experimental upgrade that allows these tanks to take on large groups of tanks more feasibly, although at the cost of primary penetrative power
Punisher Tank- Normally a brutal weapon like this would not be allowed out of the testing grounds, but in this case an exception was made due to a strong complaint from the Threehorn Corps. The complaint was that their existing vehicle, the Charger, was too ill equipped to deal with the swarms of foot soldiers that were commonly used by their enemies. In their views, depending on fickle runners to protect them was a weakness that just wouldn’t do
- To that end longneck engineers crafted this monster, which is as heavily armed as the Charger but is also equipped with two armour piercing rotating cannons, capable of a rate of fire of 4000 rounds a minute – more then enough to massacre enemy infantry divisions. The threehorn crew were more then satisfied.
- The Punisher is also armed with Plasmic Shells on rare occasions when the enemy proves more durable then its primary ammunition can handle.
- Thanks to prior arrangements with Topsy, Cera enjoys the best Punisher in the fleet and is often seen testing it’s might on the battlefield.
Cardio-Rig- This VDF support vehicle is crewed by an assortment of different races, each one designated to carry out a certain role within its function. A longneck manages the repair systems for nearby damaged vehicles, while a Spiketail drives and a group of swimmers manage the medical bay
- While in motion all operations are ceased, until the unit can deploy again. During this time all crew are strapped in tight.
- Completely defenceless, so it falls to nearby forces to protect them
Brontodon- Brontodons are the most symbolic, most high tech and heavily armoured machines in service with the VDF to date. They are quadruped combat walkers that tower as tall as a building and are equipped with a ton of various weapons for countering threats of all types
- Primary weapon systems are two mounted Exo Cannons, mighty lasers which can strafe the ground in a line damaging multiple targets in one shot. It is very similar to the system used in Exo Suits, but on a much larger scale.
- Certain modified heavy walkers can mount Arch-Shields, special devices which disable primary weapons but cast an enormous frontal shield which protects nearby VDF forces from incoming attacks and is credited with saving hundreds of lives to date.
- Only longnecks are allowed to crew a Brontodon, such is its technical complexity and public image. Unsurprisingly, the engineers who designed it meant for it to be as imposing as they would have grown were it not for the virus, and even a Primo like Grandpa Longneck agreed that they are magnificent (and taller then he was)
- Brontodon are piloted via a belt system, where the driver walks and turns on an oscillating floor and the walker mimics his/her motions
- Extremely expensive and rare even on the most important of battlefields, the honoured crews often name their walkers – Littlefoot’s Brontodon is called ëDoc’, for obvious reasons.
Behemoth- Spiketails got their day when these massive artillery walkers came into service.
- Tough mobile quadruped walkers that are equipped with the latest big gun in the VDF, the Thunder Cannon. Thunder Cannons use the largest ballistic shells in existence at 2m across to flatten enemy positions from miles away.
- No close range weapons however, so they are vulnerable to attack. As well, they have no air defences so are easy prey for Claw Screamers
- Has a single mounted battle bunker, within which a single squad may garrison to support the walker up close. Spiketail crews frown upon any other race who takes this position besides other spiketails, but they are still grateful for the assistance.
- Rare and expensive, Behemoths are only used in the most desperate of situations when a lot of firepower is needed and the Mastodons aren’t enough
Sonicopter- Flyers who join the air force no longer fly on their own, but behind the wings of a turbo powered jet craft with a few inches of armour plating between them and their enemies.
- Uses a revolutionary new sonic weapons system to devastate groups of enemy vehicles, but is disappointingly ineffective versus groups of heavily armoured infantry and structures. On the plus side though, at least they have unlimited ammo.
- Possesses the latest sensors and tremor graphs to detect hidden forces, to maximize the effectiveness of the experimental weapons they carry
- Heavily used as a patrol craft, but still on request for VDF commanders in the field beyond the normally permitted forces.
Pulverizer- Mighty bombers of the VDF air force, these massive hover aircraft can pummel an enemy base into oblivion, and then some.
- Flyers who find the Sonicopter not heavy enough are quickly moved into the Pulverizer Corps, which also has a habit of naming their planes and decorating them with art.
- Also capable of para-dropping loads of infantry onto the battlefield, but said infantry have to endure the gibes of the fly boys, who make fun of the cushiness of their aerial ride.
- Pulverizers are only commissioned on a “must-be-destroyed” basis, so are rare in small scale skirmishes.