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Topics - Almaron

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21
The Written Word / Two WALL-E fics of mine
« on: December 27, 2010, 02:06:23 PM »
Some time ago, I used to frequent the WALL-E forum, mainly to debate parts of the film, such as what happens with WALL-E's memory at the end (I concluded that the chip replaced is a robot equivalent of a "heart", for several reasons). However, I did attempt to dabble in the world of fan writing a few times.

One of these was an idea I had for a prequel of sorts after reading about Laika and the Russian Space Dog program, and I tried to adapt their history for use somewhere in an RP, as well as to create a RP character based off Laika.

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BNL SPACE DOG PROGRAMME
Towards the end of the 22nd century, BnL started to look at the possibilities of extending their outlook to the rest of the galaxy. However, at this point, none of their robots had been made to survey other areas other than Earth. And so a new initiative was begun. The "BnL Space D.O.G. (Designated Orientation Gatherer)" Programme was founded. Several bots, unlike any ever seen before, would be designed and made for special trips into the Kuiper Belt, where they would scan the area, make sure that it was safe for Starliners to travel through, and possibly even to search other planets.

The mission kicked off with LAI-KA (Landmass Assessment Inspector-Kuiper Anaylsis Class), who was sent to evaluate the area, in a plan dubbed "Operation Sputnik". Despite obtaining a few notes about the area, LAI-KA's ship malfunctioned and lost contact with base, and she was presumed destroyed.

After the failure of LAI-KA, BnL scientists focused on upgrading the technology of the other bots being made. The result was BEL-KA (Basic Explorative Learner-Kuiper Anaylsis Class), and an advanced version of the same model dubbed STREL-KA (Space Transit Recording Explorative Learner-Kuiper Anaylsis Class). The two were launched together into unexplored regions, and returned with sufficient information to help BnL draw up the plans for their early classes of Starliners; The Zephyrus Class.

The next mission planned to obtain information about how passengers, both organic and inorganic would tolerate a trip into space. For this, two new probes dubbed PCHYOL-KA and MUSH-KA were made to go on a test version of one of the Zephyrus ships. The mission started off well, with the technicians noticing a few errors in the gravity field that needed fixing. However, the Starliner didn't re-enter well, and PCHYOL-KA and MUSH-KA were destroyed in the failed landing. However, with trash levels rising, Starliner designs were needed, and fast.

Building on the failure of the last mission, the scientists at BnL worked on a back-up of MUSH-KA, and created CHERNUSH-KA, who would work with a fake human onboard to test safety, in lieu of the recent disaster. This mission worked perfectly, and the Zephyrus Class of BnL fleets were launched several months after the misison.

Later on, the specialised bot DOCH-KA did additional surveys, and was the first bot to scan a planet for life-forms. There was little need for the Space D.O.G. programme after this, as there were now safe spaceships. However, the scientists decided to conduct one last test, this time focusing beyond the Kuiper Belt, in case the need ever arose. Thus VETER-OK and UGOLY-OK (OK standing for Outside Kuiper Class) were made with a special class of spaceship, to see if any life was possible on other planets. The spaceship was launched, and the bots did not return for a while. After the scientists had given up hope, the bots returned, with enough information to construct the new Epiglottus Class of ships. At the same time as this, a splinter faction of the scientists announced their finished designs for a planet scanner, who could search for earth-like substances; The EVE model.

After the construction of the EVE probe, the Space D.O.G. programme was abandoned. The surviving bots were deactivated and placed in a museum of space travel, and the information they had gained used to design a new line of ships that would be bigger than any ever seen before. These ships would be needed, especially in the shadow of the recent trash crisis that had sprung up, prompting research to now be shifted to a Waste Allocation Division.

D.O.G. DESIGN

*The D.O.G.s can be separated into several different stages, judged by how they changed,

Class 1: LAI-KA, BEL-KA, and MUSH-KA
Class 2: PCHYOLKA and STREL-KA.
Class 3: ZVYOZDOCH-KA and CHERNUSH-KA.

Initially, BnL planned three robots to work together on the initial mission, these bots were the class one bots. Each bot covered a different area of information gathering, and each bot was made by a different set of scientists, resulting in differences between the three. However, unwilling to risk their entire stock of robots on the first day, LAI-KA was sent up alone. LAI-KA's ship malfunctioned in the Kuiper Belt and was presumed destroyed. After this, the three-bot team idea was abandoned, in favour of sending out two robots who would work together. Copies were then made of BEL-KA and MUSH-KA, and these were upgraded with new info following the LAI-KA findings. The scientists who had previously worked on LAI-KA were moved to build a newly designed bot, PCHYOLKA. BEL-KA's upgraded replica was finished around the same time as PCHYOLKA, and was dubbed STREL-KA, to indicate a superior difference from BEL-KA. Together, these updated bots made up the second class of space D.O.G. BEL-KA and STREL-KA were successfully launched, but when it came time for the next mission, MUSH-KA's upgrade was unfinished, and so she was teamed up with PCHYOL-KA and sent into space on a mockup of a starliner. The mission initially went well, but when it attempted to land, a self-destruct charge placed for human euthanisation (In case something went horribly wrong) and/or safety reasons (In case it would crash) promptly exploded. After this, changes were made to the self destruct system, so they could only be activated or deactivated by a ship's captain, or one of his security bots following his orders. It was also feared that some of the mission's malfunctions had occured due to the bot's differences in programming, and so the crew of each future ship launch was reduced to one bot. MUSH-KA's double was completed, and named CHERNUSH-KA, but after completion, she was upgraded so she could work alone, and so the programmers could incorporate more of their findings to her design. Hence the beginning of the third class. In addition, the scientists who had worked on LAI-KA and PCHYOL-KA completed their final model, DOCH-KA (Nicknamed ZVYOZ-DOCH-KA, the ZVYOZ made out of their initials. The nickname was a light-hearted addition, as judging by the record of their previous bots, none of them thought DOCH-KA would survive. This was not announced to the public, and was later published "officially" as a friendly nickname). CHERNUSH-KA and DOCH-KA's missions were successes, and DOCH-KA adopted her nickname as her actual name.

*PCHYOL-KA had a planned replica, but after the crash, the half-finished bot was scrapped, and its remains sent to the group who would later build EVE.

*The leader of the scientists on the EVE project named her EVE as "she was the first of her kind".

*Each D.O.G. shared the design of being able to compact itself into a heat-resistant cylinder with fold out limbs and head. In the earlier stages of the projects, these attached to the body, After malfunctions with STREL-KA that required limb replacement and neck cable repair, focus was shifted towards a magnetic approach, which was later implemented to the third class.

*The changes to the bots include:
Class 1: (Following loss of LAI-KA) Better shielding.
Class 2: More durable shape, sleeker design, change of head shape.
Class 3: Limbs and head made magnetised.
Class 4: (The OK bots) Storage containers inside bodies.

I have a design for the bots now, but they currently exist as bad scribblings on a scrunched up piece of paper.

Each bot looks like a cylinder, and can be stacked on their sides to save room. They have stripes on the side (Like Axiom bots), and a stylised BnL logo in the middle.

When all limbs are extended, they look like this. (The tail on the back was a sattelite dish for sending and receiving signals that was later discarded). The head can also semi-retract for easy/safe travel.

(Darn! My lousy ASCII art wouldn't load. You can see it here, if you really need to.)

LAI-KA Details

Landmass
Assessment
Inspector
-
Kuiper
Anaylsis Class

Designed before 2100, LAI-KA was one of the earliest designs for what would become the EVE model. Compact, with analysis equipment and an AI (Not as sophisticated as some bots, as it was fairly new at this point), LAI-KA was designed to be launched into unknown regions of space, to see if they were habitable for human life, or if anything could survive there. Thus the BnL "Space Dog" program was begun, starting with "Operation Sputnik". Part of the mission was a success, and some information about space habitability proved crucial to designing the future Starliners. However, a navigational problem in the spaceship housing LAI-KA resulted in the ship losing contact with the BnL headquarters. Operation Sputnik was deemed a failure, and LAI-KA presumed destroyed. LAI-KA was later forgotten by BnL in favour of later missions that succeeded, and the surviving bots of the missions immobilised in a museum.

However, LAI-KA proved more durable, and survived the disaster. Equipped with an early model of EVE's anti-gravity engine, LAI-KA was able to travel through space, charged by a built in power pack. Eventually, after more than 800 years of dancing through space, LAI-KA found her way to Earth's moon, which she inhabited for a while, later witnessing the landing of the Axiom, and the return of humanity. She then chose to return to Earth, and made the journey.

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The second thing I came up with was a parody of V For Vendetta, with the characters of WALL-E assuming the roles of the characters from V For Vendetta. I don't remember quite where I got the idea for this, but I wrote a plot outline for it, and later updated it to include a "W" version of "V"'s famous alliterative speech.

W For Wasted
The date is Nov 5, 2827, the anniversary of the Axiom's landing. On earth, an unnamed city is ruled by a totalitarian government led by GO-4. One night, a young EVE probe makes her way through the city, to be attacked by GO-4's "Fingermen" (SECUR-T bots, with the Halt screen). She is rescued from them when a mysterious bot wearing a stylised Captain McCrea mask appears from nowhere, disarms the SECUR-Ts with several well-timed trash-cubes, and introduces himself as "W", mispronouncing her name in the process. He takes her with him to the top of a trash tower, and, to the tune of "Put On Your Sunday Clothes" sets off a bomb which completely destroys a BnL building.

The next day, EVE goes to work on the Axiom, where "W" turns up again, pretending to have a bomb, and uses the bridge computer to broadcast his message all over the Axiom and the nearby city. EVE helps him escape, and he takes her with him back to "The Shadow Gallery", a mysterious building full of knick-knacks from around the city. That night, he takes her security pass, and assassinates VAQ-M, one of the Axiom's figureheads known for talking trash.

Inspector M-O begins to investigate "W", with the help from his assistant L-T. Meanwhile, "W" recruits EVE to help him with the murder of BRL-A, a bot who is a high-ranking official and also a pervert. EVE tries to warn him, but "W" disposes of him as well. EVE escapes, and flees to the house of VN-GO, a comedian who works with her.

Inspector M-O takes the bodies of VAQ-M and BRL-A to a forensic lab, where D-FIB notices that each of the bodies were found with a plant in a boot on them. D-FIB flees home, as she is connected with them, before "W" presents her with a plant of her own. However, she regrets her actions, and "W" deactivates her peacefully.

Investigating the murder, M-O discovers D-FIB's diary from when she worked in the Repair Ward of the Axiom, which doesn't show up in any records. It is revealed that it was a secret hospital, where robots with personalities were experimented on with viruses for some reason, until the only robot that survived (a bot in room 5.5), destroyed the Repair Ward with an Rocket-Cannon and a fire extinguisher.

At VN-GO's house, he shows EVE his recent Axiom performance, involving GO-4 falling to his death from the Axiom's bridge, courtesy of "W". VN-GO is subsequently captured by HAN-S, head of GO-4's secret police. EVE is also captured in the chaos.

Finding herself in a Repair Ward of some kind, EVE is subjected to questions about "W". She is ready to give up, when she finds a note in her room telling the life of PR-T, a beautician bot who loved the other PR-T's she worked with, and who got sent to the Repair Ward when GO-4 took power. EVE faces her guards without fear, and emerges in the Shadow Gallery. She realises it was an elaborate hoax by "W", to help her become free like him. "W" takes her outside the Shadow Gallery, revealing it to be a truck on an abandoned motorway, and she dances in the rain.

Meanwhile, M-O's investigation discovers that GO-4 engineered a computer virus, using tests conducted in the Repair Ward, to decimate the robot population, and allow him to rule in a land of fear.

On the next Nov 5, the SECUR-T's are overthrown by rogue robots also wearing McCrea masks. "W" gets HAN-S to bring him GO-4, where he destroys him. HAN-S and "W" fight, and "W" deactivates HAN-S, but is wounded in the process by a taser.

EVE returns and discovers a fatally wounded "W", who shows her his truck, filled with dynamite, on an old underground motorway heading for the Axiom. He dies in her arms, and EVE places him on the truck. M-O appears, and attempts to stop EVE, but she activates the truck, and it heads towards the Axiom.

Returning to the motorway where "W's" truck once stood, EVE and M-O, and all the other rogue robots watch the Axiom explode, to the tune of "Put On Your Sunday Clothes".

* * * "W"'s Speech * * *
Welcome! Witness, a worthless waste worker, cast weirdly as both wretch and worm by the world wrought by Fate. This wrap which withholds my head from the wind, is a waypoint, a whisper of what once was, whose whereabouts are now wayward, wrecked and whitewashed without warning. A word to the wise, this strong-willed whiff of what was before, is willing to give his word of honour to wipe out the wretched windbags who wrested the wheel from the widespread!
<Burns a "W" with his laser on the wall>
The only warrant is wrath, a wrangle, held as what is needed, that shall one day write off the woes of the weak, worn-out and wearisome, and withdraw them from the wicked.
<Whoops with glee>
Woefully, these words are winding way away from their worth, so let me simply wish you a most wondrous weekend and you may warble to me the name "W".

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So yeah, it's kind of silly. But what do you think?

22
Visual Art / Blackadder Family Tree
« on: October 13, 2010, 08:56:28 PM »
For no strong reason in particular other than the fact that the Wikipedia pages for Blackadder were slightly minimal in terms of family members of the Blackadder family, I decided to track down whatever info I could and make a family tree.

Behold! The family tree of ALL the major characters from Blackadder, as best as I could work it out.

Blackadder Family Tree

It's a big picture; you might have to download it to see it.

23
Visual Art / House Model for my WFRR Fan-fic
« on: October 09, 2010, 05:10:55 PM »
As mentioned elsewhere, when I wrote up my fan-fic involving the Weasels of Who Framed Roger Rabbit (which can be read here), I drew up floor plans for a house that the characters could live in.

Floor Plans

Elevation

My notes about parts of the design are already on the pages, so I won't bother reposting them here.

24
The Written Word / Return To Toontown
« on: September 14, 2010, 03:39:27 AM »
Another thing I did, but unlike my other story ideas, I actually finished this one! This one I got the idea for after watching Who Framed Roger Rabbit for the first time in ages, and I ended up searching various sites for more info. At one point, I ended up on a forum dedicated to the Weasel characters. On this forum were countless stories people had written that had resurrected the characters and rehabilitated them. One story had them all living together in some old house, and the idea caught my eye, so I drew up a design for a house that looked both Victorian and Cartoony at the same time, as if a group of randoms had just taken over an old house.

Before long, I decided to give the idea of resurrecting the characters a shot and try and write my own fic to resurrect them, and add some other stuff (like finding a way to save that poor Toon shoe!).

Story rated PG for a few scenes with Greasy (the general consensus on the other message board was that he was a sleaze, so I added a few jokes involving him). Have a read and see what you think of it (I wrote this fairly quickly, and I think some parts could probably do with some tweaking).

(Darn! This message board has more or less destroyed the original formatting.)

Chapter One: Return To ToonTown

Far above Toontown, always slightly visible in the sky, regardless of the weather, was a small white cloud that, at first, seemed no different from any other cloud in the sky, but, upon closer inspection, was covered in thousands of tiny, floating Toon spirits. This was Cloud Nine, and it was inhabited by the ghosts of Toons who had accidentally killed themselves in their duties as perpetual comedians. Maybe they’d put one too many sticks of dynamite in the same room as themselves, or fallen into a trap set for their nemesis, or even choked on their own laughter. It was a little known fact that Toons occasionally perished as the result of a joke gone wrong. However, death for Toons wasn’t necessarily everlasting, as a small group of weasels were about to find out.
*
On an upper part of Cloud Nine, three weasels lay across various seats in a cumulus amphitheatre, each with tired expressions on their faces. Dancing across the stage below, an overweight weasel wearing a striped shirt and shoes with untied laces looked eagerly up at them.
“Guys, watch this!” he shouted.
He proceeded to do several complicated somersaults around the amphitheatre. Not so impressive, considering that he was aided by his angelic wings. The three weasels in the stands ignored him. “How long do you think he’s going to keep this up?” one of them said to his neighbour; a blue weasel.
“No idea,” the blue weasel said. “This is the fiftieth time he’s done this stupid trick, and it was never that exciting to begin with.”
In the seat in front of him, a crazy-looking weasel awkwardly bound in a straight-jacket, the last of their group, put his finger to his lips and made a hushing noise, clearly enraptured by the display going on below him.
The blue weasel sulkily went silent, and brushed some ash off his shirt. He was determinedly sucking on several barely smoking stumps of paper; all that remained of the cigarettes he had arrived with. Above him, the first weasel, who wore a zoot suit and hat, picked at the puffy ground with a knife he had pulled from his pocket. Each weasel was clothed in the same item they had been wearing when they died, except now every item was bleached a pure white; a side-effect of their ghostly status. A long time ago, they, and their leader, Smart Ass, had made up the members of the Toon Patrol, until they had met their fate as a result of working with the shady Judge Doom, and their leader had been dissolved in a vat of the caustic substance, Dip.
These weasels were the only Toons in the immense, nearly empty ampitheatre, save for the clan of hyenas dozing two rows back.
The weasel on stage finished his somersaulting and bowed to the mostly empty rows of seats.
The blue weasel moved in his seat. “That’s it. I’ve seen enough of Stupid’s crazy antics to last a lifetime. I’m getting out of here.”
He got to his feet. “Well? Greasy? Psycho? Are either of you coming with me?”
The straight-jacketed weasel paid no attention to him, but Greasy, the zoot-suited weasel, suddenly chuckled from his seat.
“Hold on, Wheezy,” he said. “I think Stupid’s act is about to improve.”
Wheezy looked at him with disdain, as he pointed towards the stage. Below them, Stupid, blowing kisses to an imaginary audience, was moving ever closer to the edge of the stage. Wheezy sat back down to watch the easily-guessable outcome.
Sure enough, Stupid didn’t see the edge, and with a yelp, plummeted towards the ground and fell on his face. The weasels in the stands immediately burst into laughter, falling from their seats and rolling on the floor. Stupid dizzily picked himself off the floor. “That wasn’t funny, guys,” he said, swaying from side to side.
Wheezy cackled. “Yeah, you’re right. That wasn’t funny. It was hilarious!”
He and the other weasels laughed even harder. The hyenas next to them were roused by the sound of laughter, and turned to see what the commotion was. Hyenas normally found anything funny, but seeing Stupid stumble across the stage was the comedic equivalent of gold. Before long, the entire hall was echoing with the laughter of the ghostly Toons.
Stupid finally managed to clear his head, and he sulkily turned and started to walk towards the exit; eyes closed, with his head in the air, determinedly ignoring the jeering of his relatives. Unfortunately, this meant that he couldn’t see two feet in front of him, and he proceeded to trip over his untied shoelaces. Any human would have simply fallen over, but Stupid, being a Toon, went flying out of control across the room, bouncing from cloudy wall to cloudy wall. In their seats, the weasels and the hyenas laughed even harder. This was the funniest thing they’d seen in ages!
But Stupid didn’t stop bouncing. Yelling in fear, he proceeded to go flying over and out one side of the amphitheatre, landing and tumbling across the surface of Cloud Nine. That stopped the weasel’s laughter. Although Stupid couldn’t hurt himself, he could get lost out there. Cloud Nine was a big place, one you didn’t want to get lost in.
Leaving the giggling hyenas behind, the three weasels rushed out of the amphitheatre and outside, following their comrade, now rolling along the cloudy floor, and picking up speed as he continued to tumble down.
Stupid! Hold on!” Greasy yelled, as he and the others gave chase, running through room after room, never quite managing to catch up.
Still running, Wheezy shouted at the straight-jacketed weasel. “Psycho, quick, stop him!”
The weasel nodded, saluting, and immediately took flight, soaring past his friends and Stupid, before halting in mid-air and landing several feet in the path of the tumbling weasel, arms outstretched, in a foolish attempt to halt the progress of the much larger weasel.
Stupid, ridiculously dizzy by this point, didn’t see Psycho standing in his way, and barrelled right over him, squashing him flat, and continuing down the hallway. Wheezy hit his face with his hand, cursing, but continued to run, peeling Psycho off the ground as he passed him.
Stupid continued to roll, vanishing into a vast area of foggy mist that obscured everything in the distance. The three weasels had no choice but to follow him into it, with no idea as to where they were heading in the slightest.
A crashing noise echoed from somewhere ahead of them. Wheezy called to the others. “Sounds like he’s stopped!”
They abruptly emerged on the other side of the mist, and the weasels found they were heading at full speed towards a large, cracked marble pillar, that Stupid’s head was embedded in.
Greasy and Wheezy both yelled as, unable to stop in time, they collided with the pillar, which came crashing down, burying the three of them. Psycho calmly slid to a halt, giggling at the display of rampant destruction.
Wheezy pulled himself out from under the pillar, grumbling. Stupid followed after him, pulling an unconscious Greasy out with him. Wheezy turned on Stupid.
“You idiot! The next time you lose control of your own feet, we’re not going to try to rescue you!”
Stupid didn’t hear him, and simply smiled goofily as a large piece of falling masonry shattered itself on his head. He started looking around the room. “Guys, where are we?”
Wheezy looked at their surroundings. They hadn’t been here before. They were standing in a large hall, filled with archways that stretched across the open ceiling, one of which was a part of the pillar that they had all crashed into.
A groan behind them signified that Greasy was awake. He groggily rose to his feet, muttering about his head. Ignoring his complaints, Wheezy started walking back in the general direction they had come from. “Come on, let’s get out of here.”
The other weasels got up, and began to follow him, when they suddenly saw that they were not alone. A tiny Toon possum carrying a large staff stood in the middle of the room, watching their every move. Normally, the weasels would have moved on without another thought, but the way the possum was staring at them was unsettling, as if he had been waiting for them. Greasy, still holding his head, glared in the strange Toon’s direction. “What are you looking at, possum?”
“Nothing,” the possum stated, ignoring the obvious hostility. “Are you here for the morning rush?”
“What?” Greasy said, confused. “What morning rush?”
The possum continued. “THE morning rush. The Toontown express. The return trip. Are you here for it or not?”
The other weasels were now listening carefully. What was that he’d said? Wheezy spoke up.
“Return trip? You mean…to Toontown?”
“Yes,” the possum said,
Wheezy looked at the tiny possum with suspicion. Was this some kind of trick? He stepped closer.
“Who are you?” he said, leaning towards the diminutive possum.
“I’m the gatekeeper,” he said, with no change in tone. “Dealing with returning Toons is my job. Now tell me, Are you, or are you not here for the morning rush?”
Wheezy was about to ask more, but Greasy interrupted him.
“So, we can go back?”
“Yes,” the possum repeated.
“Really?” Greasy said. “I mean, our records aren’t going to stop us from going back, or anything like that?”
“Why?” the gatekeeper said, bored. “Did you do something cruel and evil down there?”
Greasy gulped and shakily continued. “Uh…well, we might have…err…worked for somebody not so nice, and been…uh…perfectly happy to go along with his evil plans of mass destruction?”
The gatekeeper’s expression wasn’t changed by this; he didn’t even blink. “And that’s an issue because…”
“Well, a lot of innocent Toons could have been hurt,” Greasy stated.
“And Toontown would have been destroyed too,” Wheezy pointed out.
“Kaboom!” Psycho added, a little enthusiastically.
The gatekeeper remained as unshaken as ever, if a little frustrated at their constant excuses.
“You’re Toons. It’s what you do.”
“But shouldn’t we…”
“No.” he said, rapidly losing his patience.
“But-“
“NO!” the gatekeeper shouted, before storming off to another part of the hall.
Greasy turned and looked at the others in confusion.
“Man, what was that guy’s problem?”
*
At the other end of the hall, the gatekeeper put his head in his hands. How could these weasels have forgotten such a fundamental part of Toon logic? And why was he the one who always had to deal with the difficult Toons? Toons weren’t perfect; it was a well known fact! Sure, some Toons did the odd evil deed, or swore vengeance on another Toon, or planned to destroy the world, but that was just how Toons lived, and there was always a limit as to how far they’d go! A Toon robber stealing from a bank was no big deal; it was his job, and no-one begrudged him for it.
Of course, the possum thought, that “Doom” character had gone way over the line, and by the sound of it, he’d gotten exactly what he deserved in the end. But that was a different subject. The gatekeeper got back up, brushed some dirt off his robes, in an attempt to look calm, and turned back to face the weasels.
“Alright, there’s just one last thing I’ll need to check before I can let you leave. You are part of a series, right?
The zoot-suited weasel stared at him in confusion. “What?”
The gatekeeper repeated himself. “Are you part of a series? You know, a cartoon?” The weasel still didn’t understand, and by the look of it, neither did his companions, who all looked at one another, in case one of them understood what he meant. The gatekeeper gritted his teeth, and started again.
“Are you somebody’s enemy? Are you the villains of a cartoon who need to be back for the next episode?”
The weasels just stared ahead, as clueless as ever. The gatekeeper banged his head against his staff. That was it. He didn’t care anymore.  
“Never mind. Come on then, follow me,” he said, gesturing towards a large stone archway in the distance. The four weasels hovered after him, following him through the archway to a tiny, unremarkable room.
Upon entering, one of the weasels looked around the room and remarked, “There’s nothing in here!”
The gatekeeper smiled. This was the part of his job that made dealing with difficult Toons worth it. “No, not yet,” he said, and pulled a golden lever on the archway.
Immediately, a large golden elevator emerged from the cloudy floor in the centre of the room, and the four weasels leapt back in shock. The two doors swung open with a loud “Ding!” noise, and the gatekeeper gestured forwards. “Well, there you go. Just take the elevator, and you’ll be home soon enough.
The four weasels hesitantly shuffled towards the open doorway, and prepared to enter. One weasel, the one wearing the zoot suit, stopped short, and peered into the elevator. There was no booth, only a shaft that went straight down, as far as he could see.
“Uh…I think your elevator’s broken,” He called back. “There’s no-“
Before he could finish, the gatekeeper pushed him down the shaft, where he fell screaming, until he disappeared into the clouds below. His comrades looked down the shaft after him as he plummeted, then turned and looked in fear at the gatekeeper, who now moved towards them with a vicious intent visible in his eyes.
The blue weasel didn’t move fast enough, and he was the next down the shaft. The large one simply stared at the gatekeeper in fear, and attempted to back away, tripping over his own shoelaces, and tumbling after the first two.
The last weasel left; the one in the straight-jacket, didn’t even wait for him to come any closer. He simply giggled madly and leapt into the elevator shaft, hands held over his head like an Olympic diver as he plummeted after his cohorts.
The gatekeeper chuckled to himself and went back to his desk. Toons weren’t perfect, and he wasn’t any different!
*
Greasy, the zoot-suited weasel, screamed in terror. His angelic wings had vanished the instant he’d been pushed through the elevator doors, and he saw no way of slowing his fall. Judging by the panicked yelling above him; or laughter, in Psycho’s case, the others weasels were also falling through the air with him.
The high-rise towers of Toontown loomed dangerously closer to them, as they fell closer and closer to earth. Greasy put up his hands, instinctively, to shield himself, and that was when he noticed something strange. The right sleeve of his jacket had gone green, the colour it had been before he’d died. Colour! He looked at his left sleeve, more colour was flowing into his clothing as he fell further. He stared at his arms in a mixture of glee and confusion, and was about to shout out gleefully, when he reached ground and crashed through hard pavement; the force of his impact leaving a small crater behind.
After a few minutes of lying there, waiting for feeling to return to his face, Greasy slowly forced himself to get up. He looked around where he had landed. It was a dark alley, littered with the trash and vermin common to a dingy street in any city. But the Sun in the sky above him had a goofy look on its face, there were several suspicious-looking “Acme” boxes sticking out of a nearby dustbin, and the colours of the buildings either side of him were too extravagant to be of any human city. Greasy couldn’t believe it. It…it had worked! They were back in Toontown!
His thoughts were interrupted by an increasing giggling noise, as Psycho fell out of the sky and landed on him, pinning him back on the ground. As Greasy groaned under the weight of his colleague, Psycho leapt off his back and started to bounce around the alley in excitement. Clearly he was happy to be back, Greasy thought, cautiously preparing to get up again. Wheezy promptly landed on top of Greasy. He barely had any time to apologise before Stupid plummeted onto both of them.
Upon landing, Stupid, sensing he was sitting somewhere he shouldn’t be, cautiously got up and moved to one side, revealing the crushed bodies of Wheezy and Greasy.
But they were Toons, and it would take more than an overweight weasel falling out of the sky to do them in.
Wheezy picked himself off the pavement and dusted his shirt off. He, like the others, had noticed the return of colour to their clothes, and was now frantically checking his surroundings, to make sure it was all real.
He suddenly shouted out; he had found a half-empty packet of cigarettes in a nearby bin. Wheezy spat the soggy stubs of his own cigarettes at the ground, and grabbed three fresh ones. Before long, the air around him was once again polluted with the same sickly smoke that had surrounded him years ago.
Greasy gave up trying to pick himself off the pavement, and just lay there. Stupid and Psycho were leaping happily from dumpster to dumpster, more than happy to be back amongst the living.
Wheezy, hacking and coughing from the smoke, walked over to where Greasy lay, and proceeded to pull him out of the crater. “Well, I guess that mad possum was telling the truth then.”
Greasy just groaned. Wheezy leaned him against a wall, and walked towards the edge of the alleyway to see exactly where in Toontown they had landed.
Walking into the light of the Toontown sun, he almost dropped the cigarettes he was smoking. The city that lay before him was completely different from the one he and his colleagues had left behind.
He leapt back into the alley, breathless with fright. Psycho and Stupid noticed this, and walked over to him.
“What’s wrong, Wheezy?” Stupid inquired.
Wheezy couldn’t find the words to describe what he was thinking, so he pointed instead. Psycho and Stupid looked past him at the world outside, before recoiling in shock. The buildings outside were all monolithic glass towers, reaching up towards the sky. The Toons that ran from place to place were like none they had ever seen before. Strange vehicles zipped across the road that lay before them. Stupid was greatly unnerved, and he had grown up in the middle of Toontown, and thus was used to some of the crazier things the town would throw his way; sometimes even literally.
Psycho and Stupid both looked at Wheezy with questioning looks on their faces, clearly hoping there was an explanation for the change to their old home. Wheezy simply stared ahead. “How many years have we been gone?”
“Hey guys,” Greasy called, awkwardly sidling over to them with a newspaper in his hand. “Look what I found.”
He handed the paper to Wheezy, before collapsing against Stupid’s shoulder. Wheezy looked at the cover. The title story was nothing of interest, just something about some unfamiliar director and a new Toon movie. But the date printed on the corner of the page was the thing that shocked them. At least sixty years had passed since the Toon Patrol had met their ends in the Acme factory.
“Sixty…sixty years?” Wheezy barely uttered. The others frantically looked over at the paper, not believing it. Greasy, by now well enough to comprehend what was going on, looked at the outside alleyway urgently, as if to confirm what they had been dreading.
“Is…is nothing out there the same?” he managed to say.
Wheezy pocketing the newspaper and shrugged. He hadn’t really looked at the new city for long enough to tell. Standing close to each other, so they had no chance of getting lost, the four weasels made their way to the edge of the alleyway, scanning the view that lay before them. Every building was different. They didn’t see one Toon that looked familiar.
When, all of a sudden, Psycho started eagerly pointing towards something in the distance. Only one of the buildings in the street remained the same today as it had in their time. The Toontown Precinct.
Seemingly their only hope, all four weasels dashed across the street, narrowly missing being hit by a strange car of some sort, stopping on the steps of the building to catch their breath. Stupid spoke first. “What do we do now?”
Wheezy looked at the familiar doors before them. ”The officers inside should have a map or something,” he said. “I’ll go get it”.
Wheezy got up and went to open the door. Greasy suddenly leapt up after him.
“Wait! Stop!” he shouted, pulling Wheezy away from the door. Before Wheezy could ask him why he’d stopped him entering, Greasy snatched a lit cigarette from Wheezy’s mouth, and stamped it out on the pavement.
“Hey!” Wheezy shouted in anger. “What was that for?”
Greasy didn’t say anything, but proceeded to rub the burnt end of the cigarette against his face, until he had an ashy moustache.
Psycho broke down in hysterics, and Stupid started guffawing, saying “What’d you do that for?”
Wheezy frowned at Greasy, and added “You’d better have a good explanation for what you’re doing or I’ll I knock your freaking lights out!”
Greasy hushed the others “The last time we were here, we were working for Doom! If we go in there looking like this, they’ll arrest us! We need disguises of some sort.”
Wheezy continued to stare angrily at Greasy, but he knew he was right. “What should we do then?”

25
The Written Word / All Dogs Go To Heaven 2 Plot Rewrite
« on: September 13, 2010, 06:50:32 AM »
Ages and ages ago (back when I'd first discovered the concept of message boards), I used to check out a board for All Dogs Go To Heaven, which was a film I had vague memories of at the time, and tracked down soon after. I was interested by the concept, and posted several notes about...actually I can't really remember what, aside from several posts discussing nitpicky aspects of the second film. Sooner or later, I searched for other films I'd seen and ended up here (but that's another story)!

Anyway, one thing I had attempted several times was to rewrite the plot of the second film, which I thought was clunky compared to the original. Not only did it mess up characters, but it dropped some completely, and didn't fit well between the first film and the TV series. I started writing this as an attempt to explain away some of these mistakes, and then I decided to rewrite the entire story. I'd actually abandoned it a while back, but just today I decided to revist it and finish it once and for all. Like the rest of my story ideas, it's a synopsis, but have a read and tell me what you think!

***

The film starts out with several shots of the locations of the previous movies with credits superimposed over them (such as the junkyard, the old church, the ruins of the casino boat and the house of the wallet family). After the last image, the camera pans up into the sky, with various shots of clouds. We hear voices, shouting about a Frisbee. The figure of Charlie comes into view. He and several others from the previous film (including Smiley) are playing with a Frisbee, but Charlie is noticeably unenthusiastic, and soon leaves after missing a catch. The others resume their game.

Charlie ends up talking with Carface & Killer, who have wandered up. Other angels walk past them as they do, and Carface is repeatedly congratulated by them for his complete “change of heart”, as he has supposedly rehabilitated himself.

Charlie expresses his disgust at the state of things in Heaven, including how he can not gamble in any way, and how Itchy has not appeared, despite more than 50 years having passed. Killer guesses why he’s not here; Charlie’s stunt in the first film caused a backlog in paperwork, and as such various dogs have been held up for several years. Killer knows this because he snuck through with help from Carface upon his arrival.

Shortly after, a trumpet sounds new arrivals. Charlie, figuring that this could be the time, joins Carface, Killer, and countless others in lining up orderly around the gates to watch. A large cart, surrounded by dog heralds and Annabelle arrives, carrying Gabriel's Horn. Annabelle blows the horn, and the gates open. Countless arrivals come through, and are greeted by their relations. Charlie bitterly comments on each arrival to a distracted Carface and a less than interested Killer. The ceremony begins to end and everyone starts to head away, when all of a sudden Itchy comes plummeting through the gates. As Charlie and Itchy have a fond re-union, we cut to Carface, watching the Horn being loaded away with an evil look on his face.

Charlie takes the time to show Itchy around Heaven, also commenting on his disgust (It's Too Heavenly Here). Itchy asks why Charlie can't simply return like last time, to which Charlie holds up his waterlogged and ruined watch and mentions added security. Shortly after, another trumpet sounds the beginning of the Angel's Choice Awards. Charlie and Itchy get good seats. Killer walks past looking for Carface, who is strangely absent, despite a sure guarantee of a win. He leaves to find him.

Carface, meanwhile, is using notes and references about Gabriel’s Horn and its security to steal the Horn, gathered throughout years of pretending to be reformed. He succeeds in stealing it, and heads for the Pearly Gates. The scene changes repeatedly from the Awards to Carface's attempt to escape.

Killer sees Carface with the Horn and races after him. However, Carface triumphantly manages to blow the horn before Killer catches up with him and knocks him to the ground. Getting up, Killer starts lecturing Carface on what he is doing. Carface ignores everything he says, because he has noticed that the horn has not and only opened the gates, but also every window in a nearby building. Guessing that he could use this to his advantage, he gives Killer a quick grin and leaps through the gates back to earth. Killer looks after him as the gates close, and plummets too, leaving his halo trapped in-between the gates, wedging them open.

Back in the awards room, Carface's name is called, and a spotlight is shone where he should be sitting, but it is empty. The hall collapses into chaos as angels attempt to find Carface and also discover Gabriel’s Horn missing.

Falling through clouds, and simultaneously being stripped off all their heavenly mementos, Killer scuffles with Carface for the Horn. Killer grabs it and holds it high above his head, but is startled by a passing plane. He drops the horn, and an infuriated Carface throttles him as they both fall. The two crash on top of one another onto one of the deserted streets of San Francisco.

Carface climbs off the bedraggled Killer, and dusts off his coat. Killer picks himself out of the ground, and asks what they’re going to do next. Carface looks around, and notices the entrance to a pub run by dogs; a good place to build up a reputation. He heads off with Killer in pursuit, but neither notice a shadowy figure following them.

Back in Heaven, a large search has failed to find Carface, and recent news shows that Gabriel's Horn is missing, presumably gone with him. Killer is also missing, and his Halo is jammed in the gates, holding them open. Annabelle asks for volunteers to retrieve the Horn. Charlie overhears, and fights his way through the crowd to be noticed. Itchy follows, pointing out that the Horn has fallen to San Francisco, not New Orleans, and so he won't be able to find their old hang-outs. Charlie ignores him, commenting that “Any port will do in a storm”, and proceeds to volunteer himself.

Annabelle, pitying his pathetic attempt, decides to send him, but knowing Charlie's record, and the fact that he is sweet-talking her with the same lines he used in the first movie, decides to send a reluctant Itchy with him to try to control him. She tells them that the Horn gives off a Tone that only angels can hear, which should help them find it. She also gives them both a Miracle Dog Tag, which will allow for one miracle each, when they really need it. However, since neither have collars, Itchy keeps both in his hat. Several angels pry open the gates, send Charlie & Itchy through, and watch in a slow horror as the gates slam closed.

Charlie and Itchy set off down the road, before abruptly falling through the clouds, and landing in the heart of San Francisco. Despite the protests by Itchy to find the horn and go, Charlie enters a pub in the area which is hosting a talent show. After several minutes of failed attempts to converse with the locals, Charlie ultimately realises that he is a ghost, and is now forced to complete his mission instead. He grumpily heads for the exit, when the next contestant is announced. Sasha LaFleur (Count Me Out).

Charlie is enraptured by her singing, and says he would give anything to talk to her. Itchy, walking in the other direction, accidentally starts a conversation with Killer, who is working as a waiter. Realizing the identity of one another, they both react, causing a mild ruckus and spilling the drinks Killer was carrying. Charlie comes over and asks how Killer is here, and alive! Killer quickly dismisses the other patrons, claiming to have tripped, and calls Charlie and Itchy over to a table in the corner. In the chair, sucking on a candy cane, is Carface.

Itchy is quick to ask about the horn, to which Carface claims he saw falling through the gates, and he leapt after it, with Killer leaping after him. He says that he doesn't know why it was falling, but says that he would be happy to help Charlie find the horn. Charlie then brings up the detail of how Carface & Killer have somehow come back to life. Carface indicates the collar around his neck, and demonstrates its ability by removing it, walking through a wall, and then donning it again. Charlie inquires where he could obtain one for himself. Itchy doesn't trust Carface, but Charlie ignores him.

Carface reluctantly agrees to show him, but also pulls Charlie down and tells him he has no intention on going back to Heaven, and that if he shows Charlie where to find the collars, then Charlie can not tell anybody he saw him when he goes back. Charlie mentions that he might consider joining him. After all, they were partners once. Carface & Killer lead Charlie and a reluctant Itchy towards a decrepit building on the outskirts of town. Inside are countless curios and artifacts, although the building is empty. Charlie attempts to pocket something, but is stopped by Killer. At this point, an elderly dog enters. Interestingly, his shadow does not match his body shape.

Carface introduces him as Red, an expert in the paranormal. Charlie inquires about the collars, to which Red opens a drawer and removes two. Red explains what the collars do, how they work, including some unusual features, and offers them to Charlie & Itchy. Carface is obviously perturbed when he hears that they are a gift, but he says nothing. Itchy asks why he is giving them away free. Red replies that “Any friend of Carface is a friend of mine”. Charlie happily slips one on, and runs outside to test his new collar. It works, and Itchy is forced into a collar as Charlie returns. The two leave, and Killer closes the door after them. Charlie plans a quick detour back to the pub.

As soon as they disappear from view, Carface immediately shouts at Red, angry as to why Charlie & Itchy retrieve free collars, when he & Killer have had to work for theirs, which wear off eventually. Red responds that Charlie's & Itchy's collars will also wear off, but not until later, so they will come back for more, and thus they will help him with his plans in return for new collars. Carface is unconvinced, instead wanting to know why he didn't get the same deal. Red starts to say that Charlie required a different way of coercion, but Carface has had enough, and starts to leave. Red panics, and before Carface leaves, he makes him a final offer. Help him with one final task, and both Carface and Killer will receive permanent collars.

Carface hesitantly agrees, before asking what the task is. Red says he wants them to rescue Gabriel’s Horn and bring it to him. Killer asks how he knows about the horn, to which Red replies, “There's plenty you don't know about me”. Carface instantly disagrees, as he wants the horn for himself. Red convinces him that the horn is nothing compared to the ability to live again, and so he reluctantly agrees. Red then sends the two of them after Charlie & Itchy, to follow them to the horn and get it before they do. Carface makes sure that Red will stay true to his deal, to which Red responds, “Of course I will. A deal with me is binding”.

The two leave in search of the horn. Red retreats into the back rooms of the building, where two glowing crystal balls sit on the table. Red rummages in a cupboard, retrieves two more, which glow as he touches them, and adds them to the table. In each crystal ball the figures of Charlie, Itchy, Carface & Killer appear, as if on camera. Red monologues part of his plan to the surrounding room, mocking the crystals at the same time. (It Feels So Good To Be Bad).

Charlie returns to the talent show, and watches an argument between the pub owner & Sasha. Charlie intervenes, but by the time he wins the argument, Sasha has disappeared around the corner. Charlie & Itchy follow, after Charlie is egged on by the voice of Red, who is speaking through his collar tag. Carface & Killer appear out of the shadows, and speak to Red through their collar tags, saying that Charlie is following someone from the pub. Knowing he’ll be distracted for a while, Red tells them to follow them later. For now, they are to head for Alcatraz Island. Killer points out how far away Alcatraz Island is, and asks how they are supposed to get there and back so quickly. Their collars begin to glow, and Red says that the collars have more abilities than Carface realizes. Carface & Killer disappear.

Charlie follows Sasha to a junkyard, where she attacks him, before recognizing him from the talent show. After a quick apology, she retreats into a hole in a trash pile. Charlie follows, and finds her looking after a young boy named David. Itchy follows behind him, and is startled by a broken jack-in-the-box. He jumps, and David & Sasha both come over to investigate. David comforts a shaky Itchy, while Charlie talks with Sasha, who mentions that she found David shivering on the side of the train tracks, and that she's been looking after him ever since.

Charlie walks up to David, and comments on his general appearance, prompting David to jump up in terror. Everyone is startled, until David exclaims that Charlie appears to be talking to him. Charlie notices Itchy's collar, and remembering Red talking about the “unusual features” of the collars, realizes that David can understand him because of the collar. When Sasha questions how he can talk to David, he attempts to make up a fake back-story on the spot, using objects inside the trash den for inspiration.

Ultimately, seeing a Christmas Angel ornament lying amidst the junk, he claims he is a guardian angel on a mission. David interrupts, believing Charlie is his guardian angel, and begins to tell Charlie why he is hiding in the dump; he believes his parents no longer care about him now that his stepmother is having her own child. Charlie is quick to dismiss David’s belief that he is a guardian angel, but after listening to part of the story, he takes a soft spot towards David. Asking where he is planning to go, David answers “Cannery Square”, to perform magic tricks. Charlie instantly thinks this is a dumb idea, until he sees David perform a range of tricks, going from easy, to normal, to insanely difficult! Charlie is quick to egg David on, but David mentions that no-one has been interested in his talents so far. As Charlie listens, we see something change inside him, and Charlie offers to help David with his future.

At this point, Sasha leaps in, attacking Charlie for suggesting such a foolish idea, and telling Charlie to tell David to go home. Sasha also says that she has tried everything to get him home, and that if Charlie can't get David to go home, then it would take a miracle. In the background, as a side-effect of one of David’s tricks, Itchy is sent flying across the room, and his hat falls off, both dog tags landing in front of Charlie. At this point, Red’s voice emanates from Charlie's collar; unheard by any of the others, and it suggests to him to “Work a Miracle”. Charlie subconsciously agrees. Announcing “One Miracle coming up”, he removes his collar, grabs one of the tabs, and kisses Sasha, who smacks him across the face and begins to insult him, before realizing that she can speak English as a result. Itchy angrily grabs his hat and the remaining tag. By now, David is now completely convinced of Charlie's heavenly status, and so decides to follow him. Sasha decides to tag along, as she doesn't trust Charlie.

In the meantime, we see what Red is up to. Carface & Killer reappear on the island, and walk through the open gates into the main prison hall of Alcatraz Prison. They look into the dingy cells, where Carface is surprised by a baby alligator with a significant resemblance to King Gator sticking out of a toilet. He angrily flushes it, sending it spinning in the bowl. Hearing a laugh, the two look up. On the upper floors, Red strides along the catwalks. He announces to the puzzled dogs below that this is where his new plan will take place, a “symphony orchestra” of pure evil. Noting their confused looks, Red mentions that they will be able to share his fame once they complete their mission. Assuming the best, they head off, to gain places in history. Behind them, Red walks out of view, and reveals his true form; transforming into a demonic cat-like creature while the dazed gator hums along (It Feels So Good To Be Bad:Reprise).

Back in the city, Charlie attempts to sweet-talk Sasha as they walk down the street. Unfortunately for him, he is distracted by her and walks into an ancient fence, which abruptly falls on top of him. Itchy rushes over to help, only to be fobbed off by an annoyed Charlie who comments that “…a dead dog can't die twice”. As he gets up, he comments that his ears are still ringing. Itchy mentions that his ears are ringing too. Looking behind them, they see that the Horn is lying on the back of a truck stopped at the traffic lights. They race after it, just in time for Carface & Killer to spot them running after it. The lights change from red to green, and so they are all forced to chase through the city.

Finally, the truck stops at the city police station, and they see a man take it inside. Sasha asks Charlie what's so important about the horn. Charlie doesn't have time to answer, just calling it an “Important Heavenly thingy” before rushing inside. Arriving at the doors, Charlie cleverly drops his collar on a nearby pot plant, and sneaks through the building. Noticing the truck owner talking to a police officer, he runs over and sits by him. As he listens to this clearly insane man tell a story about how “Aliens bombarded his house with a ghostly horn”, Charlie notices another officer taking the horn into a store room.

Following the cop into the store room, Charlie finds himself in a room of abandoned musical instruments. Eventually he manages to find the right locker room. However, being non-corporeal, he is unable to get the horn past the gates. He realises sulkily that the miracle tag would have helped here.

Back outside, several things are going on. Itchy is trying to keep Gabriel's Horn a secret, and Carface & Killer are debating their next action. Charlie promptly arrives out of nowhere, and says that rescuing the horn is going to have to be a group effort. Carface decides to follow.

Inside the building, Charlie, Itchy & Sasha are disguised as guide dogs, while David pretends to be a blind man. David abruptly crashes into an officer, who helps him to his feet before moving on. As the officer leaves, we see that David has successfully stolen his keys through a sleight-of-hand trick. They head for the storeroom, and enter it. Behind them, we see a couple reporting a missing child to an officer. As they leave, we see that they are David's parents.

In the storeroom, David unlocks the door and Charlie rescues the horn. Itchy points out that he still has his Miracle and that Charlie could have just used it to unlock the door. Grumpily, Charlie heads out. However, an officer at the door notices them and gives chase. They wreak havoc in the storeroom, knocking over several boxes to trip up the officer, before making their way towards the exit.

In the main hall, Carface attempts to steal the horn from Charlie, who quickly realises that his ex-partner is as crooked as ever. At the same time, an officer recognizes David from a picture in the Lost & Found area. Instinctively, they all run for the exit and grab a motorbike waiting outside. Itchy quickly rewires it, as mechanical work is his area of expertise, and they head off. The officer follows in a squad car, upon which Carface has hitched a ride. Lastly, Killer grabs an impounded skateboard, and follows after them.

A chaotic race through the city results in the squad car breaking down, Carface and Killer being catapulted into a tree, and the others escaping to an abandoned pier. There, convinced by Red’s suggestions through the collar, Charlie hides the horn in a crab trap, and convinces Itchy to give him more time. Itchy successfully resists Red’s temptations, when he tries a similar thing. Moving over to the others, David points out Cannery Square in the distance. Charlie pinches a hat and coat from a nearby performance, and gives them to David.

Arriving at Cannery Square, they see a carnival of sorts is showing, and they rent a stand from the manager; a descendant of Seymore Fatwort. Once there, they perform a magic show, and we see a familiar look in Charlie’s eyes as he considers the money that could be made (Easy Street). However, the final trick goes horribly wrong, and the rain storm that follows sweeps what was left of David’s act down the drain.

Retreating to the docks, Itchy heads off to scavenge food for them all. Sasha tries again to get David to go home. He nearly agrees, but wants to know what Charlie thinks he should do. Charlie advises that he should go home, and says that it was wrong of him to suggest Easy Street to David. David agrees to go home, if Charlie takes him. Charlie agrees, and asks where the house is. David mentions his home is on the other side of town, but his elderly grandmother lives nearby, and is great with animals. David suggests that Charlie stays with her as a house pet. Before he can tell David he can’t stay, he is interrupted by Itchy, who has returned with food.

As the others eat, Charlie sadly leaves them and walks to the top of the pier. Sasha follows him, and congratulates him for helping David change his mind. Charlie confesses the truth, and explains why he tried to help David on the road to Easy Street.

A flashback montage scene follows, where we see Charlie’s accomplishments in life as he narrates them, starting with him running away from home, starting a failed business, meeting a young Itchy, ultimately succeeding with a young and thin Carface who already has a taste for candy canes, falling in love with one of the dancers at his club, Flo, her leaving him because he is too unreliable, and him getting arrested and sent to the pound; Itchy following after him. He explains throughout the scene how his first attempt to make it on his own ended miserably, and how he was trying to help David avoid making the same mistakes.
   
Charlie closes by saying that David is another one of the many people who have come in and out of his life, and that he must return to Heaven with the horn. Confessing his love for Sasha, she returns it (I Will Always Be With You). As they turn to kiss, Red’s figure appears imposed over them, and as he snaps his fingers, Charlie’s collar disappears. Sasha and David both react to the sudden disappearance of Charlie & Itchy. Unable to contact them and seeing no other possible option, Charlie runs to Red’s shop in an attempt to bargain for another collar, not noticing the shadows nearing the docks as he leaves.

Charlie arrives at the shop. Red is in the back room, and Charlie catches him looking over two of the crystals before Red notices him and talks to him. Red tells him that he’s sorry that he forgot to tell him that the collar would run out. Charlie may have another collar, but this time it will cost him.
Itchy enters Red’s store, with Gabriel’s Horn in his mouth. Charlie, out of ideas, suggests a trade with Red, demonstrating the powers of the horn. Red rushes forwards, eager to trade, but Charlie stops him; he doesn’t get to keep the horn. Charlie will let Red use the horn for an hour if Red gives him a collar that will last that long. Red offers instead a collar that will last for a year if he gives him the horn forever, but Charlie still refuses. Red begins to lose his patience, as no-one has ever attempted to challenge one of his deals before, and offers a collar that would last for ten years, but Charlie again refuses. Red loses his temper, almost revealing his true form in the process, and gives Charlie one final offer; a collar that would last long enough to give Charlie another life. Visions appear in Red’s crystal balls showing Charlie happily living with David, Itchy and him running a successful bar, and Sasha and him together forever. Charlie is clearly tempted by this, but ultimately he tells Red that the deal is off.

Red instantly loses what patience he had left, and shouts at Charlie, cursing him for attempting to defy him. He reveals his true form, and angrily tells them “You want collars? Then take them! If you won’t freely give me the horn, then I’ll force you to!”

Two monstrous snake-like collars rope themselves around Charlie and Itchy. Red grabs the largest crystal ball from the shelf and gestures for Charlie to look into it. In it, David and Sasha are being held prisoner by Carface and Killer in a prison cell. Charlie demands he set them free or else. Red is unfazed by this and tells Charlie to think things over, because if he doesn’t deliver the horn to him on Alcatraz Island by midnight, he will kill both David and Sasha. In addition to this, he will make the collar Charlie wears last forever, so he is trapped with the guilt forevermore. Red then vanishes in whirlwind of red smoke. Charlie collapses, and Itchy runs over to him. Charlie is unable to think of any possible way out, and figures that he’ll have to give the horn up. Itchy snaps him out of it and reminds him; he still has his Miracle tag.

Meanwhile, on Alcatraz, Red, in his true form, waits with Carface and Killer, who stand guard in front of a cell containing David and Sasha. Charlie calls out, and emerges from the entrance, closely followed by Itchy, who is carrying the horn. Red asks if Charlie has changed his mind, to which Charlie responds that he can have the horn if David and Sasha are freed. Red agrees, and orders Carface and Killer to release David. Itchy reluctantly tosses over the horn, and it lands at Red’s feet. Sasha and David run over to Charlie; Sasha asking what he is doing. Both Charlie and Itchy smile, and Charlie tells them to run.

Red picks up the horn and begins to blow, but nothing happens. He tries again, but the only result is the Gator from earlier humming with him. He turns and sees Charlie in the doorway, waving the horn, and he realises he’s been tricked. Charlie laughs at him, but fails to notice Killer behind him, who knocks him out by hitting him over the head with a pair of pliers.

Killer then hands the horn over to Red; Charlie waking up in time to see him doing as such. He is too late to stop him, and Red laughs triumphantly, and blows the true horn. The music is foul and distorted, and Charlie watches in horror as every door in Alcatraz bursts open.

In Heaven, the angelic dogs waiting by the Pearly Gates watch as they begin to open. Several dogs cheer that the horn has been found. Suddenly, the gates become teeth, and fierce winds suck every dog out through the gates.

Back in Alcatraz, Charlie watches in horror as every cell is filled with an angel, and the island begins to sink into the waters. Strengthened by the power of the trapped dogs, Red grows to become the demonic monster from the first film. Red places the horn on his hand as a ring and laughs evilly, only to be confronted by Carface, who demands an explanation for the destruction of Heaven, stating that even he has limits. Red mocks him and ignores his complaints, returning to the matter at hand.

Charlie faces Red, attempting to steal the horn, but Red is too quick for him and instead squishes him against the wall. Unseen by Red, Carface is on a catwalk above him, and while he is distracted, Carface leaps onto a hanging light fixture, and uses it to swing near Red and grab the horn from him. However, before he can escape, Red uses the collar he gave him to throttle him, sending both Carface and the horn crashing to the floor.

Itchy, Sasha and David enter the room, searching for Charlie, and find him being attacked by Red. Itchy notices the horn and makes a run for it. Killer joins them, wanting to help, and the four head for the centre of the room. Red abandons Charlie and heads for the horn. David gets it, but when Red grabs him he makes it vanish in his hands. Red sees that Sasha now has it, and is heading for the door, with Itchy helping.

As Red pursues, David and Killer rush to aid Charlie, who soon gets up and races after Red, who has cornered both Itchy and Sasha. Sasha tricks Red into hitting a water pipe, which explodes and visibly hurts him. While Red is distracted, Itchy throws the horn to Charlie, and he and Sasha run. However, Red recovers and grabs Itchy, hurling him across the room, where he hits the wall and lies still, before his collar melts away. Charlie is shocked, and growls at Red, who laughs. Charlie hears Killer’s voice and turns to see Killer pointing at the roof; visible through the skylights is a large water tower. Charlie heads up the stairs, only to have Red follow him and tear the catwalks apart.

Charlie makes it to the roof and ascends the tower, only to be followed by Red, who has leapt through the ceiling. Charlie attempts to blow the horn and reverse Red’s damage, but Red sees this and makes Charlie’s collar tighten; throttling him. Charlie continues to climb, and kicks the tower chute at Red. However, the tower is empty. Charlie tries the horn again, managing a feeble tune, but Red throttles him again. Red’s figure looms above him as the demon clings to the tower, and he tells Charlie that there is no escape for him. However, Red hasn’t noticed that Charlie is no longer wearing his collar; the horn’s power to unlock things has released him from it. Red asks if he has any last words. Charlie smiles and simply says “You Can’t Keep A Good Dog Down” before leaping from the water tower. Red lunges after him, and the tower collapses under his weight. Red flinches and tumbles through the roof of the prison, breaking the floor apart. Before he can pick himself up, music is heard; Charlie, floating overhead, is playing the horn. All the dogs are freed from their cells, and they fly back into Heaven. Red recoils from the noise and vanishes into the crack in the ground, which seals itself after him.

Charlie floats back down to see Sasha and David standing to one side. They cannot see Charlie, but Sasha sees the floating horn and realises he must be there. Charlie rushes down to Itchy, who is lying bedraggled on the floor. However, Itchy soon proves himself to be fine and leaps up, pointing out to Charlie that “a dead dog can’t die twice”. As the two laugh together, the camera pulls back to show Carface standing with Killer; their collars still intact. They disappear into the darkness.

A light shines down from the sky on Charlie and Itchy, revealing them to Sasha and David, who run over to them. Charlie can only apologize that he won’t be there for David before the light carries them into the sky. Annabelle appears, and congratulates them both for rescuing the horn. Charlie hands it to her, and she informs him and Itchy that they are both to receive the highest possible awards that an Angel can get. Itchy is quite pleased at this, but Charlie is visibly unhappy. Annabelle notices this, and looks down to see Sasha and David still waiting on Alcatraz. She thinks for a second, and then tells Charlie that, although she’s not supposed to do it, she is going to give him another chance at life, under the pretense of being a guardian angel on earth. Charlie is fine with this, despite it meaning he’ll need to do the odd job, and calls for Itchy to join him. Itchy however, decides to stay. Charlie bids his friend farewell before heading back down; Annabelle and Itchy heading towards Heaven. As they disappear, the light moves to envelop Sasha and David as well, and in a bright flash, they are all standing on a street in San Francisco.

David instantly recognizes his home, and Sasha turns to see Charlie. He tells her that he’s been allowed to stay, and David heads for the door. His parents answer it, and they reconcile. As Sasha and Charlie talk, David asks his parents if he will be able to keep the dogs as pets, as they looked after him. His parents agree. David brings Sasha and David inside and proceeds to show them the house, taking them to his room, the back yard, and his lounge, where his Grandmother is sitting. Charlie looks at her, and recognizes her as an elderly Anne-Marie. The two re-unite, and Charlie settles down, having finally found a place that’s right for him (It’s Too Heavenly Here: Reprise). Roll credits.

After the end credits, a bonus scene is shown of a young pup attempting to cross a road. It starts to cross, but a truck appears out of nowhere, heading for the pup. At the last minute, Itchy swoops out of nowhere and rescues the pup, placing him on the other side of the road before stating that “Guardian jobs are hard work”. He then flies off, commenting that Charlie could probably help him.

***
Thoughts? (Whoops, the message board removed the format! Let me fix that...)

26
LBT Fanfiction / A Fan-Fic I Didn't Finish Writing!
« on: June 23, 2010, 06:51:51 AM »
A while back, when trying to think up characters for this forum, I toyed with the idea of writing a story to introduce one of my characters. I ultimately got the main plot worked out, but I never finished the story itself. I thought it might be worth a read though, plus I liked some of the ideas and wanted to share them, so here’s what I finished, with plot notes filling the gaps. Have a read, and see what you think.

BTW, if there’s anything in brackets, that either means I meant to replace that word or sentence with a better phrasing later on, or it’s a description of an unwritten scene.

Long ago, our world was very different. The land was forever changing, and the mountains burned with the land for days upon nights. It was like this for many turns of the bright circle, and it was not until a very long time had passed that the land at last began to cool, the first plants began to flourish and the plains, and the first strange creatures crawled out of the masses of water that surrounded the now fertile lands. Over time, more strange creatures, each one more amazing then the last, began to arrive, making their homes in the empty lands, until one day, when the first dinosaurs arrived, and made these lands their homes.
Every dinosaur, be it longneck, swimmer, or clubtail lived peacefully in many places across the lands, eating the green food that grew on the various trees that shared their homes.
But things were not always safe for these peaceful creatures. In some lands, the inhabitants were not safe from dangerous meat-eaters, and herds living in these places were threatened by the dreaded sharpteeth, who would attack without warning, destroying many a family. But some places were safer than others, such as the wonderful place called the Great Valley, where many dinosaurs lived together safely without fear of the sharpteeth. And it remained this way, until one day, when the biggest, meanest, nastiest sharptooth who ever lived entered the valley…
“But how did that happen?”
“And it…what?” The spiketail telling the story abruptly stopped, looking at the young ones sitting before him. An entire family of duckbill hatchlings, as well as a spiketail hatchling sleeping peacefully behind them were intently listening to the story he told. He looked at his questioner, a young duckbill sitting closer to him than the rest. “What do you mean, young one?”
“Well, my mother said that the Great Valley was safe from any sharpteeth. How did that one get into the valley?”
The spiketail struggled. “Uh…well, it was a long time ago, back before the valley was safe.”
Another duckbill spoke up “But didn’t you say it was always safe?”
“I…” He stopped. These hatchlings were just too clever for their own good. He sighed, then had a clever thought. “Well, maybe I should stop telling the story. I guess you didn’t want to hear the story of the Lone Dinosaur.”
That had the effect he had hoped for. The young ones instantly leapt up and started begging for him to tell the story to them, shouting over each other in an attempt to be heard. The spiketail spoke over them.
“Alright, alright, quiet down. I’ll tell the story.” The duckbills sat back down, waiting for him to begin. He smiled. Babysitting young duckbills could be trying at times, but he had had plenty of practice and knew how to get their attention. He remembered long ago, how a spiketail herd and a duckbill herd had started working together, to better aid in the teaching of an orphaned spiketail in the care of the duckbills. Over time, the herds had grown close, becoming family to one another. In a way, the spiketail felt like an uncle to the young ones sitting in front of him. He returned to the story. “Where was I? Ah, the sharptooth! That’s right!” He cleared his throat. “Several long-necks saw it coming towards them. But it was too late! They had nowhere to run. The sharptooth came closer, and closer, and all of a sudden…”
A shadowy figure suddenly burst out of the bushes near where the spiketail was sitting. The young ones screamed in terror, and fled behind the sleeping hulk of the young spiketail, who had not been disturbed at all.
The elder spiketail leapt up, as surprised as the youngsters, and turned to face the newcomer, who moved closer towards them before speaking. “Sorry, did I disturb you?”
The spiketail squinted for a second, before recognising the newcomer. “Who are…Ah, Hooter! No, no, I was just in the middle of telling the young ones a story. You just happened to enter during the sharptooth attack.”
“Ah. I see.” The new dinosaur looked past the spiketail, to see the young duckbills cowering behind one another. He came forward into the light, where they could see him. He was a hollowhorn, and an old one at that. His face was wrinkled, and his once brightly coloured skin had dulled with age. He must have been in a nasty fight once, because parts of his body were covered with faded remains of claw marks. The thing that most intrigued the youngsters was a brutal scar that ran across his left forearm, and appeared to have been caused long ago.
The hollowhorn spoke. “Sorry about that, young ones. I didn’t mean to frighten you. I was heading for my nest, which is…somewhere around here, I think. My mind must be playing tricks on me again.” He looked around, confused.
The spiketail moved over to him. “It’s over there, isn’t it?” he said, nudging him in the direction he meant.
The hollowhorn looked to the side. “Yes! There it is!” He looked back at the others. “I’d best be off then. Good night.” And with that, he slowly walked off into a deeper part of the valley, humming a song to himself as he did. The spiketail sat back down as the elderly dinosaur disappeared into the bush, the tune he sang fading away. “Should I keep telling my story then?”
Before he could begin, one of the duckbills came out of hiding and spoke up. “Who was that?”
“Hmm? Oh, that was just Hooter. He’s an old inhabitant of the valley. He’s been here as long as I can remember.”
Another duckbill popped up beside the first. “Where did he get the scar from? Did a sharptooth bite him?”
“It’s sort of a long story. Actually, it’s really two stories.”
“How come?”
“Well, the first story is how he came to the valley. The second is how he got the scar. And he didn’t get that for many years.”
“Could you tell the stories to us?”
The spiketail thought about it for a second, struggling to remember how the story went. “I suppose I could.”
The rest of the duckbills moved out of their hiding place and sat nearer the spiketail to better hear the story.
“It’s interesting, many of the swimmers around here greet Hooter when he walks by, but not many of them know anything about him apart from his name.” He chuckled. “And there, they’re wrong too. Hooter isn’t even his real name!”
“It isn’t?” one of the duckbills said. “What’s his real name?”
“For a long time, he didn’t know. When he first came to the valley, he had no idea who he was. He didn’t know where his family were, or who they were! He was lost in a land that was strange to him.”
“What happened to him?”
The spiketail smiled. “This is where the first story begins.”


(UNKNOWN TITLE)
A Tale From The Land Before Time


Chapter One:
Far away, in the distant regions where the Great Circle rises from its slumber every morning, a herd of hollowhorns wandered. They made their way across countless lands, both desolate and dying. They never stopped in any location for long; they were all wanderers, ever since their old nesting grounds had suffered from a lack of water, resulting in their once lush home being transformed into a barren waste. So they continued to walk, urged on by their herd leader, Ambeo, hoping to find a new land of plenty. And this is where we enter the story…

The herd stood in the shadow of the mountains before them, which stretched as far as the eye could see. Although tall, they were far from impenetrable. Gorges and crevasses marred the landscape, although they allowed for easy access through the lands. The entire herd stared in awe, unsure as to where their route would take them next, until at their leader spoke up from the front.
“Alright everyone,” boomed the voice of Ambeo. “We’ll rest here for a while, and then we’ll start heading through the mountains.”
A general sense of ease spread through the herd; all throughout it, families settled down, glad to be relaxing for a part of their long trek, however long or short it may be. Some of the younger  

His name was Parry, and he was the youngest son of the herd leader, and right now, he was listening to a story being told by his grandfather, Nitho.
“…And thus, the sharpteeth retreated, due to the clever thinking of the herds, and the inhabitants lived with plentiful green food forevermore. The End.”

Nitho wasn’t really his uncle; he was an elderly relative of his mothers’, but Parry and his family all called him “Uncle” out of habit.

Nitho’s judgements were usually right.

Parry’s younger sister, Crista, spoke up. “Why aren’t we still living there then?”
“I didn’t want to leave. That was my home.”
“That old place?” Rolo had spoken up. “(Speech mocking old home)!”
Parry nodded in agreement. He didn’t remember too much about where they had once lived, but he knew that the food had tasted bad.
“(Start of Nitho’s motivational speech) So, even though we’re leaving our old nests behind, (it’ll be worth it once we find a better home). Memories tie us to our old nests. Home is wherever you choose it to be. You could live in somewhere dreadful, like the top of the coldest mountain, yet if you were happy there, it would feel like home, and anywhere else would be strange to you.”
“So…” pondered Crista, “Our herd could live in large water?”
Nitho laughed. “Who knows? We could end up living in a big forest full of green food, or we could all live by some fast water, and eat the water greens that flourish there.”
A hollowhorn call echoed from the front of the herd; a signal for everyone to (move). Nitho groaned. “Or,” he added angrily, “If Ambeo continues leading everyone on like this, we’ll end up living here in this wasteland.” Nitho had once been herd leader, but that had been back in his youth. Now, in his old age, he mostly entertained the younger members of the herd with mystical stories and tales of his past, although this didn’t stop him criticising the way things were run by Parry’s father, (who he had never agreed with).

(Parry and Crista head off) “C’mon. Let’s find Mom.”
Parry looked around, quietly humming to himself while keeping an eye out for the closer members of his family. Not far off, his cousin Phus was busy getting into trouble with the help of his brother Sor, while in the distance, his fussy aunt Drosa was berating another member of the herd for some reason unknown to him.  His older brother Rolo was talking with his father (about herd affairs)

Once again, the loud voice of Ambeo sounded out over the plains; this time, telling the herd to start moving. Parry found himself (squished alongside various herd members getting up and moving). The herd began to move. “That darned fool,” Nitho grumbled, walking up alongside them. “He’s let them rest too long. We’re not going to get much further before nightfall.” “Calm down, Uncle.” Although Parry didn’t want to undermine his father’s position, he knew deep down that his uncle was right. He could see that they had waited too long; the great circle was beginning to disappear from the sky. It wouldn’t be long before the herd would have to stop to sleep.
*
Uncle Nitho was right, as usual. They had only made it so far through the mountains when the lack of light forced them all to stop for the day. Before the day was over, they had made it to a tiny canyon of sorts, nestled between the taller hills. Small shrubs clung to various parts of the otherwise rocky hills, providing a small meal for the herd. Some parts of the canyon walls were less treacherous to climb, and Rolo had managed to find a climbable path to the top climb up to a higher point and see where their current route was headed, and now he was being all smug about how he (knew exactly where they were going).
But Parry was not to be outdone by his smug brother, and he had managed to find a hidden patch of (green food). His mother had said that about them once; that Rolo had his father’s spirit and strength, but Parry had his (families’ skill in finding food.)

“Look at all this green food!” “We must be near somewhere (green; blatant nod to the Great Valley)

(Everyone lies down, making camp for the night.)
(His mother and Crista lay nearby). Nitho lay down nearby. “This is where we’re resting? It’s completely open! And

(Nitho continues to grumble about the danger. Others ignore him. Night falls/Scene change)
*
“Look out!”
A shout woke Parry. He looked around him for the source of the noise, and saw that Nitho was standing on the edge of the canyon, yelling about something. Not many appeared to have heard him, as most of the herd was still sleeping.
“Wake up, you fools!” he shouted, louder this time.
Several other members of the herd stirred and looked around sleepily, wondering what had disturbed their rest. Rolo groggily got up beside him. “What is he on about?” Rolo said, yawning. Parry shrugged, and Rolo lay back down, trying to get back to sleep. Wondering what was alarming him, Parry got to his feet and headed towards his uncle, who was still yelling erratically at the herd, the majority of which were waking by now. One angry hollowhorn shouted back “Be quiet, you old lunatic! Some of us are trying to sleep!” This had no effect on Nitho, who continued to yell.
Reaching the canyon wall, Parry called out to him.
“Uncle! What’s wrong!”
“Don’t you see them?”
“What?”
“Look!” His uncle pointed towards the hills. Parry turned to face them and squinted. There was nothing there. His uncle was imagining things again. He turned away, and prepared to head back to his nest to sleep, but as he did, he could have sworn he heard a snarling noise. Looking back, he saw what the others had missed. Two glowing red eyes stared back at him from the darkness. He leapt back, and saw another two sets on the ridge above him. More were appearing out of the darkness.
Nitho suddenly took a deep breath, and bellowed a loud and ear-splitting call to the herd. The effect was instantaneous. Every member of the herd awoke and leapt up, looking around themselves instinctively in fear. But Nitho’s signal had come far too late for them. Fast biters poured out of the surrounding hills in swarms, overwhelming the sleepy herd.
Instantly, the hollowhorns sleeping at the edge of the herd were overcome by the tiny sharpteeth, while the others who had managed to flee in time were stampeding towards a non-existent exit.
Parry stood silent, unable to process what was happening. His family was being attacked by sharpteeth. A growl behind him broke him out of his stupor. Turning around, he saw a drooling fast biter, who leapt at him, too quickly for Parry to move away.
But the impact never came. Nitho leapt from his perch and collided with the sharptooth in mid-air, knocking it against the ground. Parry stood stunned, watching his elderly uncle prepare for battle against this new enemy. “Run, young Parry! Run!” Nitho shouted back at him.
Without a second thought, Parry scrabbled up the hill where his uncle had been standing moments before, leaping up a rocky route to the heights of the mountains, and climbing even higher. Below him, things got worse, and more fast biters appeared to replace their fallen comrades, quickly overwhelming the elderly hollowhorn who had fought back.
The canyon had never been safe. Nitho had been right, as usual. He fell quickly to the vicious claws of the fast biters, and his body was soon obscured by the masses of sharpteeth leaping at their prey.
*
Parry continued running
Until he realised that no-one was behind him.

Parry looked at the (carnage) in the canyon below him.

Already, several of the elder members of the herd had fallen to the claws of the sharpteeth. He saw his mother and other members of the herd running any which way in a blind panic. To one side, his father and brother were fighting back against the attacking sharpteeth, although neither was succeeding in keeping them away from the rest of the herd. Parry watched in terror as Rolo misjudged the movements of one of the sharpteeth, and it leapt at his face. Rolo cried out and fell to the ground, the sharptooth still clinging to him. Ambeo, seeing his son fall, bellowed in anger and ran to his aid; in his haste failing to see another sharptooth sneak up behind him, where it leapt on his back.
Parry turned away, unable to watch any more. What was he to do? If he went back down, he faced certain death at the claws of the sharpteeth. But if he remained up high, he risked leaving his family to their death, and staying lost in the wilderness. Parry frantically paced on the cliff above the canyon, looking back every few seconds, unsure of whether to stay or to leave. Suddenly something caught his eye.
Looking down, Parry could see that Phus had managed to find a route leading away from the carnage, and was leading the survivors of the herd through it to safety. In the confusion, none of the sharpteeth had seen that their dinner was rapidly disappearing. Parry leapt up, looking around his surroundings for a quick route down the hill to where his family were fleeing. Seeing a slope to one side, he hurried down it towards a different part of the canyon, leaping across rocks and darting through gaps in the cliffside.
After a while, he found he could no longer see the ridge that he knew the remainder of his herd to be escaping through. He stopped. Was he going the right way? He continued downwards, slipping through a tunnel going through the hill, emerging on a ledge overlooking a large forested valley. Parry stopped. His family weren’t here, and there was no other way to get here other than the way he came; he must have gone the wrong way!
He turned, prepared to hurry back the way he came, when a sound behind him drew his attention. The sound of a hollowhorn calling to another echoed up from below him. He took a step forward, and looked down at the valley. It was inhabited! It must be safe, he thought. And his family couldn’t be too far off. If he could catch up with them, he might be able to…
But he never got to complete that thought, because the ledge he was standing on began to crack underneath him. It was too late for him to move. The weight of an almost fully-grown hollowhorn was too much for the ledge to hold. It crumbled under his feet, and Parry fell from the heights, tumbling against the rocky wall of the mountains. He scrabbled against the rock face, trying to prevent himself from falling to his death on whatever lay below him.
Unable to regain his balance, he slipped and tumbled further, now attempting to grab hold of anything sticking out of the hills; roots, plants, even rocks. He reached out and grabbed hold of a tree that was growing out of a crack in the mountain, slowing his fall and swinging his body to the side. The tiny tree was not strong enough to halt his fall for long, and it tore itself loose. Still grasping the tree in his claws, Parry crashed against the rocky hillside, his head hitting a sharp rock with a loud crack.
His grip immediately weakened on the tree’s branches, and he fell back, rocks tumbling past him as his body continued to roll down the hill undeterred. The last thing he saw was the great circle beginning to rise, before all went black, and the ground rushed up to meet him.

Chapter Two:
Synopsis: An elderly dinosaur, Mr. Spikehead, grazes in a field amongst other dinosaurs. Narration tells us his back-story. While grazing, he finds a shiny stone, and returns it to his nest. A nearby dinosaur suddenly shouts out, pointing at one of the mountains. Looking up, Mr. Spikehead notices a rockfall on one of the surrounding mountains, and a young hollowhorn falling with it. He follows the groups heading towards the area. They arrive there, to find a local herd already tending the unconscious hollowhorn. He awakes, with no idea where he is, who he was travelling with, or who he is. Sharptooth roars are heard above, and the residents fear the worst.
*
With no memory of who he is, the young hollowhorn follows an elderly dinosaur to an open area. When there, the other dinosaurs there tell him where he is, and introduce themselves, before attempting to unearth his identity. They have no luck, and the subject is changed when Mr. Spiketail voices his opinion that they should instead find a place where the young hollowhorn can nest. The council advises that he stays with a family near the river. The meeting is adjourned, and each dinosaur heads off.


The Bright Circle rose over the Great Valley, illuminating the scene before them. A young hollowhorn, one that hadn’t quite reached adulthood yet, lay unconcious on the ground amidst countless rocks and other shrapnel. He had clearly fallen from some place above them, and dislodged all these rocks as he fell down the mountain. He didn’t appear to be dead, but it was clear he had landed roughly on the ground, and there was a large bruise on his head.

Chapter Three:
Synopsis: The young hollowhorn heads to a field, walking past numerous dinosaurs in the process. Arriving in the field, he starts foraging for food, inadvertently discovering a hidden patch of food, much to the delight of the nearby dinosaurs. He claiming to be not hungry, but in reality, he is plagued by a remnant of a memory of him finding food for his family. He suddenly remembers a huge, disjointed set of memories, and rushes away in fear and confusion. Arriving at the river, he looks at his own reflection, wondering who he is. While there, he is met by Mr. Spikehead, who gives him some words of wisdom before moving on. Enlighted by these, he heads on, humming as he does. Stopping, he remembers a tune that is somehow important. He sings it repeatedly, trying to make sense of it, and is interrupted by a hatchling who has followed him, and who calls him “Hooter”. He guides the hatchling back to its mother, where it continues to call him “Hooter”. The mother inquires about the name, but he rebuffs it as a nickname, and walks away. The scene changes to night. The young hollowhorn has not been able to find himself a place to sleep. Confused, he heads for the only person he knows; Mr. Spikehead. Arriving at his nest, he awakens the elderly dinosaur, who groggily inquires why he hasn’t nested, before allowing him to sleep nearby.


 “Hey! Over there!” The hollowhorn looked up, wondering who had spoken, and turning around to see at least seven different dinosaurs stampeding towards him. He leapt out of the way, just in time for them to stop in their tracks and gobble up the bush. By the time he got back to it, there were hardly any leaves left; the newcomers had eaten them all. One of them, a clubtail, stopped to thank him. “Good job, youngster. Those leaves are hard to find when they first bloom. Most of the time they’re dead before any of us find them.”
“Uh…sure.” The hollowhorn said. “Glad to help.”
The clubtail tilted his head. “I don’t believe I’ve met you before. What’s your name?”
The hollowhorn stammered, unsure of what to say. “Uhh…”
A voice from the back of the group spoke up. “Why, it’s the duckbill that fell off the mountains!” The hollowhorn looked over at the speaker. He was one of the threehorns who had talked to him at the meeting. “I was just talking to old Spikehead about you. He says there (general rambling)

The clubtail went to add something, but as he looked back, he saw the hollowhorn had vanished into the underbush. Mumbling under his breath about the youths these days, he returned to what was left of the bush to talk with his friends.
*
He couldn’t remember anything, and still these images taunted him. Who was he? Where were his family? Why was he alone? What was his name?
“Hooter.”
The hollowhorn looked up. Was that a voice, or was he imagining things again?
“Hooter.”
The voice repeated, this time closer. The hollowhorn turned around. Behind him was a duckbill hatchling, probably not long out of the nest. There was no sign of a parent, what was it doing out here on its own?
“You hoot. You hooted!” The hatchling chuckled. “I hoot too!” The hatchling started humming tunelessly, before breaking down in laughter again. Watching him, the hollowhorn couldn’t help but smile at the antics of this young (duckbill)

“(Hatchling name)?”
The child’s mother suddenly burst out of the underbush.

“Hooter?” the mother paused in thought. “Is that your name then, young one?“
“No, no, just a…” he paused. “Just a nickname.”

Chapter Four:
Synopsis: A week has passed. Hooter, as the hollowhorn now calls himself, has more or less begun to adapt to things in the valley. Mr. Spikehead watches his activities while he eats, reminiscing of his own childhood, and the family he once had, and notices Hooter completely bungling an attempt to eat from the higher trees. He heads over there to give him a hand, and shows him a clever trick of his own, involving scooping up a rock and flinging it against a tree, to get weak branches to fall. Hooter is amazed, and asks him how he knew to do that. Mr. Spiketail says it is an old herd trick, he knows that some hollowhorns used it, and wonders why Hooter didn’t. He discovers that although Hooter has regained some vague memories of who he was, he doesn’t remember many of the foraging tricks that he should know. Mr. Spikehead thinks for a second, and then offers to take Hooter under his wing, care for him, and teach him all he knows. The two head off together, with Mt. Spikehead teaching Hooter certain foraging aspects.


Looking up from his meal, he saw that the young hollowhorn from the
was trying to reach the lower branches of a tree.
(Grumbling about getting up; his old legs ache.)

“Here, young one, what are you trying to do?”
The hollowhorn stopped trying to reach the branches, and turned to face him.
“I’m trying to reach the leaves on this tree.”
“What’s so special about this tree?” Mr. Spikehead remarked. “There’s plenty of trees round here that are easier to reach than that old one.”
“Yes, but that one’s a tree-sweet tree.”
Mr. Spikehead looked up. Its petals had barely started to bloom, yet it was clearly the right tree. This type of tree was rare, because of its tasty leaves, and even tastier blossoms. Usually they didn’t last too long, as they were constantly being eaten by the inhabitants of the valley. Mr. Spikehead hadn’t seen one in more than five passings of the cold times.

“Getting food from high branches is no hard work”, he said, scooping up a pebble with his tail. “All it takes is a bit of practice, and some good aim.” And with that, he hit the pebble with his tail, sending it flying through the air, where it collided with the tree, knocking off some of the looser leaves. The young hollowhorn stood watching, incredulous. “Where in the world did you learn to do that?”
Mr. Spikehead was confused by his reply. “What do you mean? It’s a hollowhorn foraging technique, using rocks to weaken the higher leaves. Of course, a hollowhorn has better suited claws for throwing stones than an old (styracosaur) like me” he chuckled. Then he saw that the young hollowhorn was as confused as before. “You really don’t know how to do that?”
The hollowhorn shook his head.
“But that’s a basic hollowhorn skill! One of the first things you’d have learnt from your herd! Surely you know of your herd’s foraging tactics.”
Again, the hollowhorn shook his head.
“But you found that hidden patch of flowers! How could you…”
“I don’t know” he interrupted. “I remember how to find food, but not how to get it.”
“But…” Mr. Spikehead stopped, and thought for a second. At his age, he should know how to forage from the more difficult trees. On the other hand, the hollowhorn had hit his head pretty hard, and claimed to not know who he was. Could he have forgotten how to get food, of all things?
He looked, and saw that the young hollowhorn was looking at him in confusion. He cleared his throat. “Well, um…listen, young…young…” He paused. “Do you have a name, young one?”
“Um…Hooter.”
“Hooter?”  
“It’s not my real name, it’s just a…”
“…a nickname. I understand.” Mr. Spikehead finished. “Why, in my youth, my friends used to call me (Peaches).”
“How did you get that nickname?”
Mr. Spikehead looked embarrassed. “Actually, I’d rather not go into detail. But anyway, what I meant to say was, you look like you need a hand getting some food. Do you want some assistance?”
Hooter shook his head. “No, I’ll be fine. Thank you for showing me that trick though, Mr…”
“Spikehead. Well, if you think you’ll be fine on your own…” He turned to leave. “Maybe we’ll run into each other again sometime soon. Goodbye, young one.”
“Goodbye, Mr. Spikehead”, the hollowhorn called after him.
Mr. Spikehead headed back to where his meal had been. That Hooter was a strange one, he thought to himself. He just hoped that he could take care of himself on his own. He reached his food, and looked back. Now, instead of leaping for the tree, Hooter was hurling large rocks at the tree, missing with every shot, and, by the sound of it, hitting others grazing in the forests. Mr. Spikehead watched as Hooter threw another rock, only for it to bounce back off the trunk of the tree and hit him clear on the head. Mr. Spikehead rolled his eyes in frustration, and turned back to his meal, taking two bites before curiosity and a shout made him turn back. Looking again, he saw that Hooter had gotten back up and was attempting it again, this time with larger rocks. Enough was enough. This hatchling was either going to hurt himself or someone else in his determination to eat from that tree. Mr. Spikehead not so much walked as ran over to where Hooter was preparing to toss a pointed fragment of stone at the tree. Hooter looked up as he arrived. “Mr. Spikehead! Is something wrong?”
Mr. Spikehead paused for breath. “Look, young one, you clearly need some help gathering food. I’ve seen you try and fail to eat from that branch at least twenty times now. You can’t do this alone. You need a teacher, Hooter. I’ll…” he hesitated. Did he really want to be saddled with this confused young hollowhorn? He sighed. “I’ll…teach you some foraging tricks. Just until you get back on your feet.”
“Really? Well, thanks, Mr. Spiketail.” Hooter said. “Um, could I start learning now? I haven’t had anything to eat all morning”.
Mr. Spikehead sighed. “I guess. Come on then, follow me.” He started heading towards the forest. Hooter caught up, and walked beside him. Mr. Spiketail began talking about the different types of trees, and the best way to get the leaves off them. Hooter couldn’t help but smile, knowing that for the time being, he had someone looking out for him.
“Mr. Spikehead?”
He turned to face Hooter. “Yes?”
Hooter smiled at him. “Thanks. For everything.”
Mr. Spikehead couldn’t help but smile back. “It’s nothing, young one, nothing at all. Now, back to the subject at hand. See here, this tree is known for its large amounts of…” His voice trailed off, unheard by the others grazing in the fields, as he and Hooter headed deeper into the forests.
*
(Throw another area here, after the return. It is nearly evening, and Spikehead tells Hooter to return each day for a while, and he’ll teach more. He has softened towards Hooter. Hooter thanks him and heads off. Spikehead thinks to himself. )

For once, Mr. Spikehead was wrong about something. The short times spent teaching Hooter
Helped to reignite his . He hadn’t realised how much he had missed having a (protÈgÈ).

Chapter Five:
Synopsis: We return to the spiketail telling the story. As he concludes the previous chapter, one of the duckbills asks whether Hooter ever remembered anything else. The spike-tail pauses to remember, and then starts the next part. Five years have passed; it is spring. Hooter has grown up, now twice Mr. Spikehead’s size and fully adapted to life in the Great Valley. He and Mr. Spikehead are discussing the spring, and other such things. Mr. Spikehead leaves to get some of his preferred greens from the other side of the river, and Hooter bids him farewell. Hooter then thinks about how good life has been lately, and continues to graze. All of a sudden, something about his grazing seems familiar. As he wonders why, more memories start rushing back, and suddenly Hooter remembers his family, and them travelling together, and he almost remembers his name. Mr Spikehead comes over, snapping him out of his stupor, and asks if he is alright. Hooter says he is fine, and the two head off together. As they walk away, Mr. Spikehead asks Hooter what happened, and Hooter tells him he just remembered a good memory, while thinking to himself that he knows his family existed, and that is good enough for now. They walk off, and the narration returns to the spiketail telling stories. He tells us that Hooter remained in the valley, and Mr. Spikehead passed away the following spring, but he notes that the story didn’t end there. The duckbills ask to hear the rest of the story, which he starts by telling them that it took place several years later, during the time of the great journeying.


The warm times had passed, and already the tree-stars were beginning to lose their colour, signalling the arrival of the cold times.

“Race you to the sheltering grass, eh oldtimer?”
Mr. Spikehead got to his feet. “I’ve still got a few years left in me”.

Mr. Spikehead moved his legs forwards and started to lift himself up. After a moment, he groaned and his legs gave way, sending him falling to the ground. Hooter was beside him in a second. “Spikehead! Are you alright?”
His elderly friend opened an eye and looked at him. “I’m fine.” He said. “It just seems that age has caught up with me, as it usually does when one reaches my age.” He chuckled. Hooter was still nervous. “Are you sure you’re ok?”
The elderly dinosaur picked himself up off the ground. “Of course I am. I’ve still got a few years left in me.” He paused once standing. “I just might need a moment to regain my composure. You run on ahead, I’ll meet you at the grasses.”

(Memory scene goes here)

“Hooter?” A voice suddenly snapped him out of his trance, returning him to reality. Looking around for the source of the voice, he saw Mr. Spikehead was standing behind him, a worried look on his face. “Are you alright,

(Walk off together)
“You know, you never did tell me how you got that nickname.”
“Ohh…it happened long ago. (fade)
*
Mr Spikehead’s words were truthful. He and Hooter shared adventures in the valley for many more (years), until one
And Mr. Spikehead passed with the cold times. Hooter continued on without his mentor, although he never forgot the kindly actions of the elderly (styracosaur).

(Note: The following synopsis was originally the next chapter, but I cut it because it had little relevance to the story, other than to show the arrival of the main cast of Land Before Time in the Great Valley. Had I finished it, I would have posted this separately as a short story.)

Synopsis: Hooter is searching the undergrowth for objects of interest. Engrossed in the bizarre shape of a stick he has found, he is distracted by the noise of a nearby bellow. Moving through the bushes, he sees that an entire herd of far-walkers have arrived. He heads over to them, where many walk past, heading for food. He attempts to greet a threehorn, but the threehorn shouts and angrily butts him out of the way. Picking himself up, he is greeted by two elderly longnecks, who apologise for the threehorn’s actions, and explain that he lost his family in their exodus, and that they also have lost their only child and her son. Hooter expresses sympathy, and explains that he lost his herd, but when they enquire about them, he tells them that he doesn’t remember, and he mentions that he was brought up in the valley by an elderly dinosaur, Mr. Spikehead, who is now deceased. They express sympathy, and he recounts one of his mentor’s lines, attributing it to their current situation. They then continue on their way, Hooter offering to take them to the river. The narration resumes, and sure enough, Mr. Spikehead’s words were right; Hooter’s grazing is interrupted by the happy yells of several hatchlings believed lost who made it to the valley reuniting with their parents. He briefly remembers his own childhood, and the elderly dinosaur that helped him through it. Satisfied, he returns to his dinner.

Chapter Six:
Synopsis: Three years have passed. Hooter is again grazing in a field, watching the actions of the many herds and their hatchlings, when a hollowhorn shout signifies new arrivals to the valley. He is initially uninterested; greeting herds was a pastime of Mr. Spikehead, not his, and he stopped checking herds for family members long ago, but he is in the area, so he heads over to meet them. Most of the migrators are far-walkers who are stopping to forage before heading on their way. Hooter keeps an eye out for any hollowhorns, in case they could be a member of his family, but Hooter has had no luck, and moves away from the fraternising herds. A flyer travelling with the herd, Terro, strikes up a conversation with him, mentioning how he normally travels from place to place, making friends along the way, and he asks Hooter if he has any relatives. Hooter explains that he has no recollection of his past, and only knows that he escaped a sharptooth attack before he lost his memory. Terro is intrigued, as he has heard a story of a wandering hollowhorn herd that suffered casualties near the Great Valley, but mostly survived, and made it to another valley. Hooter is shocked to realise that his family could be alive, and Terro offers to guide him to the other valley.

Chapter Seven:
Synopsis: Hooter and Terro are travelling through the Mysterious Beyond. The valley they seek lies to the north. Terro entertains Hooter with stories of his exploits, and mentions the sights he has seen. Hooter eventually grows weary of the travelling, and Terro points out a rest point. They stop and enter a small valley to eat and rest. They are interrupted unexpectedly by the presence of sharpteeth. Terro takes to the air, and Hooter is left to fight. He manages to beat a few, and then starts to lose, with several managing to wound him. He collapses, with the lead fast biter heading in for the kill. Before he can, a rock falls from the sky, knocking out the fast biter. Above, Terro calls out, signalling a ledge above. Hooter picks himself up, and clambers up to the ledge; Terro attacking any fast biter that tries to follow. At the top, Hooter kicks an outpost of rock which breaks free, sending the remaining fast biters tumbling and destroying their route up. Hooter collapses from exhaustion. Terro attempts to get him to stand up, failing, but Hooter sees another valley in the distance. Recognising it as their destination, Terro says that he will get help, and flies off to it. Hooter watches him disappear into the distance, and then loses consciousness.


Something wasn’t right.
Terro stood silent

He moved closer, and saw what it was that had alarmed him. Ahead of both of them, lying on a raised outpost of land, were the remains of a long-dead hollowhorn. Its skeleton lay oddly sprawled over several rocks, as if it had fallen from a large height, before being eaten by something. Eaten.
Hooter suddenly felt uneasy. Terro’s voice broke the silence. “We’re in a sharptooth nest.” He whispered “Look.” He pointed towards the edge of the canyon. Lining the mountain walls that made up the canyons were bones. This supposedly “safe place” was a death trap. He started backing away, and tripped over a rock, which he then realised, was in fact, not a rock, but a skull. He leapt away from it, yelping in fear as he did. Terro leapt at him, and placed a hand over his mouth. “Don’t panic!” Terro hissed at Hooter, as terrified as him. “They’ll hear us. You’ll doom us both!” They both paused, listening for any voices other than their own. Hearing nothing, Terro turned back to face Hooter. “Quickly now, let’s carefully and quietly move to the exit.” Hooter nodded, before slowly getting up and tracing his steps back to the entrance of the canyon. Terro flew beside him, as they cautiously made their way out of the valley.
After what seemed like an eternity, they reached the rocky path that made up the entrance to the valley. Hooter breathed a sigh of relief. “We made it.” Terro was less sure. “It’s too quiet…”
A rock abruptly fell from the heights and clattered behind them. Hooter and Terro both cried out in fear, turning around to face the hordes of sharpteeth with razor sharp claws that were no doubt pouring out of the hills surrounding them…
Nothing. The canyon was empty. All was silent apart from the noise of the dislodged rock still echoing around them. Hooter and Terro, both breathing quickly, turned to face each other, and weakly laughed.
(Terro says something, and then lots of raptors appear! Terro flees, and Hooter struggles to avoid the raptors)

He looked up towards where the rock had fallen from.  Terro! The flyer was perched on a (ledge, high above him). He looked over the edge. The sharpteeth were leaping over each other, hurrying to get out of the path of the falling rock.
(Hooter climbs to safety, causing a rockfall to slow the raptors)
Hooter stood tall. “Well then, that’s that.” Then he collapsed, falling roughly to the ground. Terro ran to his side.
“Hooter! HOOTER!” There was no response. “C’mon, don’t die on me! Not now!” Terro tried to get Hooter to stand up, but the hollowhorn was too heavy for the flyer to budge. He gave up, and ran to where Hooter’s face lay, cushioned in the dirt. Terro lifted his head up and tried to rouse the dazed hollowhorn. “Get up! Look! Over there!” Hooter, nearly unconscious, struggled to open his eyes. Opening them, he saw a bleak landscape, peppered with rocks. Visible in the distance was a valley, almost isolated in the desert that surrounded it. Terro’s face suddenly filled his vision.
“We’re nearly there! We’re almost there! Don’t stop now!”
Hooter, exhausted from all his injuries, could do little more than scrabble weakly on the ground. “I…I…can’t move…need…rest…”
Terro looked at the valley, and then back at him. “I’ll go there. Now. And I’ll get help.” He turned and leapt off the cliff, opening his wings as he did and catching the wind. “I’ll tell them you’re here, Hooter,” the flyer shouted, as he disappeared into the distance. “I’ll bring them back!”
Hooter watched him as he vanished from sight. Then the exhaustion and his wounds overcame him, and he lay back down on the dirt, drifting off into a dangerous sleep.

Chapter Eight:
Synopsis: Hooter is plagued by a surreal dream, which he is awakened from by the sounds of snarling. Willing himself awake, he finds himself staring into the jaws of a drooling sharptooth, who followed his scent. He flees, rushing down the other side of the ledge, into a rocky area. The sharptooth follows, and proceeds to corner him. Before anything can happen, a scarred hollowhorn arrives and head-butts the sharptooth, knocking it over. The new hollowhorn points Hooter towards a safe route, before turning to face the angry sharptooth. Hooter rushes for cover, and watches as the hollowhorn outwits the sharptooth. The sharptooth then savagely bites the leg of the hollowhorn, sending him falling to the ground. Hooter rushes to the aid of the hollowhorn, and attempts to attack the sharptooth. He fails, and the sharptooth instead hurls him to the side, where his head hits rock with a loud crack, and he lies limply. The distraction has worked, and the new hollowhorn has time to goad the sharptooth towards an overhang of rock, which he then tricks it into hitting. The rock crashes down on the sharptooth’s head, knocking it unconscious. He then turns to the unconscious figure of Hooter, who isn’t moving.


(Hooter cornered by sharptooth)
“HERE!”
The sharptooth stopped, and looked to the side in confusion. A hollowhorn suddenly appeared out of a gap in the mountains and headbutted its leg, knocking it off-balance and causing it to topple onto its side. Hooter got up and looked at the newcomer, now rushing towards him. He was (), (), and had a set of vicious-looking scars along his face. Hooter called out. “Who are yo…”
“There’s no time!” the new hollowhorn shouted. “Run! That way!” he said, indicating a rocky passage through the mountains to his right. He had no time to argue with the newcomer, for behind him the sharptooth had got to his feet. The newcomer must have realised this, because he turned to face it. Hooter struggled to his feet, and looked back at his rescuer. “But what about...”
“Just GO!” The other hollowhorn kicked him away with his back leg, and Hooter ran towards the gap in the rocks. Behind him, he could hear the sounds of roaring. The battle had begun.
Reaching the gap, Hooter turned and ducked behind one of the boulders that were scattered throughout it, and watched the hollowhorn ease away from the sharptooth.

Whenever it looked like the hollowhorn was in danger, he would suddenly duck to one side and the (sharptooth would rush towards the rocky mountain wall).

Chapter Nine:
Synopsis: Hooter fades in and out of a strange vision, seeing flashing lights, disjointed memories, and hearing voices. Slowly, something in him stirs, and he starts to regain consciousness. As he does, memories rush back to him. Everything returns, and he suddenly knows who he is, who his family was, and how he got to the valley. He awakes, and sees the face of the strange hollowhorn above him. He recognises the face; it is his brother Rolo, who survived the attack that separated them, now much older. Both filled with joy, he and his brother embrace. His brother asks what happened to him, and Hooter explains his story; he lost his memories upon fleeing, and he was cared for by an elderly dinosaur until he heard of his family from far-walkers. Rolo then tells him that his herd mostly survived and regrouped, finding the survivors in the surrounding areas and counting the dead, but they never found him. They were forced to move on, until they found a safe place. They didn’t stop wondering about him, and they asked visitors to their valley if they had seen him. Now, with their father elderly, Rolo explains that he is the leader of their herd, and when Terro came to him with news of Hooter, he rushed to his aid. He then says he will take Hooter, or Parry, back to the valley where their herd resides. Hooter has several wounds, and Rolo’s leg is injured, but they both head off, not noticing the sharptooth behind them beginning to stir.


“And what happened to Terro?”
“Terro?” Rolo looked confused. “Do you mean that flyer? He’s still at the valley, as far as I know. He flew in there babbling about a wounded hollowhorn. It wasn’t until Phus recognised him from a group of far-walkers that had recently visited that we started to get any information out of him. By the time he’d managed to tell us where you were, he was too exhausted to do anything else, and I had to come and find you.”
“Phus?” said Parry, recognising a name in his brother’s story, and slowly remembering his (pranky) cousin. “He survived, then?”
“Survived? Of course he did!” Rolo said “Most of us survived, we

Chapter Ten:
Synopsis: Hooter and Rolo continue to the new valley, Rolo pointing out the landmarks that guide their way. Rolo briefly detours them both to an oasis, where they both drink and snack on some of the shrubbery, Rolo resting his leg in the lake. Hooter asks about the oasis, and Rolo says it is where their herd stopped on their way, and points Hooter to a rock, inscribed with a scratched image of a hollowhorn. Rolo tells Hooter that his younger sister carved it when they arrived, in case he was truly dead. Hooter stops to look at it, and has a moment. Rolo tells him to look up, and he does. In the distance is a gap in a rocky wall. Rolo explains that their sister then looked up and found their new home. He then beckons to his brother, who looks at it for a while, before continuing. Time passes, they have made it to the valley entrance; a rocky chasm between two mountains. Rolo mentions that the area is vaguely unstable, and starts to point the safe route, when they are interrupted by a roar behind them. The sharptooth has recovered, and is hot on their trail. Rolo tells Hooter to run, and they both do. Rolo is slower because of his weak leg, and, seeing the sharptooth nearly on him, turns to try and fight it. Hooter turns around, and sees that his brother is fighting the sharptooth. He pauses, and then returns to help. Rolo, still fighting for his life, manages to hold the sharptooth off, but his weak leg causes him to stumble, and the sharptooth manages to savagely bite him. Before it can deliver the final blow, several rocks hit the sharptooth’s head. Hooter is throwing rocks at it, using the technique Mr. Spikehead taught him. The sharptooth abandons Rolo, and chases after Hooter, who hadn’t planned on that happening. Hooter leaps to the side, and the sharptooth hits rock, causing a small landslide. Recalling what his brother said about the weak mountains, Hooter goads the sharptooth into following him into a dangerous area. It follows, but Hooter is overconfident and fails to see the dip ahead of him. He falls, and crashes at the foot of the mount. Struggling to get up, the sharptooth takes a large bite into of his arm and bicep. With his last strength, Hooter kicks the mountain wall with his feet. Rocks come tumbling down, burying Hooter and crushing the sharptooth completely. After a moment, Hooter emerges with an injured arm, shielded from the rubble by the sharptooth’s corpse. He makes his way over to Rolo, who is fatally wounded. Rolo points the safe route to the valley, and then expires. Hooter sadly turns away, and makes his way to the valley, emerging on an outpost. He pauses, and then starts down the cliff into the valley.


(Hooter hesitates as he looks over the new valley, unsure of what to do.)
Faces from throughout his life flew past him in his mind. His brother, Rolo. Terro. Mr. Spikehead. The many herds of the Great Valley. Disjointed memories of a family that now lay somewhere below him. And one face, from a time far further back than the rest, whose words now echoed in his head. “Memories tie us to our old nests. Home is wherever you choose it to be.” (He smiles, things finally feel right).
With that, he smiled, and descended into the valley below, to finally meet his destiny, and

Epilogue:
“…and so Hooter, or Parry, as his real name was, after years of not knowing anything about himself or his family, finally found where they were, and was reunited with them after so long. And he lived happily ever after. The End.”
“But why didn’t he stay there?” One of the duckbills had spoken up. The spiketail paused. “What do you mean?”
“We saw him here, earlier tonight! I thought you said he stayed at the other valley.”
“He did stay there, for a while. He didn’t return until at least ten of the cold times had passed. Then one day, just as the tree-sweets were beginning to bloom, he turned up on the outskirts of the valley with that huge scar on his arm. He never said why he came back. But he’s been here ever since.” The spiketail paused; the youngsters were still confused. Another duckbill spoke up. “But why would he leave his family?”
“Well…” The spiketail stopped. He wasn’t actually sure himself. “Well, some do, when they are old enough.” The spiketail explained. “He may be in a different place than them, but he still loves them.” And, although he didn’t say it, the spiketail knew he still kept in contact. He had seen Hooter talking with an elderly flyer and giving him messages, back when the last herd of farwalkers had entered the valley. But the story was long enough without adding that on the end.
A noise interrupted the silence, and the bushes behind them rustled and parted behind them as a tall duckbill walked through to where they were all sitting. As he entered, the youngsters all yelled “Daddy!”, and rushed over to him.
“Well, did your uncle tell you a good story?” their father asked. The youngsters crowded round for attention, each shouting out the part of the story that had either excited or scared them the most. Their father grinned. “Well, it’s clear you all had a good time. But I think it’s time for you young ones to sleep. Say goodnight to your uncle.”
“Awww.” The duckbills groaned. “We have to go now,” one of the duckbills said. “Thanks for telling us the story, uncle Spike.”
The spiketail smiled. “It was my pleasure, young ones.” He watched as one by one, each of the duckbills followed their father back to their nest by the river, until no-one was left but the young spiketail, who had slept through the entire story. Spike walked over to his son, and roused him from his sleep. He yawned, and started to wake up. Spike smiled.


A new voice suddenly called from the forest. “Spike? Are you still there?” The bushes rustled as someone moved through them. Spike called back. “I’m still here, Ducky.”
A mother bigmouth emerged from the bushes

She laughed. “I guess some things never change. Goodnight, Spike.” “Goodnight, Ducky.”
She nuzzled him lovingly, then turned and headed towards her children’s nest. Spike watched her walk away.

“Dad? What happened?” Spike turned around to see his son yawning behind him.
“Well, first we went round to see your cousins, and I told you all a story. Don’t you remember?”

“I guess I slept through most of it.” He yawned. “Can you tell me the story again?”
Spike sighed. “Maybe another time. I need some rest myself. And maybe a few tree-stars.” Father and son then walked off towards their nest, the light of the great night circle illuminating their path home.

And that is what I managed to write. I also had an idea for an extra scene that would go here, where the duckbills would see a well-tended but empty nest containing shining rocks, showing that Hooter takes the time to make sure his old friend’s nest won’t be destroyed, but that would have gone on too long.

27
The Fridge / Operation Mistletoe
« on: October 15, 2009, 02:21:42 AM »
A world at crisis.

An army facing down defeat.

A man who will rise above it all.

Operation Mistletoe

And for the thrilling conclusion...click this
I want to see this film made.

I love this website, it's full of random short films all done by the same people. BTW, while the content is usually G/PG, occasionally there is the odd gore or swearing or adult joke. The two above are fine, but be warned if you are offended by that kind of stuff.
Here's some more of my favs (None of them are gory or R rated):
John Pages Alex
Ugly Betty
Johnny Quickdeath Goes Scissorjogging
Johnny Quickdeath&#39;s Pool Playtime
Johnny Quickdeath's Pool Playtime

(Please tell me if this is the wrong place to post these or the content is inappropriate so I can remove it if it offends anybody. But I think it's just silly, and good for a laugh.)

28
The Fridge / Your Life!" The Movie Ipod Soundtrack!
« on: October 08, 2009, 05:08:46 PM »
I found this on a website, what you do is you put your Ipod (or whatever music player you have) on shuffle, and put the songs on this list (In other words, the first song for the first entry, and so on), and that's the soundtrack for the movie of your life!

Here's the list!

Opening Credits:
Waking Up:
First Day At School:
Falling In Love:
Fight Song:
Breaking Up:
Prom:
Life:
Mental Breakdown:
Driving:
Flashback:
Getting Back Together:
Wedding:
Birth of Child:
Final Battle:
Death Scene:
Funeral:
End Credits:

Any of the songs you got perfect or completely wrong? It's happened to me before! I haven't posted mine yet because most of them come out dreadful. Oh well.

(Part of me wants to make one list where I choose the songs that go into this list. Maybe that can be another post)

29
General Land Before Time / LBT and Dink, The Little Dinosaur
« on: October 04, 2009, 05:15:13 PM »
I know, it's a silly thought. But the two series are quite similar in some aspects, each has a gang of five prehistoric creatures, and each lives in a land safe from carnivores, plus some of the voice actors are the same.

Makes you wonder if the "Green Meadow" of their series is the same place as the "Great Valley". Could be in the past, before it got the "Great" status, and when Edaphosaurus was more likely to have lived, or it could be in the future, as the different herds are all friendly to eachother (Plus, apparently Green Meadow was made by a Longneck. Somehow I don't think Topps would cope if that was true.).

30
LBT Fanfiction / LBT Fic Questions
« on: October 02, 2009, 03:06:25 AM »
I'm not sure if this has been done before, but I want to start a post where quick questions about certain things in the LBT universe can be answered for fan-fic writers. IBasically, anyone can post here, and ask if something occurs or doesn't exist in the LBT universe (Such as a name for summer, or whether gold is recognised by the dinosaurs, or whether grapes exist as food) and see if anyone else can answer their question.

For instance, I just wrote a scene where a bunch of youngsters applaud the ending of a story told to them, and I think I should drop it because I don't know if "clapping" exists in the LBT. Has there ever been clapping or applause?

31
The Fridge / 101 Dalmatian Pup List
« on: September 28, 2009, 05:23:29 AM »
A while back, I attempted to find out the names of all of the 101 Dalmatians. Needless to say, I didn't find them all. But I did leap from site to site, and what I did find got placed in the below list. Here it is again, the 76 Names I found, including names for the 15 Pups:

1. Patch Male
2. Penny Female
3. Roly Poly Male
4. Freckles Male
5. Blot Female
6. Fidget Male
7. Lucky Male
8. Whizzer Male
9. Dipstick Male
10. Jewel Female
11. Two-Tone Female
12. Cadpig Female (Cadpig is mentioned as the 12th pup)
13. Pepper Female
14. Salter Female
15. Bon-Bon Male
16. Pongo Male
17. Perdita Female

These names, and the rest, are found from mixing together the names in the books, the names in the animated series, and the movies, a book written about the film, and (in Bon-Bon’s case) a book I found on a website. The book states that Missis had “8 boys, 7 girls”, hence my logic. (Some websites dispute whether Freckles is male or not, basing their theories off the fact he was voiced by a woman in the sequel. I am sure this was just a voice actor thing, and not meant to signal that he was a girl, as Disney constantly states that the dog's collars indicate their gender; Red=Boy, Blue=Girl.)
The rest of the names I found follow.

(LISTED IN AN OLD DALMATIAN BOOK AS PART OF THE 15)
18. Blackie
19. Whitie
20. Blob
21. Dot
22. Jolly
23. Latch
24. Lenny

(CHARACTERS FROM THE TV SERIES)
25. Tripod
26. Duke
27. “Leno”
28. “Nudo”
29. Dingo
30. Pickle
31. Plato
32. Playdoh
33. Harvey
34. Holly
35. Polly
36. Pooh
37. Sa-Sa
38. Steve
39. Ham
40. Hoover
41. Kirby
42. Lugnut
43. Furrball
44. Lumpy

(CHARACTERS FROM A PROMO FOR TOYS)
45. Sport
46. Yoyo
47. Corky
48. Spanky
49. Dipper
50. Inky
51. Smokey
52. Spatter
53. Bravo
54. Flapper
55. Puddles
56. Tiger
57. Tiresome
58. Scooter
59. Bump
60. Sniff
61. Spark
62. Wags
63. Yank
64. Hungry
65. Nosey
66. Sleepy
67. Speedy
68. Swifty
69. Bulgey
70. Hoofer
71. Pokey

Plus, there were originally two additional adult dogs who made up the 101. They were merged into the current Pongo & Perdita, but their positions are included here anyway.
72. “Missis”
73. “Prince”

Plus there is “74.Gay” who marries Lucky in “The Starlight Barking”. Plus the two pups unofficially referred to as “75.Rover” and “76.Spotty”.

There was also a list in the live-action movie of 101 Dalmatian which listed the pups owners.

10 Worland
8 Palmer
10 Wilkinson
9 Wells
7 Ackland
8 Master
6 Calleta
7 Graham
12 Tomkins
7 Gorton
15 Dearly
99

I originally tried to group the Dalmatian pups by similar names, but I abandoned this. If you want to theorise, Tomkins is also the name of the vet in the movie. Plus, in the book, the character “Perdita” has eight puppies, meaning she either belongs to Master or Palmer (probably Master, as his pups were bought later on, and her pups are mentioned as being young in the books.).

Well, that’s my list.

32
General Land Before Time / LBT Species Names
« on: September 27, 2009, 08:22:43 PM »
This may sound odd, but what are the names used to describe animals such as Styracosaurus? I've seen "Onehorn" used on the wiki, but I question its authenticity. Has there been an official name for them? And for others, like Pachycephalosaurus (I've seen about three or four different names used)?

33
The Written Word / Getting To Dinotopia
« on: September 20, 2009, 01:39:04 AM »
I was reading some of the Dinotopia stories, and I started wondering, "How would I get to Dinotopia, if I was a story character?" (Or if I just could) So I started imagining the design for my story. Unfortunately, although I often plan a story, I usually get writers block and give up. So this is more of a synopsis. But still, read and review! This is what my story would be, if I were to go to Dinotopia. (I’ll use the false name Walter, to make storytelling easier. I've used that name before and I can use it again!)

Prologue: A captain goes over the course of his ship, the M/S Olympic. They have sailed too far south, and are off course. He re-routes their course so it travels the fastest route to their port. This will take them through an area that the maps show as being clear water. There is a storm on the horizon, but the ship should be able to take it…

Chapter One: Introduce my character . Walter is travelling around the world on the M/S Olympic, one of the most advanced ships in the world. It is late, the ship is navigating the storm, and Walter is currently reading through several ancient books in the ship’s library. After dislodging a particularly old book, he notices a strange footprint text on the cover. Upon closer examination, he sees that the book is a Denison journal. He is in awe, realising that Dinotopia must have really existed. Before he can do anything else, there is a loud groaning noise, the ship tilts to the side, and all the lights go out.

Chapter Two: The Olympic has hit a reef and is rapidly sinking. In the library, several shelves rip themselves free and go crashing through a large window meant for observation. Walter leaps to the side and narrowly avoids being knocked out the window. The returns trolley crashes near him. Rummaging in the dim light, he attempts to find the Denison journal. Unable to tell which book is which, he grabs a whole pile and heads for the lifeboats. Leaping through the damaged window, he emerges on the boat deck. Finding it empty, he attempts to lower a boat himself, as the ship surely won’t stay afloat much longer. After successfully getting the various securings loose, a wave washes him and the boat overboard. Walter hits his head on the seat, and is knocked unconscious. As the Olympic sinks, the lifeboat is swept towards a mysterious island…

Chapter Three: Walter awakes on a beach on the southeast coast of Dinotopia. Unsure of where he is, and with a pain in his head from hitting it, he groggily gets up and checks what he has with him. Several books made it with him to the shore, including the Denison journal, (several undecided books, possibly dinosaur books), and some waterlogged papers that tore loose of their books, including some pages from Dinotopia: First Flight. Looking around him, Walter sees that some crates from the ship’s hold have washed ashore. Running over to them, he finds that (something in a crate) has washed ashore. Hearing sounds of a village, Walter heads into the bush, ultimately discovering a village (something like Jorotongo). He is shocked to see Dinosaurs, and then he realises that he is truly there. Meeting some denizens of the village, he is greeted warmly, and begins to ask some questions of them. However, it turns out that he has obtained injuries from his escape from the ship, and he faints from concussion.

Chapter Four: Walter awakes briefly on a cart, but is soothed back to sleep by one of the occupants. Walter later awakes in a bed in an unfamiliar house with a bandage on his head. A Gallimimus comes to check on him, briefly alarming him, before taking him downstairs to the main area. Here, Walter learns that he is in Chandara, and was taken there for medical treatment. The rest of the chapter is the “Exposition Chapter”, where all the info about Dinotopia, and the introducing of characters relevant to the plot is set up.

Chapter Five: Takes place entirely in Chandara and the surrounding areas. This chapter is basically a sight-seeing chapter. The chapter ends with Walter heading to the beach to rescue the crate, and seeing a rescue ship on the horizon.

Chapter Six: Walter returns to the village, pointing the boat out to the locals, who are curious. Walter wonders about getting home, but also thinks that the landing of this ship would most likely be bad for Dinotopia. He gets assistance from the locals, and decides to join a trading group travelling to Waterfall City, taking the crates and the boat with him, in case the officials want them.

Chapter Seven: A travelling chapter. Basically a “conversing with characters” sort of chapter (If my character has made a friend, or a potential love interest in an earlier chapter, this will involve them. Otherwise it'll just be philosophical Dinotopian talk).

Chapter Eight: Arriving at Waterfall City, Walter proceeds to register his name with the others. His crates and books are taken to the library for analysing. Walter is shown around by a member of the library. He accidentally walks into a room where several of the librarians are debating the arrival of these rescue ships. Walter joins the conversation, and learns of the bad things that could result if the ships land. Before he can answer, a team bringing his lifeboat in for analysis trip, and send the boat crashing to the floor, breaking open one of the lockers in the process. Walter rushes to check the boat for damage, but what has grabbed everyone’s attention is the flashing light that fell out of the boat.

Chapter Nine: Upon closer analysis, the light is revealed to be a signal beacon. The dinotopians deduce that the rescue ships are searching for the possible survivors of the Olympic, and as such are following the signal into what they believe is empty water. They decide not to deactivate the signal, as the boats would still head there to investigate why it stopped. The decision is made to somehow remove the beacon from Dinotopia, but people begin to panic, unsure of how to do such a thing.

Chapter Ten: A large meeting is called to discuss possible options. A descendant of Will and Sylvia who works in the library reveals knowledge of the Hand Of Dinotopia, and suggests that they attach something buoyant to the beacon, and fly on Skybax to the Hand Of Dinotopia, to let it drift away in the current, and thus send the rescue ships on a different course. The plan is made, and the meeting is adjourned.

Chapter Eleven: A preparation chapter. Again, a character talking chapter. It is decided not to take the boat, as it could not be lugged there in time. Walter wonders whether he should leave with the beacon.

Chapter Twelve: Hanging from a northropi, Walter joins a Skybax group who are flying him and the beacon to the Hand Of Dinotopia. When they get there, a hurry is made to assemble something floatable using shrapnel on the island. Again, Walter wonders whether to leave with the beacon or not. While dislodging a dead tree, one of the riders inadvertently reactivates a previously jammed part of the H.O.D. mechanism, abruptly tilting the island. Walter and the beacon (floating on a plank) fall into the water, where the current washes them away.

Chapter 13: Clinging to the beacon, and noticing the Skybaxes following him, Walter finally decides to stay in Dinotopia. He pulls a piece of paper out of his pocket (Which happens to be one of the pages he rescued from the Olympic’s library), writes a quick note on it, and then attaches it to the beacon and pushes it away. The Skybaxes fly low, allowing him to get his grip on the northropi. The riders console him about his choice, but also remind him that this isn’t a bad choice. One of them mentions that more crates have washed ashore. Walter flies away with them to Waterfall City, planning to get a job displaying and working with the objects recovered from the M/S Olympic, and possibly converting the lifeboat into a travelling boat.

Epilogue: A few months later. A relative of Walter receives a package from the rescue teams. Unwrapping it, they find a waterlogged paper torn from a copy of “Dinotopia: First Flight”. It is the page depicting Gideon arriving in Dinotopia, with Walter’s signature added beside the line “Gideon finally came ashore to a world entirely new to him”.

So what do you think? I actually thought about some changes, such as maybe me working as a librarian on board, or wrapping the picture around a sunstone, but I'm not so sure about those.

34
Gamers Zone / Myst
« on: September 18, 2009, 06:38:59 AM »
Anyone played these games? I have every single one of the games (except the defunct online one) and I love them all. 4th one ranks as my favourite because of the graphics, which I thought were astounding.

35
General Land Before Time / When Chomper reaches adulthood...
« on: September 18, 2009, 05:15:00 AM »
What do you think will happen to him? Definately, he will need more food that is available to him in the great valley, but I imagine he would never eat any of the denizens, as he knows them too well. Plus, he would never risk his friendship for one meal. I brought this up as I've seen several stories out there which handle the subject, and I wanted to know what you guys thought.

I wonder if he could learn to fish. Or only scavenge from carcasses outside the valley (Dinotopia does this, with carnivorous beings eating mostly fish or the elderly animals who choose to give themselves up for food). Maybe he will have to leave, and seek his life somewhere else. Or he could even eat other Sharpteeth! I wonder if he stayed, managing to eat food of some kind, would he become a guardian of the valley? Imagine Chomper chasing away potential invaders!

Any theories on this?

36
General Land Before Time / Subtitles in LBT5?
« on: September 13, 2009, 05:21:24 AM »
For some reason, the DVD I have of this doesn't have subtitles, resulting in some rather confusing scenes halfway through. I have absolutely no idea what Chomper's parents are saying! Can anyone post what the lines said in Sharptooth are in LBT 5?

37
General Land Before Time / How much has Topps changed?
« on: September 09, 2009, 04:42:16 AM »
I think it's interesting, how much Cera's dad has changed since the first film.

He is still the same in the earlier films, voicing racism to Cera in the second film, and remaining superior in the third film. Grandpa Longneck saving his life may have heralded the change.

Interestingly, he is not present in the fourth film. Although he might not have been interested in meeting a longneck herd, he might have found it awkward to visit the potential deathbed of one who had been his rival for a while.

In the fifth, we see his old anger again, although this is out of fear for his families' survival. In the sixth, apart from complaining about Doc and the twins, he actually appears to be completely friendly, from casually talking with Grandpa Longneck, to even apologising for upsetting Littlefoot. The Topps of the older films would not have done that happily. He has changed for the better.

The rest of the films seem to show that despite keeping a short temper, he has a vague friendship with Littlefoot's family (Such as shown with the snowfight, or in nine, where he sends Littlefoot away. He was grumpy, but he acknowledged his existence, something the Topps of the early films would not have), and truly cares for the valley's denizens.

Something I wonder is, If something awful befell Littlefoot's Grandparents, would Topps actually take responsibility for Littlefoot? I can see him sympathising (And possibly being swayed by Tria and Cera). If he didn't, Ducky's mother would certainly look after him, and maybe even Petrie's mother (Although he wouldn't exactly be able to live with them in their high nest). But it's still an interesting thought. Despite his grumpiness, how much does he care?

38
The Welcome Center / Hey there!
« on: September 09, 2009, 02:18:42 AM »
I'm not sure what to write, so this will be short.

Hi! I've meant to get an account here for a while now, as I have several theories to post, regarding locations, stuff, and something about Bron. So...yeah.



39
General Land Before Time / An Attempted Map Of The Lands
« on: September 09, 2009, 02:14:50 AM »
I have watched each of the films and made tiny notes at crucial points in an attempt to draw a map of the Great Valley and the surrounding areas. I haven't yet uploaded a map, but I will draw a text description.

Lands Around GV:
N: Mountains
NE: Water from 3 (within Mts), Barren lands/Berry Valley.
E: Barren Lands from 1.
SE: Smoking Mountains.
S: Smoking Mounts and desert.
SW: Desert, then Land Of Mists)
W: Desert, and Movie 5 lands
NW: Mountain routes, and Movie 9 lands.
(That was written presuming the mountain chain runs N-S. Looking at maps, and judging by scenes in 1 and 4, the chain may really run NNW-SSE.)

Now follows my reasoning. (WARNING: LENGTHY NOTES FOLLOW) Please note, since some movies show areas that don’t necessarily fit together, I have changed a few things to fit them better. For example, Sun placement has not always been noted.

First of all, what we know from the first film is that the eastern lands are barren, the north and south are divided by a large chasm, and a large mountain chain runs north-south in the west. This is where the great valley is.

Now, lets look at the main dinosaurs, and where they were found. Personally, I think the GV was located in Western America, as an older feature of the Rocky Mountains. Look at this map:US Cretaceous Map
Taking some liberties with the surrounding areas, that could easily be the world of LBT.

Triceratops was only located in Western America. Apatosaurs, Stegosaurs and Pteranodons were also found here. Saurolophus was too, but the Asian species which had a longer crest fits Ducky's look better. However, there was a land bridge connecting Asia and America in the north, so her family could have migrated.

Now, lets look at the knowledge that we got in each film.

In the first film, we know that there are two mountain lines to the east. One is the barrier that stops Sharptooth following them. Behind this is the Longneck statue. Then, there is the other mountain line that Littlefoot pushes Cera down to fight in. Over the hill down there is the Great Valley. To the left (South) are "Mountains That Burn"; these are presumably the same as the Smoking Mountains. The tiny lake that they defeat sharptooth at is located near the GV (You can see the rock on the plateau over the lake when Littlefoot sees his mother in the clouds. The film originally had this scene earlier.) As for the Great Valley, one thing that must remain consistent, is that a waterfall flows into the valley, and a river runs from it, East To West.

The second film doesn't show much outside the valley, apart from the large area of tar and skeletons which appears to be the same place as the smoking mountains in the first film. As for the route that is taken to get there, it looks as if they followed Ozzy and Strut over the mountains surrounding the GV, travelling south towards the Smoking Mountains, before returning through the area created by the rockfall; a passage to the east.

The third film gives the waterfall a name; The Thundering Falls. When the trapped water is found, it takes up a large area (this may be flooded land). It must be near the falls, and the land to the southeast has been mapped, that means that the water must be to the northeast, probably further north than east, to provide room for the adults to reach the valley (In the first movie)

Four and Five are a bit confusing. Four shows the valley emerging from the mountain chain into a desert peppered with rocks. Across from these (Apparently West) are high rocks that border the Land Of Mists.

Five also shows a vast area of desert, although in some areas it appears to be desolate land. This could be east, but I doubt that the characters would ever return there, and also in Nine, Cera remarks that they went “Right” at the Smoking Mts. The explanation? The land is desolate, recently wrecked by the locusts.

Six shows the area where Saurus Rock is located. This is an interesting area. First of all, in Grandpa Longneck’s story, he claims that Saurus Rock, and the area where the attack took place, were a part of the Great Valley. If you ask me, it once was an area of the valley, but was abandoned for lack of safety, or a later event that made it unsafe, such as an earthquake. For a mountain line that big, plus with volcanos, the GV must be on a faultline (This could be the San Andreas Fault, following my Western America theory).

Seven is interesting as it shows that the GV is not completely bordered by mountains. The GOF cross a gorge over a river that divides the Valley and the Smoking Mountains, and Threehorn Peak. The river is seen to go over into fertile lands. Presumably, this area, and Threehorn Peak, are to the south, past the dangerous areas of the first film.

The flashback in their film is also interesting. Presumably, the great divide stretched all the way to the mountains, otherwise the families could have reunited easily. Pterano leads his group to a small canyon in the south (left) while the others continue their trek (right).

Eight shows that there is a mountain route to the valley. Since all other directions have already been shown, this must be a northern route. There is also a tall mountain that is apparently used as a landmark. This would make up part of the western wall of the GV.

Nine shows more waterfalls, but this is a result of the rains. Interestingly, an Earthquake destroys one small part of the Valley, creating a gorge. As for the route, Presumably, the GOF are travelling west with Mo.

Ten is interesting, as their route appears to go through the Land Of Mists. Both 4 and 10 go through a high rocky area, and then a misty swamp. The longneck herd in movie 10 go further. This places the LOM to the SW. Further south is the longneck canyon.

11 shows nothing new, just the same dead lands of the smoking mountains. Presumably, their cave is located to the SE.

12 is just a barren land, that could be many areas. Since they go past an active volcanic area, it is probably south, or possibly the area created by the earthquake in 9.

13 is interesting. The land we see when they first enter the mysterious beyond doesn’t match any of the sequels yet, so it must be the lands to the north of the divide. Berry Valley is located far to the north, though slightly to the east of the GV.

Okay, that’s enough for now. I have more, but it can be difficult adapting my notes to computer form. I’ll post more later.

40
1988 Theatrical Release / An Analysis of the Music
« on: September 09, 2009, 01:29:38 AM »
This is a work in progress, but here's what I have so far.
Land Before Time Soundtrack Analysis
Basically, I listened carefully to the soundtrack for Land Before Time, and then compared that to the music as you hear it in the film, and noted where the gaps were. Hopefully we can use this to find where the deleted scenes would have been.

There's more I have to say, but I've already said it on the page.

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