From what I read, Dreamcast was the first home console to use what is known as downloadable content. I was 12 at the time and I never knew what DLC was. I didn't really get into DLC until 2006 which had tons of DLC. However, some the "extras had questionable content. For example: EA charged people for tutorial videos of NCAA 07 Football and Madden NFL07 that were released at a later date. And we found some DLC content on the SFxTekken disc.
Personally, I've never downloaded any add on. Especially, since I already paid $60 to $70 dollars for the darn game! Why pay $20 to $50 for any add on with the game that I bought? Sure, DLC was made to extend the lifespan of a game but that is what online multiplayer is for. Collecting money IN-GAME should get you new characters, new maps, or any other extra content. This DLC trend in the gaming world can have a bad ending if it isn't implemented correctly. I feel that Microsoft, Activision, Capcom, and among others abuse DLC to garner more cash. I know how business works. I just wish they would throw us a bone to their loyal fans. Apparently, game companies are part of an income-dependent industry and will only change if they foresee a benefit to their bottom line. People pay their hard-earned money to play their published games. Minimum wage will slightly increase or stay the same whilst everything else goes up. Next-Gen consoles are already planned and it won't make any positive outcomes as it will just make development more difficult. How about fixing the long loading times first. It's not like these consoles will have holograms.
I remember a time when "milking" a product on console games wasn't possible.
Regarding used games, I resell or trade-in a used game and I couldn't afford to buy a new game and end up buying another used game. Later on, I may purchase DLC or a $10 online pass and the developer gets extra $ they wouldn't have earned otherwise. Saying the used game market is killing their profits is only looking at 1 side of the story. Also, when I traded in a game, I just bought a NEW game (At least a game I've never played) at the store, correct? The developer got a sale because I subsidized the NEW purchased item with my own $ from their traded old game That I've already played.
Again, DLC would be a positive thing if it was implemented correctly and wasn't so expensive. Hopefully, in the near future, we will not have to buy music and sound effects as DLC. What do you think of DLC or the game industry?