The Gang of Five

The Land Before Time => Cancelled and old projects => LBT Projects => LBT Multiplayer RPG Project Discussion => Topic started by: Serris on September 25, 2008, 03:27:41 PM

Title: Reputation And Gameplay Mechanics
Post by: Serris on September 25, 2008, 03:27:41 PM
I do believe in an earlier on this forum there was a mention of a reputation statistic.

Will this appear as an in-game stat?

It would be interesting to implement this idea in.


I was thinking that some of the things that you can do can either negatively or positively impact your reputation among the groups of dinosaurs.

Since the dino groups are all different, one group could see a certain act as bad and other can see it as good.

As your reputation increases with one group, that group will be more willing to give you quests or help you.

 Conversely as your reputation decreases with that same group, they will be less willing to give you quests or help you out. In extreme cases they will not interact with you at all.
Title: Reputation And Gameplay Mechanics
Post by: Kor on September 26, 2008, 12:57:11 AM
That may work with some types.  Among some 3 horns being mean, short tempered, a speciest, a bit of a bully, ect, may give one high reputation among certain ones.  If it is factions that one is thinking of, there may be roughly 3 factions in the Great Valley.  The folks who tend to side with Littlefoot's Grandparents, the ones who tend to side with Threehorn, and some who may lean towards one or the other, but not always and usually would prefer to be left alone to do their own thing, maybe similar to Mr. Clubtail.
Title: Reputation And Gameplay Mechanics
Post by: action9000 on September 27, 2008, 01:18:07 AM
I really do like the idea of factions and reputation, especially if we end up expanding the game on a large scale where even sharpteeth could be involved in the reputation system (maybe via meeting Chomper later in the game, etc.)  :) I agree that it could get very interesting!

Kor, you have an interesting idea of how to work it.  Me likes. :D  We'll develop it as we get to that stage in the development.
Title: Reputation And Gameplay Mechanics
Post by: Kor on September 27, 2008, 11:37:47 AM
Those were just ideas I got from observing the movies and how the adults seem to act as pertaining to factions.  I'm sure it'll need to be developed more since my suggestion is very vague and not thought out to well.  

It could make things, maybe, more fun and a bit more realistic, as long as one is careful so they are not to overdone or complicated.
Title: Reputation And Gameplay Mechanics
Post by: NaNaNa on March 03, 2009, 09:54:57 PM
In the Great Valley, your reputation should matter less and every species should be relatively friendly. However, out in the Mysterious Beyond, where racism and survival is still strong, your reputation could be low enough to a point where they would be hostile to you.
Title: Reputation And Gameplay Mechanics
Post by: Kor on March 03, 2009, 09:57:09 PM
Not everyone in the mysterious beyond is a racist or a speciest though.  Some are not.
Title: Reputation And Gameplay Mechanics
Post by: Serris on March 03, 2009, 11:26:07 PM
I like Action's idea of splitting each species into tribes.

Of course, it should be made so that you cannot EVER have absolute reputation (positive or negative) with all the dino tribes (you can't have every dino tribe hate you or adore you).

I kind of like the idea of a "reputation punishment" (negative outcomes if your reputation drops too low with a certain tribe).

Great Valleians - generally milder

Getting less rewards for a task
Conversations will be less polite
Less willing to help you
Less willing to give you tasks
(Lowest) Will not respond to you at all except for a "redemption task" (increases reputation to lowest point they'll talk to you but drops reputation with another tribe)

Mysterious Beyonders

Same as Great Valleians but your reputation starts lower with them.

The punishments are the same except at the lowest. If you reach the lowest with certain Mysterious Beyonder tribes; they may attack you. However, such cases will be rare as combat isn't a major focus. Most of the time they will ignore you if you reach the lowest point of reputation. They do offer redemption quests but they are much more difficult than the Great Valleians' quests.
Title: Reputation And Gameplay Mechanics
Post by: action9000 on March 03, 2009, 11:55:21 PM
I like every word of that, Serris.  Well thought-out! :)