The Gang of Five
The forum will have some maintenance done in the next couple of months. We have also made a decision concerning AI art in the art section.


Please see this post for more details.

RP by the Numbers

Noname

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This kind of RP is one with at least one player, and a narrator.

The players choose their characters and agree on the setting with the narrator, who makes the opening post and when it is almost done, the closing post. They have total control over the plot except for specific junctures in the story. When these come up, the player writes "..." at the end of the post, and then, the narrator decides to do one of three things; either a number must be chosen, or the narrator gives a list of choices, or he gives a list of choices, one or more of which requires a number to be chosen.

Choosing a number from a range the narrator specifies will produce a result based on what the narrator knows, but the player does not. The narrator gets to choose what the roll is for, and which number, if the player goes above or below it, signifies success or failure. Specific numbers can also have specific significance, such as a number of how many of a certain item is left in a room, or how many items showed up.

Example:

Player: Adykon was walking along the road when an arrow came out of nowhere...

Narrator: Choose a number from 1-10 to dodge the arrow.

Now, let's say that the minimum number needed to dodge is 5. The narrator knows which number is needed, but the player does not. The player chooses a 6. This means that the arrow was dodged.

Narrator: Adykon dodges the arrow, turning to face the direction it came from.

Now, the player chooses what to do from here until the next plot juncture.

Player: Adykon went over to the Dracon and saw that it was...

In this case, the narrator will give a list of choices instead of a number pick.

Narrator: Choose from the following options:

-A male
-A female

Let's say the player chooses the second option.

Player: Adykon turned and saw a female huntress from a dracon tribe, one of the less developed among his kind. Adykon turned to meet her, but she was reluctant to speak with him...

Narrator: Choose from the following options:

-Leave her and walk away.
-Convince her the stay (number roll required)

Let's say that the player chooses the second option. The roll would occur after the player writes up to the ellipses ("...")

Player: Adykon approached the female and tried to convince her that he meant no harm to her...

Narrator: Choose from 1-10 to talk to the female

Player: 3

In this case, the number needed to convince her that he meant her no harm was no more than 5. A six would be a failure. 3 is a passing number.

Narrator: Adykon convinced the female that he wasn't going to hurt her, and he approached her.

And keep the process going from there.

Any questions? If it works, more will be added to the system over time.


MrDrake

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Okay, I'm in this one.

Name: Violet
Allignment: Evil
Appearance: Black fur, dark clothes, a longer tail than normal Lycans, wings made of pure darkness on her back that reach down to her knees.
Weapons: Darkness/dark magic and her hands and feet as well.


Noname

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Also, if the player is stumped, needs help, or needs more narration, the narrator can fill in some in-game text, but only when needed, and he cannot send a test to himself with the "..."


Nick22

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Name redtail
 Alignment : Good
Appearance. dark brown fur with red streaks running down his tail
weapons razor sharp claws and teeth, has some magical abilities is not as strong as violet
Winner of these:


Runner up for these:




Noname

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Sounds like a good character, Nick! Just contact me when you think you are ready to start, or post here telling me so. Glad to have you!