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Topics - Petrie.

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1
1988 Theatrical Release / Conversations at the Cinematheque - Will Ryan
« on: December 02, 2011, 10:11:56 PM »
Conversations at the Cinematheque: Will Ryan for THE LAND BEFORE TIME, 4/14/11
by Aero Theatre on Monday, November 7, 2011 at 4:43pm

Text by Ward Porrill

Photos by Elissa Braitman

 

On Saturday April 14th, 2011, the American Cinematheque at the Aero Theatre hosted a matinee screening of Don Bluth’s 1988 animated Jurassic classic The Land Before Time. The all-ages audience laughed and cheered as they revisited (or visited for the first time) such dino-mite characters as Lucky, Littlefoot, Daddy Topps, Cera, and the crowd favorite, Petrie.  



As an added treat, the actor who supplied the mischievous and lovable Petrie’s voice, Will Ryan, stopped by afterwards for a lively Q&A concerning his experience working for producer Steven Spielberg, who was still years away from bringing the dinosaurs from Michael Crichton’s best-selling novel Jurassic Park to the screen, albeit in a non-animated form.

 

Moderator Grant Moninger began by asking Ryan, who previously had supplied voices for Disney favorites Goofy and Tigger as well as Willie the Giant in Mickey’s Christmas Carol and Winnie the Pooh for the hit TV show “Family Guy, ” if his TLBT scenes were animated prior to the voice actors coming in to the studio. Ryan replied that normally the actors read the script beforehand and then take a look at the artwork of their characters so they can get a sense of what their characters might sound like. For TLBT, however, Ryan lamented that no artwork was presented to the actors ahead of time, only paragraphs of character descriptions, which made the task of creating a unique, distinctive, voice even more daunting.        

 

Ryan related how he auditioned for TLBT 3-4 times even though he had previously supplied the voice of Digit for Bluth’s previous feature, the 1986 hit movie An American Tail. However, Ryan had an ace up his sleeve:  Spielberg’s son Max was a huge fan of Digit so, after auditioning for Spielberg, Bluth, and fellow executive producer George Lucas, Ryan ended up getting the part of Petrie for TLBT.  

 

Asked if he recorded his voice with the other voice actors, many of whom were child actors, Ryan replied no, the cast did all their voice work separately, so that director Bluth could “hone in on” each character one at a time to make sure each one got the attention they deserved.

 

Asked if he has a favorite scene from the film, Ryan replied no, that the entire film is like a “tone poem” to him. An audience member then asked if the actors from TLBT got a percentage of the merchandising from the film. Ryan wearily replied no, but said he did get royalties when he played Grubby from the “Teddy Ruxpin” cartoon in 1987. He also made a nice income by writing songs for Disney network specials.

 

Another audience member asked if he had any advice for any aspiring actors, voiceover or otherwise. Ryan thoughtfully replied, “If you want voice work, be a good actor. If you want to be a good actor, be a good writer so you can write for yourself. If you want to be a writer, be a good producer.”  

 

Ryan was then asked if has stayed in contact with Don Bluth since TLBT. Ryan said no, but to illustrate (no pun intended) what kind of person Bluth was, Ryan related that he had done a lot of uncredited voice work for Bluth’s 1982 feature The Secret of N.I.M.H. and the writer-director promised to use him for his next project, which just so happened to be An American Tail. As we now know, the veteran animator was true to his word.

 

Will Ryan with moderator & Cinematheque programmer Grant MoningerAnother audience member asked if Ryan could sense a definite change in tempo with the animated extravaganzas of today. The actors responded with a resounding “yes,” and went on to compare a laconically-paced cartoon like “Popeye” with the typical fare of today’s animation which almost always employs a much more faster-cutting style. Ryan went on to explain that the easiest way to create excitement with any type of low-budget feature is to use “fast cuts in a short amount of time.”  

 

Asked what Bluth’s inspiration was for TLBT, Ryan said that it was largely inspired from the Stravinsky scene in Walt Disney’s Fantasia. He went on to say that at one point, Bluth even considered having no dialogue at all in the movie.   Even with the dialogue included, the film’s “more intense” action scenes were trimmed down to be more palatable for younger viewers.  

 

When he was finally asked if any of the trimmed footage would ever be available on a DVD, Ryan gave a rueful smile and replied,” Maybe someone from Universal will include it on an anniversary edition.”





Source: http://www.facebook.com/note.php?note_id=10150216171464828

2
Computer and Electronics / Photobucket unlimited storage
« on: June 02, 2011, 09:43:09 PM »
I don't see how anyone can offer unlimited storage, but I logged in today to check on a avatar for another forum and photobucket says I now have unlimited storage for free because I'm a fanatic of photobucket.

Huh?  :huh:  :huh:

Since when was I a power user?

But anyhow....I can't be the only one...how many here have this new "unlimited" account?

3
Computer and Electronics / USB 3.0
« on: May 15, 2011, 08:58:15 AM »
Hi all.  I'm sharing this now, because I have equipment available that takes advantage of the latest usb specifications.  My laptop has usb 3.0 ports, and I recently bought a 3.0 external harddrive for taking to school and back when teaching.

Speeds are at least doubled easily, maybe tripled.  I've seen "up to 10x better" advertised, but that's not true for what I bought.  If the harddrive or object is powered by a/c current and not only the usb port, then maybe you can obtain those speeds.  The harddrive because its portable, only needs usb power, and I'm sure that slows it down.  Its still way faster than my usb 2.0 drives that plug in.

Is the new tech worth it?  If you constantly move GB of data, then yes, its worth it.  For the average user, not so much.  USB 2.0 is plenty fast for many things.  The only thing I believe usb 3.0 might be better at that usb 2.0 can't handle is super high definition videos at 1080p.  I've tried some 1080p videos on usb 2.0 and my new 3.0 drive and I see no difference whatsoever.  Playing through PotPlayer x64 build.

So that's the scoop on the latest stuff out there.  :exactly

4
The Fridge / Watership Down fans, hear me out
« on: April 11, 2011, 08:03:46 PM »
With the help of some GOF members here, myself and a few others are running a new Watership Down forum:  Fiver's Honeycomb

http://s4.zetaboards.com/Fivers_Honeycomb/index/

Please feel free to join, post, and have a good time whenever you can. :)  See you there.  :wave

5
The Fridge / Redwall Fans Mourn
« on: February 07, 2011, 05:44:56 PM »
http://www.bbc.co.uk/news/uk-england-merseyside-12380763

 :cry  :cry  :cry

I actually wanted to hear more about Ben and Ned but it looks like their adventures are over now.  A very well known author will be missed sorely.

6
Computer and Electronics / Getting out of XP
« on: January 10, 2011, 07:30:49 PM »
Upon some good news, I've been gifted a new Dell laptop, even though I didn't ask for it.  :D   Looks like it'll be pretty nice...my last Dell was refurbished and has served me well over five years with no problems.




Item Description:
 
-- XPS L701X Genuine Windows 7 Home Premium
    Unit Price: $1,169.00
    Quantity: 1
-- XPS L701X
 
-- Label
 
-- 9 Cell Primary Battery
 
-- Certified Refurbished
 
-- Silver Anodized Aluminium
 
-- Processor Label
 
-- Service Software
 
-- 17.3 inch HD+ (900p) WLED Display
 
-- NVIDIA GeForce GT 445M 3GB graphics
 
-- Processor: Intel Core i7-740QM Processor (6M cache, 1.73 GHz)
 
-- Operating System DVD
 
-- Operating System DVD
 
-- Shipping Material
 
-- 8X DVD +/- RW Drive
 
-- Software
 
-- Dell Support 2.0 Software
 
-- 64BIT Operating System
 
-- AC Adapter
 
-- Intel Centrino WiMAX 6250 Advanced-N + Wiresless Network Card
 
-- Software
 
-- No Media Selected
 
-- 500 GB SATA Hard Drive (7200 RPM)
 
-- 125V Power Cord
 
-- No Wireless Option
 
-- Internal Backlit Keyboard - English
 
-- Documentation
 
-- Genuine Windows 7 Home Premium
 
-- 500 GB SATA Hard Drive (7200 RPM) 2nd Drive
 
-- Label
 
-- 8 GB Dual Channel DDR3 SDRAM at 1333MHz (2 DIMMs)
 
-- Software
 
-- Dell WebCam Central
 
-- Dell WebCam Central
 
-- Dell Bluetooth 3.0
 
-- Software WhitePages.Com  WebSlice
 
-- Roxio Easy 10.3
 
-- Image Restore Software
 
-- Resource DVD
 
-- Dell Support Center 64 Bit 2.0
 
-- Bracket



Whatever you do, don't whine I should've got this or that...it was a gift.  :exactly

7
I'm posting this because I stumbled across this tonight, and its perfectly legal as the composer for much of the sequels, Michael Tavera has put up some of the LBT score used in the later films.  Given the right plugins on your browser, you can also save these clips.

http://www.michaeltavera.com/audio/


Under drama -  Longneck's Story

Under expansive -  LBTX101, Genesis A, Genesis B, Genesis C, Eternity, Eclipse, The Valley


Under mystery - Land of Mists

8
Announcements / New web address for GOF
« on: December 29, 2010, 05:31:33 PM »
First of all, a big thank you to Austin (landbeforetimelover) for setting us up with a domain name.  His expertise in web design is highly valued, and this change should allow us to reach more potential members through search engines  -  something I was never successful at doing.

You may reach the GOF through this domain:

http://www.gangoffive.net


In case you're wondering, the old, z7.invisionfree.com web address will continue to work.  :exactly  :exactly


Adam

9
The Fridge / Merry Christmas GOFers
« on: December 24, 2010, 09:57:44 AM »
I refuse to say the Happy Holidays line.  Let's remember the celebration we are truly celebrating here. ;)

From my family to yours, be merry, safe, and enjoy the company of those around you whom you cherish.


I leave you this holiday season with a Disney song that I feel captures the mood of the season as it should be: "A Gift of Love"


http://www.youtube.com/watch?v=zu9ZEqhwHoY


Merry Christmas everyone!
Adam

10
Starday Wishes / Happy Birthday Campion
« on: November 26, 2010, 07:11:22 AM »

11
Sound Off! / Satellite Radio
« on: October 30, 2010, 03:17:59 PM »
I've toyed with the idea of satellite radio for my car, given an hour commute daily to and from work.  SiriusXM is the only provider now, so anyone with experience with the company would be useful. :)  I would probably only get the basic music package from XM at $9.99 because I'm not interested in sports or talk radio.

Anyone care to give their two cents worth about this?

12
The Fridge / Seven Years
« on: October 11, 2010, 07:11:54 PM »
Its not a big anniversary like 5 or 10, but the GOF is seven years old tomorrow (six on invisionfree). :celebrate :celebrate :celebrate


In honor of another birthday gone by, please post a memorable moment you had from the GOF. :)  Or just say Happy Birthday GOF. :p  Your call.


I reminisce of an old friend--Brian--he had been the fifth admin before Tim came along.  We were very good friends over the net even though we lived oceans apart.  He helped me out here on the GOF, and I helped him at his own board.  After about two years of online friendship he disappeared, and I wouldn't be surprised if it was because I told him to go and make something of himself and get off the computer.  He had no job and was online all the time.  I'm hoping he truly did find something and my pestering convinced him to do something about his real life.  Friends help friends...even if it means you have to lose them sometime.  Would be nice to talk with him again, just to see what has happened in five years.  It is still the only GOF staff demotion in seven years, but hopefully one on a good note and for a good reason.   :exactly  :exactly  Hope he's living the dream in England somewhere.

13
Member Recommendations / Coffee lovers hear me
« on: September 18, 2010, 05:50:58 PM »
I don't remember who here has a taste for java, but I'd like to recommend my favorite coffee company to purchase from: Green Mountain.

http://www.greenmountaincoffee.com

I first discovered this coffee up in Adirondack Park of upper New York State while camping.  Bought some, made it perked over the stove, and its absolutely wonderful stuff.  :exactly  :exactly  At home its the kind of coffee I turn to time and time again for a good cup o joe, whenever the mood suits me.

Personal recommendations:

Wild Mountain Blueberry (#1 - cannot find a better blueberry flavored coffee)
French Toast (seasonal only - winter months)
Island Coconut (seasonal only - spring months)
Southern Pecan
Chocolate Raspberry Truffle


Avoid:

Hazelnut (tastes no different than Foldgers, so why spend more)
Peaberry (did not like the flavor one bit)


Otherwise its a home run!  :DD

14
Animation / Kiss Boomer Badger
« on: September 05, 2010, 07:47:36 PM »
Lets try another Ranger Rick one.  I've been uploading a lot of RR images lately to my site.


15
No real mention of the Land Before Time, but worthy to note how things were done, and it sort of goes into why LBT ended up the way it did: the corporate powers that be, namely Lucas and Speilberg.

http://twitchfilm.net/interviews/2010/07/f...l-animation.php

______________________________________________________

FANTASIA 2010: DON BLUTH AND GARY GOLDMAN TALK THE PAST AND FUTURE OF TRADITIONAL ANIMATION


by Todd Brown, July 28, 2010 1:39 PM
 
ANIMATION, FANTASIA 2010, USA & CANADA
[Our thanks to Mathieu Li-Goyette of Panorama Cinema for the following interview.]

For the 14th edition of the Fantasia Film Festival, programmers had the great idea of bringing up Don Bluth and Gary Goldman to given them an honorary award and to speak about the future of traditional animation. We had the honor to meet them, the creative team behind such classics as The Secret of NIMH (1982), An American Tail (1986), The Land Before Time (1988), Stanley's Magic Garden (1994), Titan A.E. (2000), etc. For the occasion, a real history lesson on how animation evolved and what, in 1979, made them quit the Disney studios in search of a renaissance of the Golden Age of animation was given to us. An interview with the last milestones of commercial animation: two geniuses that still have kid's hearts.

Panorama-cinÈma: So you are here in Fantasia to present The Land Before Time and to receive an honorary award.

Gary Goldman: It's what we've been told! (laughs)

Panorama-cinÈma: And to speak about the state of animation nowadays.

Don Bluth: That is correct.

Panorama-cinema: With James Cameron's Avatar, what do you think of animation today? Do you think that filmmaking with CGI effects has taken the place of animated feature films?

Gary Goldman: Well, there's still animated feature films. But concerning traditional feature films, there's a problem. The audiences loves movies like Avatar, there's no doubt.  I don't know if it's any better but it's a huge step forward. It's almost like when we were doing Dragon's Lair and others were doing Mario and Pac-Man. The leap forward's good, but our concern is we hope people won't loose the drawing skills of animation. That's a big deal to us. Those were the foundations of what you are seeing today in CG and more than half of the people working in CG don't even draw.

Don Bluth: Avatar was brilliantly done and the CG work that was done in it is very realistic. It's believably realistic. And it seems more and more that the computer and the artists that run the computers are trying to do is to move them selves to where then can create a creature that's real. It's shaded, colored right and, sometimes when you see a movie like Titanic, all the people that you see on that are not real people. They are computed to look like real people but they aren't. So, traditional animation is not moving in that direction.

Traditional animation, for sure, is pure fantasy.
And it doesn't have any problems at showing it to you that way. "We are going to show you how we can make a cartoon look, not real, but fantasy real". It's a different look. This look over here of Avatar and this look over here of Peter Pan or Lady and The Tramp are not the same thing. They are so dramatically different that to call both of them animation seems to bee unclear. Avatar is what I would call as CG puppeteering because they are puppets moved around with a computer. On the other side, traditional animation is something that you draw and craft with your pencil so the access to theses two worlds is quite different.

The unfortunate part about all this is that this world over there of traditional animation has been branded as children's entertainment when the world of Avatar has more appeal to the adults. Now, why is it branded as children's entertainment? I think it's something you can find right at the doorstep of the Disney studios. Although Walt never planned to make movies only for children - and he said that - I think that what happened over the years is due to the moms and the stockholders saying: "That's what my children enjoy". And then these children grew up and said to themselves: "That's what they did when we were children and we're not going to do that we are adults". So there's a renaissance of the adult grown up who was feeling weird to go back simply to it's roots. So now we have an art form over here, which might get lost unless they see the value of saving it to exist because now it's waning. And Disney is not doing any favor there because their heart is set on CG because it makes more money and you can't serve two masters. You cannot do that. You'll love one and hate the other.  

So what's gonna happen? You're going to serve CG. By doing Princess and the Frog (2009), they just tried to serve CG and animation and it didn't work, the film suffered because their whole heart wasn't there.

Panorama-cinÈma: Princess and the Frog was more a nostalgic than a real renaissance of traditional work.

Don Bluth: That's what I think. It didn't really get a chance and I do think that, somewhere, there has to be a renaissance of the old traditional and it will probably come from a private sector and not from a studio.

Panorama-cinÈma: Nowadays there is a current of animated features more attached to CG and another, THE one were you still paint on celluloid, sometimes in an experimental way, where the work is influenced both by you, Ralph Bakshi or even Norman McLaren. Most of the time, the latter tend to be short movies now. When you think about it, your last film, Titan A.E. (2000) was one of the last animated features done in a traditional way with The Princess and the Frog aside from Japanese animation like the ones by Hayao Miyazaki or Isao Takahata from Studio Ghibli who still work in a traditional way.

Don Bluth: Hollywood has an enormous power over the whole world in this business. In India, for example, they do maybe 600 movies a year but they are not necessarily designed to grab you like Inception or any other summer blockbuster could do it where everyone is saying: "You must see this!".

Gary Goldman: Hollywood has a way of over-doing everything. It's huge, it has all the effects you know. Quiet stories like Bambi... I don't know how you would find an audience today.

Panorama-cinÈma: Because even the quiet animated features of today like Pixar's Up (2009) was really an epic journey of an old man. It couldn't have been just his everyday life.

Gary Goldman: Well we tell stories about people that have unusual experiences and we tell stories about people that would do anything. You have to tell stories about somebody who accomplishes something that is way different from every man. And because it is unusual, then people can look at the story and start believing in the dream it tells.

Panorama-cinÈma: Your movies were always about that. In Land Before Time or The Secret of NIMH there's always a bunch of little creatures that embark on an epic journey that will bring them together and that will save both their families and their world as they know it.

Gary Goldman: Yes, exactly. It will bring sense to the world and bring the families together. Most of our stories are about that and people salute it because it's what means something to them.

Panorama-cinÈma: You began your career working at Disney and after you became an independent company if I'm correct.

Don Bluth: Exactly.

Panorama-cinÈma: Was it because you weren't happy working at Disney or you were simply trying to make your animated feature films follow your own ways?

Gary Goldman: When we were at Disney, the animation studio was in a decline. They were looking for ways to make the movies cheaper and cheaper and cheaper... We went off in our garage to learn more and more about animation because the older ones (who were at our age now, 35 years ago) weren't there to teach us the traditional ways of doing it. We were new.

Don Bluth: Tell him how we did it in the garage.

Gary Goldman: Well Don had suggested: "Why don't we go make something shorter and then we'll have to learn all the aspects of animation and not just the drawings". Voices, colors, how to direct actors, all things that we weren't learning at Disney called Banjo the Woodpile Cat (1979). That was a 27 minutes movie and it took us 4 and a half-year to make but we learned all the aspects of production. Production scheduling, cost of everything, how to edit, how to cut, how to shot it on a camera and we came to the conclusion: "Why can't we do this at Disney?" We should be able to do all the things we did in this picture: reflections in the water, rain, all the things that we thought were beautiful in those old Disney movies.

And then Don was promoted all the way to producer/director and even when he tried to do that, management forbid us to do that because it would cost too much money. We had all the people sitting in the building having coffee and Don said: " All you got to do is give them the work. You're paying them anyway and they're sitting there with their pencil in their hairs, not in their hands because those were drinking coffee! So the reason we left was actually to try to rescue animation as we knew it - the first 7 or 8 movies Disney made from 1937 to 1959 - because they weren't doing them anymore. Walt Disney's dead and it reflects on the product they are doing today. They are actually making movies that are crap compared to what they did in their previous years. We though it was gonna be up to us to make another Disney. We were there to prove it could be done.

Don Bluth: Maybe the key to understanding is to ask the question: "What is art?" What is it? It's so subjective and it means anything to anybody, but when you put it within a corporation and you call it "show" - that's art - and "business" - that's money - you are have "art" and "money". And this is "oil" and "water". Money will always win in that wrestle and the reason is because money is what everyone is after and you have to have some to sustain your life. And some people go beyond that, they are simply greedy and want more than their share. So you get corporations who are not really people but are run by people. As an artist, when you go into thinking, you want to risk, to experiment, to find new things always wishing to find beauty in the end of our creative process and the businessman says "What?"

We are looking for things that are beautiful. So immediately there's a big gulf between the artist thinking and the businessman thinking. We want to be able to take something that, when you see it as an audience, does something to you, makes you feel something. You can't do that as long as the claws of the business people are saying you to never take risk. The reason we left Disney is because they were becoming too conservative for the artists and we were suffocating. We couldn't live in there, couldn't breathe.

Disney is good for moms, for kids, but not for artists because you can't be creative there. So you have to go find a place where you can. Even in our world, before we started our company and then suddenly we started turning into the same kind of monster, we became the same thing that we ran away from. Somewhere in there, we decided to shut it all down and decided to start it brand new were the businessman isn't there to choke you. It's very hard to comprehend if you're not an artist.

Gary Goldman: When we quit, they didn't get it. "Why would you quit? You're doing the best animation in the world?" and I replied "Not anymore". But we were able to make 12 animated films before the company actually corrupted.

Panorama-cinÈma: Do you think the tension between traditional animation and the CG one is the same than in features films where you have this tension between 35mm and HD cameras? When cinemas went down after the television came into the household of everyone, do you think TV also killed animation with the rapidly done cartoons of Hanna Barbera for example. Do you think it is these commercial decisions that brought Disney to change his views on the quality rating of their work?

Gary Goldman: No. In the fifties, Walt Disney went public. He needed money because he almost called bankrupt 6 times and somewhere around 1954 he was building the park and went public just before that. He regretted his move because now he really was a corporation and he had to answer to shareholders. I don't think that what happened when MGM shut down and Hanna Barbera figured out another way of making a living and came up with these ideas to put stuff on television. I don't think it has anything to do with it. Disney was very innovative in TV and always maintained high quality and would take the risk to give a great presentation while TV wasn't paying very much money at the first time. The Wonderful World of Disney used to be a TV show. It was in black and white before being colored and he was taking you into the studio and showed the world how things were done. He was a different animal and really didn't want to be colored by the corporate world.  

Don Bluth: Ron Miller, his son-in-law, took over when Disney died. He actually became the next guy to be in charge of Disney. I was in Ron Miller's office one time and he said: "Thank goodness, Walt is dead! We are finally in the black." Which means as long as Walt was there reaching out and creating new ideas, the company was always in debt. When he made Disneyland, he went in and presented the whole idea of a theme park to the staff and everything and they refused, it was too risky. Then he went out and mortgaged a lot of his insurance policy on his houses and his land. With his money, he built the Disneyland prototype. When they saw it, the corporate people decided to buy pieces from it. But they never put up the money for him to build it.

I think it's interesting because that means, once again, the artistic mind of Disney who sees what could be and the other people that don't see are reticent to go there. That is always the problem and I think that's what we ran into. Eventually, you run into the business and the make you minimize what the beauty can be.

Gary Goldman: When James Cameron made Titanic, it was the same issue. He had a vision of what he wanted to do and it was going way over budget. Instead of being a $120 million movie, it was suddenly becoming a $250 million movie. A creative businessman like Bill Mechanic who was chairman of Twentieth Century Fox Filmed Entertainment was ready to go along with Cameron because he was the only person to handle Cameron and wanted to back him all the way. Rupert Murdoch, on the other side, said it was too much money and told them to sell one piece off. So they sold all the foreign to Paramount for $90 million. Do you know how much foreign made? Almost twice as much as it made in American. That businessman made a huge mistake; it was a $2 billion movie! And when James Cameron decided to make another movie, 10 years later, believe me that nothing was sold off for Avatar.

Somebody has to light the way and if visionaries can light it right enough, things will happen.

Panorama-cinÈma: In the 70s, when you left Disney and when another animator, Ralph Bakshi, were you trying to follow a current of renaissance? Bakshi didn't begin at Disney, but did you saw his progression as an inspiration?

Gary Goldman: He was a director at Terrytoons in New York. He was very gritty and he wanted to tell stories of what's going on in the backstreets where nobody else ever goes.

Don Bluth: He went in a different direction. Disney was always addressing to the family and the children. Ralph wanted to make an adult film and came up with Fritz the Cat. It aimed right at the sexual innuendo and Disney would never do that. On the contrary, at Disney, you just couldn't show women were women. They took breast off them and it couldn't be sexually appealing.

Gary Goldman: Even when you showed the bare breast, it had to be no nipples on it if you remember Fantasia (1940).

Don Bluth: And for Snow White, they made her a character without any sexuality. What Ralph erected is something really sexual because he believed that's what adult wanted to see. I don't think it's necessarily true, but he was able to make several movies.

Gary Goldman: We have to give him credit for this. He actually made more than 10 feature films, which is something really difficult to achieve.

Don Bluth: He was using money from a film to finish another and money from this one to finish the other. Eventually, it caught up with him.

Gary Goldman: Obviously he was trying to create a different approach to extend animation. Our hope was to generate a second golden age, a real renaissance and hopefully opened Disney's eyes. We couldn't stay at that studio because we couldn't make things happen there. "If we can make it here, maybe you'll try harder, maybe you'll take the risk because you have to spend money to make money" is the state of mind we kept when we left the company.    

Panorama-cinÈma: When you made Dragon's Lair, did you try to go into the video games world to experiment with narrative ways that you couldn't do in feature films?

Gary Goldman: Somebody came to us after seeing The Secret of NIMH (1982) and decided to involve us in the making of the game. He asked us to be partner and bring story content to video games and we weren't even familiar with them. When I went to an arcade, I usually went to play the miniature golf!

Don Bluth: Rick Dyer was the man who brought us the idea and they were already well into it and he asked us if we could animate Dragon's Lair. The script, when it arrived, was only about animated material so we wrote the scripts and came up with characters that would have more appeal. It was very hard to produce Dragon's Lair and the money didn't flow easily to make this happen.

But when it first happened, it really rocked the arcade industry that was used to Pong and Donkey Kong. Suddenly, here's a story and an animated film! The same kids who walked away from Disney went into the arcade and watched a Disney-like look which was fine with them. In the arcade, under a different umbrella, they were O.K. to watch it. I thought that was phenomenal. For some reason, over the years, the game has remained popular. Joystick and sword, that's the only thing you got to do.

Panorama-cinÈma: In animated features, you only draw what we'll see on the screen and do not draw more. In a video game, you actually draw the possibilities of action that the player can make.

Gary Goldman: That's true. It's the same thing we were telling to ourselves while working on the game.

Panorama-cinÈma: What do you think of the recent turn of Disney with movies like Enchanted or The Sorcerer's Apprentice that try to retake control of the mythology of Disney's movies from the 40s and the princess movies who were quoted, for example, in Enchanted?

Don Bluth: I'm a real fan of entertainment. I think it's great if someone creates a movie that is entertaining and in the same time, uplifting, so that it makes you really good to watch. I watched Enchanted many times and thought it was a fun movie; I loved the music, the performance of Amy Adams. I've not yet seen The Sorcerer's Apprentice but the fact that Disney opens his vaults and tries to bring his themes into the current world and making movies out of them, I have no problem with that if it's entertaining.

Gary Goldman:  Talking of Fantasia, I know that bores a lot of people but they are sequences that are really worth watching.

Don Bluth: Don't you think it's interesting that during Walt's reign as king of animation, they were so many ideas, it was so frugal, that right now they have to go back to find their ideas? Why can't they come up with ideas of their own?

Gary Goldman: It's the same thing with other movies. It's only remakes.

Don Bluth: Yes Gary, but it's simply because of the same problem we had or other had: it's corporate. Corporate doesn't have any ideas so they have to dig up the old past to find ideas. The best thing they could really do, be still and see if they can think up an idea of their own. The huge volume of Walt's work was filled with ideas, not theirs.
 
Interview by Mathieu Li-Goyette

16
The Fridge / Of course the Wife Knows Everything!
« on: August 26, 2010, 08:02:29 AM »

http://www.youtube.com/watch?v=BVMY-VX7NyA

 :lol  :lol  Now that is a coincidence that these two horses were in the same race; they have different owners.

17
Role Play Discussion / Discussion: "A New Journey"
« on: August 18, 2010, 06:58:21 PM »
The RP is located here: http://z7.invisionfree.com/thegangoffive/i...?showtopic=8490

Make sure you put your character profile in the Character Profiles section of this subsection so all readers will know a bit about your character so you don't have to unnecessarily explain the character out in the story. ;)


Any discussions about the role play will end up here naturally.  :DD  :DD  I haven't role played in three years, but I'm willing to try again.  :yes

18
Random Role Play / "A New Journey" (based on Watership Down)
« on: August 18, 2010, 06:53:52 PM »
Arvens was near collapse. The humans had come to find him....to kill him....to remove him from their presence. He was unsure of where he was, or even where he was going. His warren was far behind him now. He wasn't sure if he could return to Thornbush.

Ambling along, quite dizzy and quite lost, he weaved in and out of the hedges to hide himself mostly in fear that he was being chased. He had smelled the dogs. Foxes were one thing, behing somewhat related to dogs, but human care and pampering made them a different type of creature, one that could not be fought down. Breathing heavily, he looked around, twitched his ears, and soon realized he wasn't being followed. He started to nibble on those greens that were hiding him to calm his tense body.

19
Character Profiles / Adam's characters
« on: August 18, 2010, 06:51:29 PM »
For the "A New Journey" Watership Down roleplay


Name: Arvens
Role: (former) Captain in the Thornbrush Owsla
Age: 3 years
Sex: Buck

Characteristics: Arvens is a no-nonsense rabbit, a trait that earned him his role in the Thornbrush warren.  He can be amusing with chortles of dry humor and sarcasm, but typically will not goof around.  He is of a medium-large build, which no doubt helped his chances of becoming an officer.  All Owsla in the warren had red-yellow feathers in their right ears to easily identify those in charge from a distance.  Despite the collapse of Thornbrush due to human involvement, Arvens still wears his feather with pride as he seeks a new warren to call home.

Image (drawn by someone else for me):


20
Member Recommendations / Netflix
« on: August 12, 2010, 08:48:28 AM »
Upon the closing of our last brick-and-mortar store in the area, there was no way to rent movies except through Red Box (not recommended!!!).  I've received the "try netflix" offer before and felt it was time to try it.

You have two ways to receive movies - through the mail on dvd or you can watch online with a PC (or through internet ready devices like xbox or Wii).  I've tried both, the online watching and through DVD.  It basically takes one business day to get the DVD in your queue which is pretty quick in my opinion (e.g. drop the dvd in the mail on Monday, you get a new one on Wednesday).  Online viewing is dictated by your connection speed and automatically adjusts if you have a slower connection.  Films look good, not dvd-quality but its not meant to be if you're going the online route.  Even my slowish 900kbps cable connection at my apartment could handle Netflix streaming but at its lowest quality setting.  Still watchable but the quality was noticeably degraded compared to the film at my parents (with the 5mbps connection :p ).

Unlimited plans start at $8.99 and I'm happy with that plan.

http://www.netflix.com  (you'll probably get an offer for a free trial...take a chance). :)

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