Wow...that is a seriously well laid-out map. Mine would have been composed of ovals and arrows, and probably include the waterfall, the entrance, and a whole lot of grass.
Also, on the continuity problem, I don't think we need to worry too much about people putting up a fuss about some location not jiving with another. First of all, most people who'll probably try out the RPG won't have the IQ and/or the LBTQ to notice. And on the offchance we have Mr. Smart@$$ showing up, there's always plan B.
Mr. Smart@$$: Wait...if this is here...than how did (event) work in LBT##? That's impossible!
Us: Magic. Deal with it.
Though maybe others feel more strongly on the matter than me. Continuity has never been high on my to-notice list (I grew up with Star Trek and SeaQuest, neither of which will be getting any "Seamless Storyline" awards anytime soon). Of course, this is why I'm not the mapmaker.
Speaking of which, can I mention again great job Malte? I'm not good at reading Follow-the-Number keys, but just reading all the locations apparently in there somewhere, it's really extensive. Kudos.