The Gang of Five

The Land Before Time => Cancelled and old projects => LBT Projects => LBT Multiplayer RPG Project Discussion => Topic started by: action9000 on June 19, 2008, 03:33:13 AM

Title: Need assistance for LBT Game Development!
Post by: action9000 on June 19, 2008, 03:33:13 AM
Hi all!

I set up this subforum for the LBT 3D Multiplayer RPG project.  The project has come far enough at this point that it's showing real signs of life, so I figured we might as well have a nice, cushy studio to work on it from. :D  :lol:

This is a potentially large-scale game which will require a lot of time and effort to get decent results from.  We have a basic 3d movement engine working, as well as multiplayer support over LAN / internet (up to 100+ players, so that's not an issue. ;) )

What we need now is game content...and people to develop it!

Here's what I'd like to do in the relatively near future before we push ourselves too, too hard:

Maps:

We need a map of the Great Valley.  Malte and Mumbling (Iris) have been kind enough to look over the movies and screenshots and engineer maps of what the Great Valley could look like.  Malte and Iris, if I may post those maps here?  I want to get permission first before I just post them up.

We need to agree on what a map of the great valley would look like so we can make a 3D map of it for our game.  I intend to build the actual 3d maps for the game myself unless others wish to volunteer to do so (I can send you software if needed).

Eventually we'll want maps of locations other than the Great Valley.  The Great Valley is just our "concept game".  Once we get that working, we'll move out into other territory. Still, if people want to design maps of the Mysterious Beyond, go for it! :D  We'll probably use them eventually.

Screenshots of LBT characters:
We will eventually need to make 3d models of the Gang as well as other LBT characters.  The more screenshots you can get and send to me of LBT characters, the better!  Again, I assume I will be doing the 3d modelling.  If anyone wants to volunteer, we need people to send the 3d modellers the screenshots. :p

2D graphics:
To anyone who has played the game so far, the menus are pretty ugly, there is no interface to speak of in the game, no real eye candy at all!  We need people who are willing to fix that problem!

3D modellers:
I don't expect anyone to take on this task, but if anyone is willing to make 3d models of characters or landmarks (Saurus Rock, etc.), it's something that will need to be done eventually.  I intend to learn 3d modelling once the programming is more complete.
As for a free 3d modelling program that can do animation: Blender.

Game ideas:
A big one!
We need people with good ideas for Content to put in a multiplayer LBT game world.  If you come up with anything potentially cool, please post it!

Concept Artists:
If you have ideas for characters to add into the game, good guys or bad guys, post up pictures!   :D If you have an idea of where in the game they could go, let me know! :D
Also, if you have ideas for scenes that you want to see in the world, feel free to show us!

Anything else you have to offer:
Play testing, advice, tips, tricks, if you have anything to add to this project, please do so!  

I am counting on you, GoF members to help design the greatest LBT game EVER PRODUCED!  It can be done!  It's just too much for one man.  

The game will have credits, of course!  Here's what I have right now: People who have done awesome things for me and this project.  I thank you all!

Quote
//********************CREDITS:***********************
//Project Lead: Timothy Murray, AKA. Action9000
//Game Design: Timothy Murray, AKA. Action9000
//Game Design: Malte, AKA. Malte279
//Game Design: Yoshi, AKA. Littlefoot Fan
//Lead Programmer: Timothy Murray, AKA. Action9000
//Concept Map Design: Malte, AKA. Malte279
//Concept Map Design: Iris, AKA. Mumbling
//Map Design Assistant: Kor
//3D Maps: Timothy Murray, AKA. Action9000
//Play Testing: Timothy Murray, AKA. Action9000
//Play Testing: Yoshi, AKA. Littlefoot Fan
//Play Testing: Flathead770, AKA. Jason
//Play Testing: Iris, AKA. Mumbling
//Play Testing: SolarThreehorn
//Play Testing: Nicholas Halsey (AKA. LettuceBacon&Tomato)
//Special Thanks: Coyote_A and his programmer friend
//Special Thanks: AvesTheForumFox AKA. Brian Bullock
//Special Thanks: Iris, AKA. Mumbling
//Special Thanks: The Gang of Five, http://z7.invisionfree.com/thegangoffive (http://z7.invisionfree.com/thegangoffive)
//Special Thanks: The Game Creators, http://www.thegamecreators.com/ (http://www.thegamecreators.com/)
//***************************************************

If you're willing to lend a hand, I'll be sure to get your name on the final product!
Title: Need assistance for LBT Game Development!
Post by: Lillefot on June 19, 2008, 08:40:55 AM
I'd sure would like to help out.  :yes

Screenshots is something I have plenty of, if you want them, just ask.

As for Map design of areas other than GV, sure, I could help with that if I get someone/s to co-op with.

2D-graphics: You mean buttons, a menu system?

I'd would very much like to help out with game ideas! But I guess that should be put in that specific topic.

Title: Need assistance for LBT Game Development!
Post by: Mumbling on June 19, 2008, 10:30:27 AM
Heh is funny you change names around in the credits part.. (like with me you do Iris aka mumbling and with others you do gofname aka realname).

Hmm, if you need me just call me out. Once I'm taught how to work with something I won't forget it.
Title: Need assistance for LBT Game Development!
Post by: Kor on June 19, 2008, 10:54:09 AM
I have uploaded screenshots I made to the LBT wiki, so feel free to use those, I have more then I've uploaded there, and if you need any just ask, like a particular character.  I have the movies 1-11, and the first 3 tv series dvd's (the 4th should be here next week.  I have all of the episodes downloaded but some are not very good quality.)

I put some ideas on the other post, thought it better then spamming here with the same text.

I also wonder how hard it would be to code a marker on the map, and maybe the directional thing, like in Oblivion where you can see where your quest goal is, if it is a set place like, can you take this to x place, can you go to x and do y.

I guess based on type you pick you would be limited in what you could carry.  Ducky & Petrie can't carry as large things as Ruby can, for example.   Not sure how you'd handle 4 footers, though they can carry things in their mouth or balance them on part of their body.
Title: Need assistance for LBT Game Development!
Post by: Coyote_A on June 19, 2008, 01:22:12 PM
Quote from: action9000,Jun 19 2008 on  10:33 AM
Quote
//Special Thanks: Coyote_A and his programmer friend
My programmer friend's nickname is Stalker A.K.A. Furrball. If there gonna be anymore problem with coding, i think, we might help you. At least, we can try. :yes
I'll try to help you as much as i can. I'm facing some problems in my real life right now, through... But i'll do whatever i can. ;)
Title: Need assistance for LBT Game Development!
Post by: action9000 on June 19, 2008, 04:59:09 PM
Quote
My programmer friend's nickname is Stalker A.K.A. Furrball.
Changed. :lol:
Title: Need assistance for LBT Game Development!
Post by: Sky on June 20, 2008, 03:43:05 AM
I'm getting really interested about this game. :^.^:

I would likely do some of the 2D Graphics part.
And maybe as a Concept Artist.  :lol:
Title: Need assistance for LBT Game Development!
Post by: action9000 on June 20, 2008, 04:00:52 AM
Quote
I'm getting really interested about this game.

I would likely do some of the 2D Graphics part.
And maybe as a Concept Artist.
Awesome! :wow

I'd love to see your artwork in the game, Sky! :)
Title: Need assistance for LBT Game Development!
Post by: Kor on June 20, 2008, 10:11:41 AM
It would be neat to see Sky, and some other artists here's work in the game.
Title: Need assistance for LBT Game Development!
Post by: SolarThreehorn on June 20, 2008, 10:29:48 AM
Quote
It would be neat to see Sky, and some other artists here's work in the game.

Hmmm, maybe if you complete a certian mission/level in the game you get access
to a concept art area in the menu ?
Title: Need assistance for LBT Game Development!
Post by: Lillefot on June 20, 2008, 10:32:01 AM
I'd sure like to help with such things, if anyone wants it.
Though, I don't know what that would be.  :^.^:
Title: Need assistance for LBT Game Development!
Post by: SolarThreehorn on June 20, 2008, 11:01:40 AM
Quote
Screenshots of LBT characters:
We will eventually need to make 3d models of the Gang as well as other LBT characters. The more screenshots you can get and send to me of LBT characters, the better! Again, I assume I will be doing the 3d modelling. If anyone wants to volunteer, we need people to send the 3d modellers the screenshots
I can help with this,I have a good collection of LBT pictures/screenshots of characters and locations, you can use whatever one's you want, if you request a certian screenshot of something, i'm sure i can get it for you :yes
Here are some pictures, new and higher quality one's will be added as i get them (http://www.4shared.com/dir/7727062/9bfc89c6/sharing.html)
Help yourself
Title: Need assistance for LBT Game Development!
Post by: Vilstrup on June 27, 2008, 01:13:27 PM
I'd would defiantly like to help, and I wonder if I could help with 3-D modelling.
I don't have any experiance with 3-D modelling, but I'm willing to learn, I just need the program.
Title: Need assistance for LBT Game Development!
Post by: Mumbling on July 21, 2008, 09:38:59 AM
I'm not sure what to do now. I've tried a bit more 3d modeling but I can't create a proper dinosaur, next to that, movements are really hard too. I'd love to work a bit more on the map of the great valley, but I have no idea where to start. I could try working together with malte a bit more. Maybe I could fill up the last missing spots in his full map, or make it a bit easier to look at.

Or is there anything else I could do... I'm soo bored in these holidays, I mean.. I've almost finished bejeweled, endless mode..  :lol Seriously, I want to do something that has got a purpose. :yes So is there maybe anyone who could tell me what I can do? :)
Title: Need assistance for LBT Game Development!
Post by: Kor on July 21, 2008, 12:17:28 PM
I uploaded a lot if pictures to lbtwiki that you can use.  On my hdd I have about 83 meg of pictures, mainly of various characters, a lot of them being of the gang.  No idea how to get them to you but they are there if you wish to use them.
Title: Need assistance for LBT Game Development!
Post by: action9000 on July 21, 2008, 12:47:31 PM
Quote
Or is there anything else I could do... I'm soo bored in these holidays, I mean.. I've almost finished bejeweled, endless mode.. Seriously, I want to do something that has got a purpose. So is there maybe anyone who could tell me what I can do?

I've been thinking about what needs to happen next in our game as well.  Once I get the final issues in the main engine worked out, here's what we'll be needing next:

1) A Great Valley to explore.

2) Something for the player to do when they start a new game.  Also, coming up with tasks and adventures for the player to go on while playing.

3) 3d models of characters and environmental objects (trees, rocks, etc.).

Quote
I'd love to work a bit more on the map of the great valley, but I have no idea where to start. I could try working together with malte a bit more. Maybe I could fill up the last missing spots in his full map, or make it a bit easier to look at.
The design of our Great Valley map will take quite a bit of creativity on our part. :)

The next step for us now is to figure out a way to make #1 and #2 above work together.  Most tasks will probably rely on the fact that the map is of a certain design or that something or some NPC is in a particular location.

The most important tasks for us to come up with right now are the ones that are available when the player starts a brand new character for the first time.  What can the player go and do when they load the game for the first time?  Where does the player go to do it?  What will this area look like?  What NPCs are there, if any? How does the location of this task compare with the rest of the map?  :)

I'd be really interested if you wanted to come up with some cool ideas for things that the player can do in the game.  If you want to work on the map, which it sounds like ya do ( :D  :p ), if you want to design what the map looks like around where you start the task, where you do the task and where you end the task, that would be awesome!

If you and Malte want to work on tasks and the maps associated with them, that would be a great thing to see!  Eventually, we'll need to fit all the map designs together into the Great valley map as a whole, so keep that in mind when developing ideas. :)

If you want to post up any drawings, ideas, or anything else related to tasks, maps, or a combination of both, that'd be great! :D

Things to keep in mind when designing maps for tasks:
Do the locations of things like trees, rocks, hills and valleys matter?
Do you want a particular area to be visible from a specific location?
Does the distance between objects matter for the task?
Are existing objects from other tasks going to be in the same area?  (basically, are two or more tasks happening in the same area in the valley?)
Will there be any threats, such as hostile creatures, lava, tarpits, etc.?
Will unique objects specific to this task be present on the map (special flowers found nowhere else, for example)?
Any other factors that may be important for a specific task.

If anything like those mentioned above is important to know for the functioning of the task, just mark it on the map somehow so I know. :)

Thanks a lot! :lol:
Title: Need assistance for LBT Game Development!
Post by: Kor on July 21, 2008, 01:03:44 PM
I've already listed some ideas I've had elsewhere.  Getting pretty stones for Tria, since who says she got them all herself and she has a lot in the beginning of that episode of the canyon of shiny stones.  and moving sharptooth eggs away from the great valley like in the great egg adventure episode.

saving and finding hatchlings is another possibility.  Maybe finding x treestars or treesweets to bring to someone sick who has to rest in their nest till they feel better, is  another task that makes sense.

I can do screencaptures if you want on pc2, not sure what you may need and I've no way to get them to you.  I already have 83gig of screenshots.  Mainly of various characters and a few of areas.
Title: Need assistance for LBT Game Development!
Post by: action9000 on July 21, 2008, 01:17:31 PM
I really like those ideas, Kor! :)
What we need to do now is get maps that are associated with these, and other, tasks. ;)  

First things first, we need to agree on which tasks will appear in the game itself.  I like all of your ideas here, Kor.  I'm fine with all of them being in the game.  Now we just need to know things like:

Where are the shiny stones?  Where exactly do they appear on the map?  What does this area look like?  Where is the area relative to the rest of the valley?  Is there anything in that area that is important to finding the stones?  
Eventually we'll need graphics for the stones, too, or at least some way of identifying where they are.


Same with the hatchlings, treesweets, etc.  

Treestars...treestars are everywhere in the valley, theoretically.  I suppose if we're going to use treestars as task items for tasks within the Valley, they ought to be special in some way.  Extra green, really big, something that makes them more important than regular ol' treestars.  The exception to this could be, as you said, if the NPC is unable to obtain them for themself.
Title: Need assistance for LBT Game Development!
Post by: Kor on July 21, 2008, 01:24:33 PM
For special ones you could use  red tree stars.  Ruby mentions them as being rare and sweet.  

The Canyon of Shiny Stones is next to smoking mountain.  In the episode the gang has to go on a path that borders smoking mountain and they are able to look down and see the magma.

Title: Need assistance for LBT Game Development!
Post by: action9000 on July 21, 2008, 01:28:07 PM
Quote
For special ones you could use red tree stars. Ruby mentions them as being rare and sweet.
That works nicely. :)

Quote
The Canyon of Shiny Stones is next to smoking mountain. In the episode the gang has to go on a path that borders smoking mountain and they are able to look down and see the magma.
We'll need to figure out specific details on the exact geography of this area.  I suppose the episode is a good enough reference for me to look at.  I have it on my computer.
Title: Need assistance for LBT Game Development!
Post by: Kor on July 21, 2008, 01:30:13 PM
As for what the canyon of shiny stones looks like, luckily I have uploaded 2 pictures to lbtwiki.  

http://landbeforetime.wikia.com/wiki/Image...ny_Stones_1.jpg (http://landbeforetime.wikia.com/wiki/Image:Canyon_of_Shiny_Stones_1.jpg)

http://landbeforetime.wikia.com/wiki/Image...hiny_Stones.jpg (http://landbeforetime.wikia.com/wiki/Image:Canyon_of_Shiny_Stones.jpg)

The 2nd is a long shot with little images of the gang in it.

This is before the lava flow goes into the canyon of shiny stones.  To Quote myself from the article, which I assume is not plagiarism since I am quoting myself: "Later it fills with lava so it may not exist after the end of the episode, or if the lava flow empties it may look very different. "
Title: Need assistance for LBT Game Development!
Post by: action9000 on July 21, 2008, 01:31:44 PM
Very cool. :)
Title: Need assistance for LBT Game Development!
Post by: Kor on July 21, 2008, 04:03:36 PM
Hope it helps a little.
Title: Need assistance for LBT Game Development!
Post by: Vilstrup on July 22, 2008, 05:34:48 PM
Is it the program, blender you're useing, or something else??
Title: Need assistance for LBT Game Development!
Post by: action9000 on July 22, 2008, 06:23:30 PM
For making maps, I'm using 3D World Studio.

Blender is the best freeware 3d modelling program that I know of for making the 3d objects and characters in the game.  The maps are all being produced in 3D World Studio though. :)  It's more suitable for objects as large as expansive terrain.
Title: Need assistance for LBT Game Development!
Post by: Vilstrup on July 22, 2008, 06:30:02 PM
ok, thanks for the info
Title: Need assistance for LBT Game Development!
Post by: Petrie. on August 02, 2008, 10:57:18 AM
Does this project need music of any sort?  I have tons of musical underscore from films that might be able to be used as long as its credited who the composer is and all that (if that's legal as we're not selling this project or anything).

Let me know Tim.
Title: Need assistance for LBT Game Development!
Post by: Kor on August 02, 2008, 04:16:30 PM
That is an idea, or Action 9000 or someone else may compose or play music for it, or a mix of the 2.  Not sure if it is legal to use the actual music, but I guess Action9000 would know that.  Maybe if anyone can play or compose, music inspired by some LBT songs, or composed from scratch may be ok.
Title: Need assistance for LBT Game Development!
Post by: action9000 on August 03, 2008, 12:39:29 PM
Quote
Maybe if anyone can play or compose, music inspired by some LBT songs, or composed from scratch may be ok.
That's actually what I had in mind, Petrie.  I'll get to work on a score for the game once it comes to that point in development. :)

Quote
Not sure if it is legal to use the actual music, but I guess Action9000 would know that.
It's not.  I don't have the rights to freely distribute the original music.  If it were in the game, people could download the game just to get a copy of the LBT soundtrack.  That's not what I want this game to be. :lol:

[EDIT] I am interested in your background music as a temporary score and as a source of inspiration for the final score though.  Thanks, Petrie. B)
Title: Need assistance for LBT Game Development!
Post by: DarkHououmon on January 18, 2009, 02:46:30 PM
Quote
3D modellers:
I don't expect anyone to take on this task, but if anyone is willing to make 3d models of characters or landmarks (Saurus Rock, etc.), it's something that will need to be done eventually. I intend to learn 3d modelling once the programming is more complete.

I have recently started to learn how to use Blender. I can't make any promises since I'm not sure if I'll get the hang of Blender, but if I am able to learn enough of Blender, I could make 3-D models of the dinosaur characters.
Title: Need assistance for LBT Game Development!
Post by: action9000 on January 18, 2009, 02:53:44 PM
Very cool. :)  Thanks Darkhououmon!
Title: Need assistance for LBT Game Development!
Post by: DarkHououmon on January 18, 2009, 02:55:02 PM
You're welcome. :)

So if I do apply for this position, would I also need to be in charge of the character's animation?
Title: Need assistance for LBT Game Development!
Post by: action9000 on January 18, 2009, 03:08:00 PM
Quote
So if I do apply for this position, would I also need to be in charge of the character's animation?
That's entirely your choice.  Since you're using Blender, same as Littlefoot1616, if you'd rather not have to worry about animation, you can toss your model file over to him and he can apply the animation to the character.  If you feel like learning it, that would be awesome too. :)
Title: Need assistance for LBT Game Development!
Post by: DarkHououmon on January 18, 2009, 03:22:18 PM
Ah okay. :)
Title: Need assistance for LBT Game Development!
Post by: Flathead770 on January 18, 2009, 07:16:11 PM
Quote from: action9000,Jul 22 2008 on  04:23 PM
For making maps, I'm using 3D World Studio.

Blender is the best freeware 3d modelling program that I know of for making the 3d objects and characters in the game.  The maps are all being produced in 3D World Studio though. :)  It's more suitable for objects as large as expansive terrain.
For 3D World Studio, would i have to buy it? Or can i just use the demo version? Or is there i free version i could get (which i doubt)?

I've also been fooling around with blender and following that tutorial that was posted somewhere around here. So, if i'm not interested in making maps and i could maybe help out with the character modeling.
Title: Need assistance for LBT Game Development!
Post by: action9000 on January 19, 2009, 02:05:39 AM
I'll get back to you on that, Flathead.  If I can chat with you on MSN about this, that would be awesome. :)
Title: Need assistance for LBT Game Development!
Post by: Serris on January 19, 2009, 11:28:34 AM
I'll work on the game ideas.
Title: Need assistance for LBT Game Development!
Post by: Flathead770 on January 20, 2009, 02:52:01 AM
Quote from: action9000,Jan 19 2009 on  12:05 AM
I'll get back to you on that, Flathead.  If I can chat with you on MSN about this, that would be awesome. :)
ya sure, the next time i see you on i'll chat with you.
Title: Need assistance for LBT Game Development!
Post by: DarkWolf91 on January 30, 2009, 12:50:35 AM
Woah, this is right up my alley!
I've done tons of 2D graphics for games in the past and would be happy to provide some for you guys if you need it! I can't get into 3D modeling until the summer, but I'd be happy to help with that eventually too.
Also I'd love to throw some concept art and story ideas your way. Just call on me if you ever need anything :)
Title: Need assistance for LBT Game Development!
Post by: Littlefoot1616 on January 30, 2009, 11:33:10 AM
Sounds great DarkWolf91! Any amount of help regarding the graphics side is greatly appreciated. I'm still getting through Blender for the modelling aspects but there is a shed-load to do so any help from anyone is welcomed :D

That goes for everyone else as well. If anyone has any concept ideas or character designs etc, please pass them on to me. Database is a little thin at the mo so anything is up for consideration ;) When I get a little more savvy with Blender, the modelling can really kick off  ;)
Title: Need assistance for LBT Game Development!
Post by: Kor on January 30, 2009, 05:46:32 PM
I guess screenshots of the various kinds of dinos would help those who'll be doing cgi of them, or would they rather make the models from scratch?  I've not ever done graphics work so would not know, or is 2d better?
Title: Need assistance for LBT Game Development!
Post by: DarkWolf91 on January 31, 2009, 12:04:32 AM
Okay, well, I couldn't wait to start using Blender, so I downloaded it. I've gotta say, I'm really having a blast! I still can't promise anything anytime soon, but I'll keep you posted :)

Also, I had a thought:
3D modeling seems to predominantly be about finding the simple shapes in characters. As this is also the basis for 2D animation, that means the simple shapes in the character models from the movies/tv show could be of great use to anyone doing 3D modeling for this project. Now on to the point. As a 2D animator, I'm well versed at finding the aforementioned simple shapes. If I studied a lot of screenshots of the gang and possibly some of the supporting characters, I could theoretically make accurate model sheets detailing their simple shapes. Now, I would definitely be doing this for any character I ended up modeling, but the question is would anyone else find this useful? If so I'd be happy to do the job for any character needed and post it for public viewing.

I hope that was useful at all, haha. Sorry if I'm just rambling, I'm new to this whole forum concept.
Title: Need assistance for LBT Game Development!
Post by: action9000 on January 31, 2009, 12:06:42 AM
That might be very useful to the right person!  I'm not a 3d guy but Littlefoot1616 may be interested in what you're up to. :)  I'll point him to your post next time I see him.  Much appreciated, DarkWolf! :D

Note to everyone:
I won't really be needing much help in the immediate future because most of the work at this point is programming.  3d models and 2d interface graphics are the most useful things to me at this point. :p

Other than that, tasks, locations, etc. can all come much later.  We want to finish this one map of the game before moving on. :)
Title: Need assistance for LBT Game Development!
Post by: DarkWolf91 on January 31, 2009, 12:15:43 AM
Thank you, I appreciate it!

Also! I just thought of something. If you need any of environment elements modeled as well, i.e. different trees, cliffs, rocks, flower things, etc., it might be wise for modelers to work on those things first to hone their skills. It'd be a good warm up for much more complex character models, plus it's probably something that needs to be done anyways.
Title: Need assistance for LBT Game Development!
Post by: action9000 on January 31, 2009, 12:18:56 AM
Right you are!

I do plan on using software such as TreeMagic and PlantLife to generate some tree and plant models later on, to make the 3d modellers' lives easier...that is, unless the 3d people are willing to make us a ton of trees!

It would be ideal to have us make our own trees anyway because the trees generated by TreeMagic are not prehistoric species.
Title: Need assistance for LBT Game Development!
Post by: DarkWolf91 on January 31, 2009, 12:25:13 AM
I would be happy to model some trees! I think if we modeled our own, it would make for a richer environment. There's always the option of making a single model for each species of tree, along with some slight variations for a more naturallistic look, and then just using multiples of said model for forrested areas. If that's do-able, as far as programming goes. Sadly I don't know much about programming, though I've been meaning to research it.
Title: Need assistance for LBT Game Development!
Post by: action9000 on January 31, 2009, 12:26:49 AM
Everything you mentioned is completely managable for our game!  Thank you very much for your enthusiasm!

All I have to do now is keep up! :p Programming likes to eat up huge chunks of time. :lol
Title: Need assistance for LBT Game Development!
Post by: Kor on January 31, 2009, 01:17:34 AM
So there may be 2 folks involved in the 3d modeling? Sounds like the beginnings of a team.  Maybe each can share tips with the other.
Title: Need assistance for LBT Game Development!
Post by: action9000 on March 04, 2009, 12:29:51 AM
This topic is outdated so I'm closing it.  Please see the stickied topic on top of this forum for the latest progress and needs of the game. :)