The Gang of Five

Beyond the Mysterious Beyond => Hobbies and Recreation => Gamers Zone => Topic started by: Littlefoot1616 on September 04, 2007, 08:04:24 AM

Title: Resident Evil
Post by: Littlefoot1616 on September 04, 2007, 08:04:24 AM
Anyone out there find the utmost pleasure in blowing a T-virus zombie in half with your trusty shotgun? Anyone else absolutely wet themselves when Nemesis came crashing through the window and hunted you down like a dog?! :o (No? Just me then?!  :lol )

You have just entered...the forum room of survival horror chatting...


...Good Luck!
Title: Resident Evil
Post by: Flathead770 on September 04, 2007, 11:48:01 PM
i never played RE that much. I don't like the control scheme for the older games. I've played RE4 on the Gamecube and tried it on the Wii though and enjoyed it. As for wetting myself, i think i came close to it when i watched my brothers play the remake of the first game on the Gamecube. You know...the part when those dogs jump through the window. That scared the hell out of me :lol .
Title: Resident Evil
Post by: DarkHououmon on September 04, 2007, 11:49:59 PM
Quote from: Flathead770,Sep 4 2007 on  11:48 PM
I don't like the control scheme for the older games.
What do you mean?
Title: Resident Evil
Post by: Littlefoot on September 05, 2007, 03:03:16 AM
I played all the games of Resident Evil. I am very proud that I’m still alive, I don’t know how but I survived. I defeated all of them. I don’t know if I am infected with the T-Virus but if I have it Littlefoot1616 you know what you have to do. I have the some Umbrella files with me. Littlefoot1616 take these files and hide them in a secure place…. Now this is Time to the Extinction…………..

Hahaha that was fun… Like I said before I played all RE and I like them. Many of them scare very much :o  The zombies, the hunters, the dogs and the Tyrant of the first part are very ugly. RE 2 is no that scary like the first one but is fun. About the third one Nemesis oh the great Nemesis….. I hate him much this monster sometimes killed me and the factor of listening him only saying STARTS START URGGGG was driving me crazy :bang

The RE Code Veronica (Oh I miss my Dreamcast). The plot of the game was very good. The story of Alfred and Alexia Ashford was creepy and the factor that Alfred was pretending to be Alexia hahah was very fun. For the next resident evils like the 4 and outbreak well pretty good games but In the 4 they changed the style of the game and I don’t like it. Now I’m waiting to the RE 5. I want to see how ugly this time they will be. I saw the video trailer and the zombies are ugly enough for me.

Do you like Chunky meat? HAHAH  :nyah

What do you think about the mansion of the first game? Would you like to live in a place like this with all of those doors and rooms? I cannot imagine a key ring with such proportions. :lol
Title: Resident Evil
Post by: WeirdRaptor on September 05, 2007, 10:17:31 PM
The "Resident Evil" series is overrated. The plot isn't anything special, the dialogue stinks, the characters are nothing special, and I absolutely can't stand the control scheme in the older games. Apparently, the makers realized that nothing in the game was challening, so they just made it harder to control the character than beef it up.

"Eternal Darkness: Sanity's Requiem" was a much better Survival Horror game. It relied more on the creepy, chilling and intrigue factor, like old Hitchcock movies than just straightforward gore.
Title: Resident Evil
Post by: Keni on September 05, 2007, 11:00:45 PM
I love the Resident Evil series! Great Survivor Horror series with an interesting plot. It made it fun how you had to find and collect documents and memos to get more of the background story and of the plot.

The controls are a tad hard to get used to it, but when you do it's easy to move around and adds more to the experience. The camera angles though, while it works to add tension, can be annoying.

And yes, the dialouge tends to be bad, very bad. But that's what gives the Resident Evil series its charm! "you were almost a Jill Sandwich!" WTH Barry XD

And about your mansion question, Littlefoot, I answer with a big fat no! That mansion is way too big and all the secrets? I'd go crazy keeping check of them all to make sure nobody is stuck in there XD
Title: Resident Evil
Post by: Flathead770 on September 06, 2007, 12:10:48 AM
Quote
What do you mean?
Keni summed it up for me. I enjoy the over-the-shoulder type of aiming then the traditional style of fixed camera angles.
Title: Resident Evil
Post by: DarkHououmon on September 06, 2007, 12:35:02 AM
I experienced the "over the shoulder" view in Killzone, and I don't like it that much. It's hard to aim like that. I prefer the fixed camera angles over "over the shoulder".
Title: Resident Evil
Post by: Littlefoot1616 on September 06, 2007, 03:40:55 PM
Resi was probably the first kinda "survival horror" style of video game I picked up and I guess it's stuck with me. I was way too wimpy to play the original RE for PS1 when it was all the rage but having been subjected to it, I wouldn't replace it for anything else. Admittingly, RE has made more of a shift from being "scary" to being much more action-driven. There are much more freaky games out there e.g. Silent Hill, Eternal Darkness etc.

RE4 tops my ranks in the series very closely followed by RE3. Half the creepy moments I think RE4 holds within it's dark depths is in the very graphic and somewhat "barbariac" ways you can be knocked off!  :blink: For the strong-stomached (or generally disturbed  :P: ) Check out this youtube vid of the many fatalities of Leon Kennedy everything from failed dodges, wrong emergency button combos to "couldn't be arsed to move!"  :lol

Leon's Methods to the Pearly Gates - Discretion advised! (http://www.youtube.com/watch?v=tONsoF2GcJ0)

RE5 is due in sometime next year but it's already sparked controversy on a racial level!  :( Apparently, the idea of a white American agent taking out a black infected populace hasn't gone down too well with some folks  :unsure:
Title: Resident Evil
Post by: Flathead770 on September 06, 2007, 09:50:02 PM
Quote
For the strong-stomached (or generally disturbed  ) Check out this youtube vid of the many fatalities of Leon Kennedy everything from failed dodges, wrong emergency button combos to "couldn't be arsed to move!"
:lol i actually found that video to be pretty amusing.
Title: Resident Evil
Post by: Cyberlizard on September 06, 2007, 11:52:47 PM
I know.  Same here.  :lol   I couldn't stop laughing my head off.
Title: Resident Evil
Post by: DarkHououmon on September 07, 2007, 12:17:01 AM
I just finished watching it. No offense, but I didn't really find it very funny. It didn't make me laugh. Maybe it was because the guy's overused "death moan" if you could call it that really got on my nerves.
Title: Resident Evil
Post by: Littlefoot1616 on September 07, 2007, 05:46:44 AM
Quote from: DarkHououmon,Sep 6 2007 on  11:17 PM
I just finished watching it. No offense, but I didn't really find it very funny. It didn't make me laugh. Maybe it was because the guy's overused "death moan" if you could call it that really got on my nerves.
I don't think it's the fact that the "death moan" was overused. It's just that someone obviously spliced together all the death scenes and that happens to be the sound Leon makes before copping it.  :P: Unless you were generally THAT BAD at the game, you'd never experience such a rapid succession of moans. From what I've heard, the European cut of RE4 is supposed to include the most death scenes. There is one scene with the chainsaw were Leon actually tries to PUSH the saw off him before it goes straight through his neck!  :o

Anyway, there are more aspects to RE than just how many time a man can be butchered by a macabre populace!  :lol Like, who's your fav character? Which is your fav instalment and what Capcom have in store of the fans in the upcoming RE5 and Umbrella Chronicles  :DD
Title: Resident Evil
Post by: Keni on September 07, 2007, 09:22:00 AM
Leon's annoying moan is sort of funny, it makes him sound constipated.

But yeah, RE4 is pretty gory with all its different death scenes. And Littlefoot1616, that death scene of trying to push the chainsaw away before it goes through your neck is in our version as well, it's just that it's kind of rare to trigger it since the other neck decapitation scene is mostly used. You can see it more often in the RE4 demo. The European version has the same amount of death scenes we have.

As for favorite characters, I never really thought of it. Leon maybe. Favorite installment? Resident Evil 3.
Title: Resident Evil
Post by: Manny Cav on September 07, 2007, 06:21:26 PM
I can see that Resident Evil is not for me just from what I'm hearing here. If it's rated M (or R), then there's a very good chance I'll not like it.
Title: Resident Evil
Post by: The Great Valley Guardian on September 07, 2007, 08:13:42 PM
I've only played though RE2, and only then got half way through before I got tired of being killed by the numerous monsters.......and I couldn't find the one key to get me out of that one room... :lol Oh well, I do look forward to seeing RE5 and RE: extinction in theaters two weeks from now! :yes
Title: Resident Evil
Post by: Littlefoot1616 on September 07, 2007, 09:56:28 PM
Quote from: Keni,Sep 7 2007 on  08:22 AM
But yeah, RE4 is pretty gory with all its different death scenes. And Littlefoot1616, that death scene of trying to push the chainsaw away before it goes through your neck is in our version as well
Meh...maybe so. It was just a rumour I heard. Not that it makes much of a difference. Just goes to show you can't believe everything you hear :). I'm kinda hoping that RE5 is gonna show some of the previous characters from the series. Jill Valentine is my fav RE character hence, RE3 was my fav instalment before RE4 came into play.

Apparently, Umbrella Chronicles is supposed to sew up any loose ends in the series that have so far remained unanswered. What exactly they choose to reveal is yet to be seen though.

One thing that still gets me about the series is Ada Wong. Just who is she actually working for? RE4 suggests Wesker (that guy just doesn't know the meaning of the word "death") but somehow it seems like there is an alterior motive for her actions. Wonder what will be brought to light in the next few instalments of the series
Title: Resident Evil
Post by: Littlefoot1616 on November 30, 2007, 09:02:03 AM
Guess this is kinda old news for all Region 1 Wii owners but has anyone actually gone outta their way to acquire a copy of Umbrella Chronicles? It was only released on Region 2 format today despite Play.com saying it was due out almost a full week ago! (don't trust Play.com's dates...they lie :angry:  :lol ). From what I've seen/heard, it's a bog standard on-the-rails FPS with a RE theme. Basically, Capcom's answer to Sega's House of the Dead series. Any owners of RE:UC reckon it's worth the pruchase? Also, is there anything particularly intriguing about it? Any uncovered secrets of Umbrella's evil doings to appease the fanbase?
Title: Resident Evil
Post by: Keni on December 01, 2007, 12:12:29 AM
I got Umbrella Chronicles and for an on-rails shooter, it's pretty good. Your main weapon is the Handgun, which has unlimited bullets. But along the level you can find ammo for different weapons like shotguns, machine guns, and you can use them to and switch weapons on the fly to match the situation where it's needed. Ammo is scarce for these weapons, so it's best to use your handgun as much as you can and use your other weapons when necessary like when crowded by zombies or facing Hunters or Chimeras.

The game covers all the important plot events in Resident Evil 0, Resident Evil and Resident Evil 3 while also touching on unknown things like how Rebecca did in the mansion before she was found by Alpha Team and how Wesker escaped the mansion. We also play as Ada as she escapes the city with the sample of the G-Virus and even cover HUNK's escape.

The game also includes a brand new Scenario, covering the final events that led to Umbrella's downfall. Including a look at Wesker's agenda on what he wants and how he gets them.

The game is very fun with a lot of objects in the background to destroy to find weapons, ammo, files (Which add more to the story) and recovery items. So you'll spend a lot of time shooting objects to find files and ammo.

The levels also have secret rooms (Which you access by finding the right door and shooting it down) and alternate paths which you take depending on your choosings. You'll find yourself coming back for more to fully explore the areas, get better rankings and star points to upgrade your weapons.

I really recommend this game to Resident Evil fans and on-rail shooters fan. It's surprisingly challenging but very fun, especially when playing it in co-op. (My friend and I had a blast playing this together today.)

Any other questions regarding Umbrella Chronicles I'll be happy to answer.
Title: Resident Evil
Post by: KingdomKey23 on December 01, 2007, 04:48:32 AM
The Umbrella Chronicles is one game I really want to get for Christmas. As well as the Wii edition of Resident Evil 4. Now that I finally own a Wii I can make that happen. BTW, Keni, does the game really covers the plot elements of the other RE games? 'Cause I would like to catch up in my history on that game.
Title: Resident Evil
Post by: Keni on December 01, 2007, 11:41:34 AM
Well the game covers the important parts of the game series, but I have to mention that it doesn't cover EVERYTHING and you won't see all of the characters from Resident Evil 0, 1 and 3. About 50% of the story by just playing the scenarios and the rest you learn from files you can find hidden thorough the levels.

So yeah, I recommend you finding the files. They're not that hard to find as long as you shoot anything and everything in the levels (Boxes, lamps, chairs, tables, even doors you can shoot open). You'll learn more about all of the enemies of the series, main character bios, summaries of all the Resident Evil games and more about Umbrella's backstory and what they have been doing to poor innocent people.

It's a great recap of the whole Resident Evil plotline, but I do have to mention that it's not the same as playing the actual past games themselves to learn about the plotline.
Title: Resident Evil
Post by: Littlefoot1616 on January 15, 2009, 12:19:13 PM
Despite not strictly being a "game", has anyone gone out and acquired the new CGI movie RE: Degeneration? I got it today and I have to say it's great! It sees the re-pairing of RE2 character Claire Redfield and Leon Kennedy. It's set after RE4 (coz Leon is still a government agent and he's dressed the same as in the game with the same starting handgun!). The action's cool, plenty of T-virus junkie zombies to deal with and it's just a joy to watch :) There are a few subtle references to RE5 (including RE5 recent trailers as bonus features). A good purchase for any RE fanatic ;)
Title: Resident Evil
Post by: Godsmack on February 04, 2009, 01:05:34 AM
I haven't seen Degeneration yet. I am really excited about Resident Evil 5 coming out. I recently downloaded the demo on my 360 and it is pretty sweet.
Title: Resident Evil
Post by: platvoetje on February 06, 2009, 02:24:42 AM
i love the resident evil games.. although i'm 13 i played it since a was 10...
i was never scared except in RE 4 with the water on that lake.. because i'm scared of water not because of the game though :lol
Title: Resident Evil
Post by: Littlefoot1616 on February 07, 2009, 12:45:29 PM
I managed to get my mitts on the RE5 demo now on the PSN! And it is wickid! The control config was a little difficult to get the hang of to start with but once I did, I just flew with it! The demo offers two stages form the game which you can play solo, 2-player split screen or 2-player online co-op. I've said for a while that a lot of games nowadays lack a very strongly-based co-op feature and I think RE5 may just be my saving grace. The co-op play is awesome. The online feature is seamless and the enemy hordes are worse than the RE4 Ganados TEN FOLD! I cannot wait for this to hit worldwide shelves on Fri 13th March! Despite the short snippets of this demo, playing online with other RE players keeps it somewhat fresh coz everyone plays differently (that not always being a beneficial factor  :smile ) Roll on 13th March!!!
Title: Resident Evil
Post by: Littlefoot1616 on March 06, 2009, 07:19:14 AM
Is anyone else psyched about RE5 coming out a week today?! I've already preordered it should be getting it around about Friday 13th (hopefully bad luck doesn't strike). I've been playing the demo into the ground recently and I'm already loving it. I've seen the intro video and I'm horrified! What's with the gravestone with Jill's name on it!?!  :blink: Jill can't be dead! She's my fav RE character and they've just lopped her off?! I can't accept the idea she's dead until I actually see it. All the more reason why I want it.

On the note of ownership, anyone who is getting it, what are you getting it for? I'm gunning for PS3. Who knows, maybe we can partner up and tackle this new instalment together ;) Can't wait! :D  :DD  :wow
Title: Resident Evil
Post by: Littlefoot1616 on May 02, 2009, 10:51:38 PM
I seem to be the only one that posts in this thread. But hey, since it's all gaming news, thought I might as well share it with you all. ;)

According to latest announcements by Capcom, they have 2 more Resi titles on the way. Following up The Umbrella Chronicles, there is soon to be RE: Darkside Chronicles. This is basically UC styled, on the rails shooter gameplay but purely revolved around RE2 (one of the franchise's best sellers and voted fans' fav). Some elements have been revamped. Manual screen looking has been removed, inventory can be switched on the fly using the Wii's D-pad and healing items can be held and used when most required rather than using them instantly. Not sure about a release date for the US but Europe has been drafted for early November time.

The other big announcement is that the Wii is to be getting a redo of the original GC remake of the horror fest that started it all. Yep, to fall in line with Wii's rebirth of old classics, Resident Evil Archives is supposed to hit US and Euro shores round about the mid summer time.

As much as I love the RE series, having it for GC I think will be pleasure enough for me. Unless something completely new has been interwoven into this remake (of a remake), I doubt there will be any need to reacquire this title.
Title: Resident Evil
Post by: Lillefot on May 03, 2009, 03:41:23 AM
Sounds great!

I'm currently playing trough RESI5 again, on veteran.
I think "You're dead" is the most common line of text I read these days. Maybe i should check myself just to be sure?  :lol

If we can talk enemies in RESI5, my worst one would be....

The Snakes!
They freak me out so freakingly bad!  
First time I opened a jar with one inside, I got so scared that I started to shot like crazy around me!  :lol

Note: Yes, I have a fear for snakes.  :x
Title: Resident Evil
Post by: LBTFan13 on May 10, 2009, 10:49:13 PM
Wow I can't believe it took me this long to find this topic. Way to go me <_<

Resident Evil has, is, and forever will be my favorite video game series of all time! All of the games just flat out rock! There's just a simple pleasure in killing zombies, especially in a creepy mansion or destroyed city. Resident Evil 5 is easily my favorite of the series. It has amazing graphics, perfect storyline, great sound, and above all kick-ass action!

I have Resident Evil Degeneration, and I gotta say I was very very VERY impressed! After watching Final Fantasy Advent Children, a glint of hope told me that movies CAN be made off of video games and done well. I had high expectations for Degeneration, and I was not disappointed! The story was well done, the actors were chose PERFECTLY (congrats on getting the same actress who played Claire since RE2 AND the guy who played Leon in RE4), the action scenes were great, and the CGI looked amazing as well. Bravo Degeneration :D
Title: Resident Evil
Post by: Nimrod on May 12, 2009, 10:20:51 AM
I played the third one I think. For the PS2. To be honest, it didn¥t scare me. I don¥t know why, but anyhow no game scares me, because I know it¥s a game. The only game which came close to it was Death space and a the demo of FEAR 2 :p
Title: Resident Evil
Post by: Lillefot on July 24, 2009, 03:49:44 AM
Lets dig up this zombie once more!

Was wondering if anyone here has played the game (RESI5) on proffessional mode.
And you thought veteran was hard...  :lol
Even a single Majini can kill you instantly, or put you in dying status with ease.

No doubt it's easier with a partner, but alone... geesh.
I managed to get a B on the "Execution Ground". And that's the only stage I've managed to beaten on pro so far!  :blink:
Title: Resident Evil
Post by: Littlefoot1616 on July 24, 2009, 05:29:46 AM
I'm working through Pro Mode at the moment. So far I've reached the on the rails bit 2-3 Savanna. The actual driving part wasn't too bad but it's fighting the sodding Ndesu (the giant Majini) that's giving me jip! I'm assuming you have to perfect this guy coz if he manages to hit you it does a ton of damage. Pretty much any attack from this guy cleaves half your health bar! I knew this guy was gonna be trouble but not this bad! LOL! I plan to work through it all eventually but I'm doing it with a partner. The AI is just not up to the challenge.
Title: Resident Evil
Post by: Littlefoot1616 on July 30, 2009, 07:56:18 AM
I never thought I'd come around to say this but...I've found an instance in RE5 where the AI may actually be BETTER than a human counterpart! I've finally beaten Ndesu but I found it too difficult to complete with another human player. So, against my better judgement, I did it with the AI...and I did it! A few things I noticed, the AI never overheats their gun which is a major benefit and the AI tends to be a little more accurate. The Ndesu threw the boulder at me, on average, twice per bout and I've never been about to avoid that attack with another human player. With the AI, we destroyed it every time thus evading a ton of damage.

Well, I guess sometimes you can be pleasantly surprised by some people (or non-people in this instance LOL) Just got the rest of the flippin' game to do now!  :DD
Title: Resident Evil
Post by: LBTFan13 on July 30, 2009, 03:19:22 PM
Wow I'm surprised the AI could be better than the human mind. I haven't gotten very far on professional, but I plan on working through it.
Title: Resident Evil
Post by: Tyrannosaur on July 30, 2009, 07:25:59 PM
i love Resident Evil. one of the greatest game series ever!

i have RE5 on 360 and live. if anyone wants to hook up and play some professional runs, add me on XBL - Spinosaur xD
Title: Resident Evil
Post by: Lillefot on August 02, 2009, 01:57:38 PM
As for collecting loot and money in RESI 5, there are many ways to go.
However, there is one way that will give you a round sum of money, as well as some slaught as you can play this trough on Amateur mode.

Stage 5.1 "Uroboros Research Facility"

You start off in the room where you fought the Uroboros Mkono. Heading up the stairs will lead you to an observation module above the room you started in. Here you can find a safe which contains one Sapphire (goes for 3000).
Heading furhter, you can find 60 rounds of MG ammo, 5 rounds of SG ammo and some crates containing random items like:

-Handgun ammo
-Grenade
-Flash Grenade
-Indenciry Grenade
-Riffle ammo
-Up to 500 gold

In the next big room, you can easily kill off some majinis at the other balcony using any weapon and shoot them from your starting position in the room.
To your left is two crates containing either:

-Hangun ammo
-Up to 200 gold
-Flash grenade
-Riffle ammo

Continuing over the balcony will trigger a Reaper to appear. 4 shots with the SIG P226 hangun and it's down, leaving the valuable Power Stone for you to pick up. Power stones go for 5000 each!
Moving further and some more majinis with MG's will appear. Easily taken care of.
As you move on, you are very likely to encounter another reaper.
Not much struggle and another Power stone can be collected.
If you're really lucky, you can encounter 3 reapers in this area. That's 15000 kacing!

Now you have to activate some elevator controlls, and while you're at it, you can pick up plenty of loot from the crates you find there:

-Handgun ammo
-MG ammo
-Riffle ammo
-Grenades
-H&K PSG-1 sniper riffle (in a container)
-Red herb

As you kill the fat majini when crossing the elevator, he'll drop a jewel bangle that go for 1000. Proceeding, you'll have to kill 3 rocket launcher armed majinis and very likely some capelos. Once you make your way to the far end of the balcony, you can pick up a necklace that you can sell for 5000.

In the next part of this stage, you'll have to ride the massive elevator and sniper off some majinis as you go. Not a big deal. Maybe they'll drop some amoo etc.

This next room is interessting, as it's a matter of luck how many lion hearts all the lickers will drop.
Make sure that the AI is the one that remains on the ground, as you ride the elevator up in order to unlock the door to the bridge controll.
Lickers can easily be killed with a powerful SG or a good riffle. They're not to hard to kill with the SIG P226 hangun as well. But these guys tend to spawn in great numbers, and the ultimate way to get rid of them (except from using a well placed rocket) is to load your Grenade launcher with Nitrogen rounds which will freeze them on impact. Once frozen, you can easily kill them off with any other weapon. Peice of pie. Lion hearts sell for 2500 each.
You can also find a golden chalice here (2000), a first aid spray and some magnum ammo in the three lockers inside the small building.

Now for the fun part, and why I love playing this stage for money.
You get to fight Wesker! biggrin.gif
Use any type of weapon. I recomend either the SIG P226 hangun or the LG Hawk Magnum (can also be found in this room, within a crate that both the player and the Ai have to cooperate in order to move). In this crate, there's also two jewels that go for 1000 each. You can also find another type of Sapphire here, in a smaller jar, and one close to one of the Tricell crates. Both go for 1000.

Now for the fun. Wesker.
The first thing you do is to investigate the door on the lower level of this room. that will immediatly trigger the small cutscene with Wesker kicking Chris trough it.
Run up the stairs and grab the loot mentioned above.
Then let the hide and seek game begin!
Just run behind him or hide behind a wall until he comes close.
Fire with your gun until he get down on his knees. (Be warned that instead of going down. he sometimes gets pissed and runs fast as * for you).
Once his down, quickly run towards him and press square (PS3 version). This will trigger a combo move.
For me, it was:
Square (starting the combo)
Square
Circle
Cross
Cross+square

This will inflict maximum damage on him.
Repeat this a few times until he goes;

Selfrigeous fools! Dino_grins.gif

And wait for him to run away with the tail between his legs.
Now that you've handled him, this is the last thing you'll do:

Once you start fighting Jill, the FIRST thing you do is to run down the stairs and turn right immediatly.
There (provided that you "beaten" Wesker) you will find the precious Heart of Africa diamond that goes for a whooping 10,000!

So, playing this stage for about 20-30 minutes, can give you:

Somewhere around 40000 in one race if you're really lucky!
And massive amounts of ammo and other loot.
Plus, the EXP you get for completing the stage. You should easily be able to achive S on this!

This is what I feel is the best way to collect money!
Title: Resident Evil
Post by: Littlefoot1616 on August 03, 2009, 06:35:34 AM
Good bit of info there Lillfot!

I've found, if you are looking for cash to power up your shooting irons, the best place to go is Stage 4-1. Provided you know where to look, there is a ton of treasure to collect and quite a few chests containing a handsome amount of gold. Also, the boss fight with the pokokarim (giant bat/scorpion thing) if you nobble him, you get the Soul Gem (green heart-shaped jewel) worth 10G! Just finding the exclusive jewels for this stage yields 24G! That's not including all the other loose stones about the stage.

Things to look out for:

- Most torches (flames in the little cages), if you knife them they will drop a small gem of some description. They're randomly dotted about but worth the effort for a free gem
- All ceremonial masks with "long horns" have a jewel embedding in them, break those to claim the gemstones
- Keep an eye on the walls and ceilings for any shimmers, should go without saying but shooting these will wield more gems to add to your cash pile
- In the labyrinth area, every giant statue chain you pull on gives a stone. Don't forget to pick those up after watching the staircases change positions. That included the two statues where you have to go top and bottom. There is one each for both statues.
Title: Resident Evil
Post by: Belmont2500 on August 22, 2009, 10:58:12 AM
I like the resident evil games though not as much as the Silent Hill games but anyway I think my favorite game in the RE series is the RE remake for gamecube the game looked dangerously nice and the diolouge was rewritten.
Title: Resident Evil
Post by: Littlefoot1616 on August 25, 2009, 06:17:12 AM
An unconfirmed rumour but apparently there is a Resident Evil 6 in production. From what I've heard, this new installment is going to be a complete cutaway from the Raccoon City incident. That means, no more Wesker, no more STARS members, no more T/G virus or Las Plagas and a brand new plotline. I guess RE5 has done a good job of closing the current storyline as well as leaving a few openings for a new story. With Tricell now suddenly in the picture, they could easily become the new Umbrella.

These are all still whispers on the vine so don't quote me on anything but hopefully this could be an exciting new page in a well developed series. We've still got Darkside Chronicles to look forward to in November (for Wii owners anyway). Hopefully we can look to a new Resi game in the not to distant future.
Title: Resident Evil
Post by: Belmont2500 on August 29, 2009, 06:14:27 PM
seriously theres going to be a RE6, so now I know along with a new Silent Hill game coming out(Shattered Memories) there's gonna be a new Resident Evil game coming as well
Title: Resident Evil
Post by: Littlefoot1616 on August 30, 2009, 07:04:31 AM
Nothing's confirmed yet Belmont so don't get too excited. I've heard that it is SUPPOSED to be in production but Capcom haven't announced any such move as of yet. To be honest, they've got the perfect set up for another game what with Tricell suddenly on the scene. Watch this space...if they DO announce anything, it will be up here! ;)
Title: Resident Evil
Post by: Belmont2500 on August 30, 2009, 09:30:29 AM
ok thanks Littlefoot1616  :p  :)
Title: Resident Evil
Post by: Littlefoot1616 on September 26, 2009, 05:41:03 AM
Some grand news for all Resi 5 fans! Capcom have announced at this year's Tokyo Game Show that's going on at the mo that there is to be an extension to RE5! It's titled RE5: Alternative Edition. There is supposed to be some new content to the main game but the most exciting feature is a new campaign starring the ORIGINAL STARS partnership Chris Redfield and Jill Valentine! The campaign is set in the flashback Chris has when he and Jill go hunting for Wesker at Ozwell E Spencer's estate. Utilising the same gaming mechanics, you can play through this new story and uncover the events of what happens between the event of RE4 and RE5 and the first few years of the formation of the BSAA.

Now...with all that great news, there is a little downside to it. So far, only Capcom of Japan has announced this new Alternative Edition. Capcom of America nor Capcom of Europe have said anything about this additional content coming to either of their shores. It's pencilled in for Spring 2010 (assuming most of the leg work is already done) but the other undecided factor is whether or not this new co-op campaign will be downloadable content or a brand new release. Hopefully, if Capcom have any sense, they wouldn't irritate their current fanbase by making it a brand new game to buy since 5 million copies of the original RE5 have already been sold. If that be the case, fingers crossed that they will consider making it d/l content. Otherwise, there will be a lot of copies of the original RE5 on pre-owned shelves and bargain bins worldwide. Still, a great bit of news nonetheless ;)
Title: Resident Evil
Post by: Littlefoot1616 on October 06, 2009, 11:30:06 AM
More Resi news, this time for Wii's on-the-rails shooter Darkside Chronicles due out next month. A new chapter was revealed at the Toyko Game Show, showing a pre Resi 4 scenario starring Leon S Kennedy and Jack Krauser. You go on a mission to South America investigating some rumoured biohazardous activity. Lo and behold, it wouldn't be Resident Evil if there wasn't some mutant creature running around chewing the skin of people so naturally you have a swarm to deal with. But this new scenario comes between RE3 and RE4 which traces Leon's path through the Resi series between the destruction of Raccoon City and before he becomes a government agent working in direct line for the President.

Check out this video of gameplay footage of the new scenario:

Darkside Chronicles: Leon/Krauser Gameplay (http://www.youtube.com/watch?v=yqspnDmbA_Y)

Oh...and for those interested. Here is a TGS video of the new episode to RE5: Alternative Edition. Gotta say I'm looking forward to this one...

RE5: Alternative Edition - Chris & Jill (http://www.youtube.com/watch?v=3IjFsj3Z5G8)
Title: Resident Evil
Post by: Belmont2500 on October 06, 2009, 03:14:30 PM
Krauser:what was that?

Leon:let's find out.

*walks to a window of a house*

Leon:anyone here?

 a zombie charges at Leon as he turns as if to answer his question,that was awesome.
Title: Resident Evil
Post by: Littlefoot1616 on October 06, 2009, 06:18:10 PM
^-- Well...ask a stupid question...  :DD  :p
Title: Resident Evil
Post by: Littlefoot1616 on January 20, 2010, 06:14:31 AM
Hey Resi fans!

Got word from Gamespot that there is more to the new content coming for Resi 5. It is now entitled Resident Evil 5: Gold Edition and it's supposed to be both a new release AND downloadable content! (phew!). The new release obviously has the full game plus the new dlc. The 2 new episodes feature the flashback of Chris and Jill at Spencer's estate where they run into a bioweapon styled enemy (just like old times eh? :DD) whereas the 2nd episode is kind of a plot filler whereby Jill and Josh Stone team up to get to the helicopter that extracts them all at the end of the game. Basically, while Chris and Sheva are fighting Uroboros and Wesker, this is what Jill and Stone were doing in the meantime. Gotta say I'm glad to see Josh as a playable character since he does feature in the main story for a little bit.

Also, Mercenaries mode returns with Chris and Sheva both getting 2 new costumes each. If you wanna check it out for yourself, the link below shows a trailer of all the new content coming for Gold Edition. No release date yet but it's still aimed for the first quarter of this year. ;)

Resident Evil 5 Gold Edition Trailer (http://uk.gamespot.com/ps3/action/residentevil5goldedition/video/6246414?tag=topslot;img;3)
Title: Resident Evil
Post by: MrDrake on January 20, 2010, 06:19:25 AM
Ah yes, heard about that one, was something like The Nightmare or something along those lines of the name.....well, it had Nightmare in the title  :lol

Apparantly you get to visit the old mansion again, from 1 or 2....or maybe it was 3, ugh, I'm not sure, but still :p

Would like to try the downloadable content myself at least ^^
Title: Resident Evil
Post by: Littlefoot1616 on January 20, 2010, 06:30:30 AM
Quote from: MrDrake,Jan 20 2010 on  05:19 AM
Ah yes, heard about that one, was something like The Nightmare or something along those lines of the name.....well, it had Nightmare in the title :lol

Apparantly you get to visit the old mansion again, from 1 or 2....or maybe it was 3, ugh, I'm not sure, but still :p

Would like to try the downloadable content myself at least ^^
Lost in Nightmares and Desperate Escape are the two new episodes I believe. You're right, Nightmare was in there somewhere :smile

Jill and Chris's episode is set at Ozwell E. Spencer's mansion. It's a different locale to the original mansion in RE 1 coz that one gets blown up at the end of the game. That and this episode features 8 years after the initial T-Virus outbreak in Raccoon City. One thing I've always admired about the Resi Evil plotline is that the story is so deep it goes back to periods before any of the games started. The back story is huge and you get to play the key parts to it.

Having dived a little further into it, apparently the Mercenaries have 6 more characters to play with besides Chris and Sheva. My guess is that Wesker and Jill will be making a reappearance. Josh is probably a good bet seeing as he is now a playable character. As for the other 3...it's anyone's guess. I'd love to see Leon S Kennedy make a reappearance coz he was pretty cool in RE4. Other likelies, I'm guessing, could be Ada Wong (again), Jack Kauser (but technically he's already dead), HUNK maybe particularly since all of these guys featured in the RE4 Merc mode. Got some projected release times too. The new release is still aimed for March 2010 but the DLC is supposed to be available on Xbox Live and the PSN from mid-Feb for those who already have the main game.

I know I'll be nabbing this one for sure!  :D Any excuse to break out RE again! :lol
Title: Resident Evil
Post by: MrDrake on January 20, 2010, 06:37:01 AM
Ah yes, those are the names of them.  But yes, I'd probabally grab the DLC myself and hire the game out from the video shop to try the new DLC out at least ^^
Title: Resident Evil
Post by: LBTFan13 on January 20, 2010, 10:30:33 AM
More episodes in campaign mode? I am sold!!!!!!! :D
Title: Resident Evil
Post by: Littlefoot1616 on February 06, 2010, 08:28:54 AM
Resi Evil Gold Edition/ DLC update! Capcom have announced 2 of the new playable characters for the revamped Mercs mode. If you'd rather not know, I suggest flicking over the channel NOW!


<<<SPOILER ALERT!!!>>>














For all those who do want to know, you will be saying hello to Captain Josh Stone of the BSAA West African division and I've gotta say, this guy's got some moves for a non-essential character! His suplex move looks heavy! The other announced character, I have to admit I was surprised by, is Excella Gionne! Didn't see that one coming! Of course all her attacks are laced with lust but they're kinda funny nonetheless. Their profile videos are down below so check them out if you so wish!

Mercenaries - Excella (http://www.youtube.com/watch?v=cdetO7WREk8&NR=1)
Mercenaries - Josh Stone (http://www.youtube.com/watch?v=j1jaS39CgMk)
Title: Resident Evil
Post by: Littlefoot1616 on January 23, 2012, 02:55:09 PM
If anyone has seen the website "No Hope Left" floating about, and tweaked on what it was getting at, it's great to finally hear that Capcom have officially announced Resident Evil 6 and given it a release date of November this year. The debut trailer is down below!

Resident EVil 6 Debut Trailer (http://uk.ign.com/videos/2012/01/19/resident-evil-6-debut-trailer)

We can look forward to some returning characters and some new faces too as well as some new locales. I won't say anything more than that so check it out if you're interested guys. Looks like Resi's gonna have a busy year with 3 titles all hitting shelves this year. Despite the fact that one of them is an AU.
Title: Resident Evil
Post by: LBTFan13 on January 23, 2012, 04:13:43 PM
All I can say is 2012 is the year of Resident Evil. We got Revelations on the 3DS, Operation Raccoon City in March, which I have pre-ordered and am stoked for, and not only RE 6 but Retribution this fall!

RE 6 looks incredible based off of the trailer. Chris and Leon are my two favorite characters in the franchise, so it's great to see them both protagonists in one game. I'm interested to see who the third is. I don't recognize him from anything else, so maybe he is a new character. Seeing Leon stand against the infected president was so crazy, and the game itself just looks stunning.
Title: Resident Evil
Post by: Littlefoot1616 on January 24, 2012, 03:31:58 PM
<<<SPOILER ALERT>>>

Word on the street is that the game will work as a 3 part, co-op affair with every mainstream character having a partner (a la Resi 5 with Chris and Sheva). Apparently, whispers on the wind say that the unknown mercenary (the third bald thuggish looking bloke) is a relative of another RE mainstream character. Also, the young woman he's partnered with is supposed to be Sherry Birkin (William Birkin's daughter from Resi 2). Nothing's really been given away about the plot yet but so far features include up to 6player online mode (not sure if that's co-op or not) and a up to 8 player multiplayer mode (maybe something along similar lines of what Dead Space 2 did...again nothing's confirmed).

I know this is a gaming line I'm gonna be following closely! :D
Title: Resident Evil
Post by: LBTFan13 on January 24, 2012, 09:01:52 PM
See I always thought the blonde girl with the mercenary was an older Ashley from RE 4. It is definitely the same voice actress as Ashley, and I don't know I think it would be interesting to see her older and actually being able to defend herself in this situation. Having said that, I'm happy they brought back Sherry from RE 2. It's nice that Capcom brought a lesser known character than Leon or Chris.
Title: Resident Evil
Post by: Littlefoot1616 on January 25, 2012, 01:04:07 PM
A lot of people did indeed think that the woman was Ashley Graham considering Leon's tight connections with the President. It wouldn't surprise me if she didn't feature somewhere but apparently Capcom have already blitzed the rumour and confirmed that the other woman is Sherry Birkin. I'm quite interested in who this third guy is and which of the RE cast he could be related to. The trailer mentions something about his blood being important. Another Wesker child perhaps? Someone Umbrella were experimenting on that slipped under the radar? Barry Burton's astranged cousin?!? (j/k). Looks like all the info is going to be drip fed between now and Nov when it's scheduled for release. Hopefully we'll get to see some working gameplay footage and better coverage at this year's gaming conventions. Looks like E3 is going ahead now since the ESA pulled their support from the SOPA thing. It was under threat of being boycotted but looks like they saw sense and reconsidered their support.
Title: Resident Evil
Post by: LBTFan13 on January 25, 2012, 01:32:04 PM
I'm really interested to see how the three stories will weave together in one game. From the looks of the trailer, it seemed like Leon's story will be a throwback to the original games with the return of the zombies and the wonderfully creepy atmosphere, while Chris's story will retain more of the action sense from RE 4 and especially 5. I could be completely wrong, but that's what I got from it.

It would be very interesting if the mercenary is a Wesker relative, and it would make sense that his blood would be important because Albert's was infected.

I just can't wait to hear more about this game!
Title: Resident Evil
Post by: Campion1 on January 30, 2012, 03:21:07 PM
Looks nothing like Resident Evil anymore to me. That's my view.
Title: Resident Evil
Post by: bushwacked on January 30, 2012, 05:13:13 PM
Quote
Looks nothing like Resident Evil anymore to me. That's my view.

That's exactly my view. I loved the original games because they felt like horror games, and at times they were genuinely scary to play. Even though Resident Evil 4 had more action, I still felt some parts were creepy.
Now they just seem like stereotypical action games.
Title: Resident Evil
Post by: LBTFan13 on January 30, 2012, 06:50:29 PM
In my opinion, as long as it has the name on it, it is a Resident Evil game. I don't really care how it plays out. I love the franchise in all its gory glory.
Title: Resident Evil
Post by: Campion1 on January 31, 2012, 07:07:18 AM
Quote
In my opinion, as long as it has the name on it, it is a Resident Evil game.
Only legally speaking, of course. By that thinking, the next RE could have freaking lazer shooting mutated enemies with platforming elements and cover based shooting for all we care.

Oh, wait!
Title: Resident Evil
Post by: LBTFan13 on January 31, 2012, 10:15:45 AM
Quote
Only legally speaking, of course

Here's how I see it. Let's take a look at the one most people will point to as not being a RE game, RE 5.

Does it continue the storyline of the franchise? Yes

Does it involve any of the characters from past games? Yes

Does it involve an evolution of the original virus as well as newly evolved monsters? Yes

Does it include the same gameplay elements from any of the previous titles? Yes

I will admit, it was not as scary as previous games as there was more emphasis on action. I don't care. Because of the mentioned points above, it feels like a Resident Evil game to me.
Title: Resident Evil
Post by: Campion1 on January 31, 2012, 12:56:29 PM
Resident Evil never involved kicking your enemies in the face while simultaneously throwing incendiary grenades. It involved progressing through enclosed environments with barely capable weaponry and progressively dangerous adversaries who could kill you in seconds with one swipe or in a simple mass. RE4 took all of this and turned into into an fast paced action game. I loved RE4 as much as the next guy, but I could barely call it it an RE game, which I have noticed that many people share the same viewpoint. That is why I said it's only considered RE in a legal sense anymore. It has the trademarked story, characters and settings from the original games, but it's nothing like them. In fact, they were even remade as rail shooters.
Title: Resident Evil
Post by: Littlefoot1616 on January 31, 2012, 01:45:37 PM
Quote from: bushwacked,Jan 30 2012 on  04:13 PM
Now they just seem like stereotypical action games.
Forgive my objection but what exactly would you class Survival Horror as? It is a sub-genre of action/adventure so, what exactly does that statement imply? I know this is an age old argument amongst fans of the series. The banter over which "style" of Resi is better (to which I'm not particularly mindful of; i.e. I like both). I'm curious as to what exactly is so despicable about the new formula of Resi that warrants such hostility? There has to be more to it other than the simple mindset that people just don't like change. If that was the case, complacency and repetition within the series would just bring about the argument that there is nothing new to the series and it's becoming old and stale.
Title: Resident Evil
Post by: bushwacked on January 31, 2012, 02:55:27 PM
Quote
Forgive my objection but what exactly would you class Survival Horror as? It is a sub-genre of action/adventure so, what exactly does that statement imply? I know this is an age old argument amongst fans of the series. The banter over which "style" of Resi is better (to which I'm not particularly mindful of; i.e. I like both). I'm curious as to what exactly is so despicable about the new formula of Resi that warrants such hostility? There has to be more to it other than the simple mindset that people just don't like change. If that was the case, complacency and repetition within the series would just bring about the argument that there is nothing new to the series and it's becoming old and stale.

I'd class a survival horror game as a game which actually tried to scared me, or at least creep me out a little. Resident Evil 5 didn't do that once. It just threw loads of action scenes at the player, which isn't a bad thing in itself. But if I buy a game that's part of a horror series, that's not what I personally want. And I agree with you that if there wasn't any kind of change to the series, it would face the problem of getting stale. But the change it went through completely altered the genre, which I feel is going too far.

I'm not trying to be hostile and I'm not trying to stop anyone here from liking Resident Evil. I feel the same way about Silent Hill: Homecoming. The previous games in the Silent Hill series are some of my favourite games, and I loved the way they took the time to set up some decent scares. Silent Hill 5 seemed to shift its focus to action and I was left disappointed.

 Maybe it's because the protagonists seem too powerful, which takes some of the suspense out?
Title: Resident Evil
Post by: LBTFan13 on January 31, 2012, 03:09:24 PM
I understand why the addition of more weapons/ammo and the shift to action strays RE 4 and 5 away from the roots of the previous titles, but in my honest opinion I think it was necessary for the game to even work out. Think about it. It was one thing when you were fighting mostly zombies in the older games, because they were slow, somewhat easy to kill and even easier to avoid, at least until they got into large groups. With 4 and 5, we were exposed to much more evolved and advanced biological viruses. The common enemy were no longer the Romero zombies that we are so used to, but one that retained a sense of intelligence, could communicate with one another and can pose more of a threat to you. There were definitely moments in both RE 4 and 5 that were intense as giant mobs of enemies came after me and tried to overwhelm me. In a scenario like that where the enemies are stronger and more advance, it would be unrealistic to go at them with limited ammo and weapons. Sure that's what makes survival horror, but it would make the game impossible. It only makes sense that more ammo and weapons are added, but it doesn't necessarily mean you are automatically a powerhouse. You are still vulnerable to all enemies.

Besides, if you play RE 5 on professional it's almost damn near impossible even with all the weapons. One hit and your are immediately down. That makes the game even more tense.
Title: Resident Evil
Post by: Campion1 on January 31, 2012, 05:13:04 PM
I want clarify that I loved Resident evil 4 when I had bought it so long ago. Of course they had to innovate at some point after so many similar games (fixed camera, literally same mechanics) but it wasn't the newer innovations that made me come to my conclusion over the game being RE or not. It was the very nature of the game.

Let me remind you of some of the things I'm talking about. There is a lazer hallway in which you must jump around in to survive. There is a sequence in which you run away from a giant walking statue. Not only can you kick people in the face, but you can also choke-slam them, along with an array of other wrestling moves. The game occasionally has you fight giant troll like monsters by jumping on them and slashing a creature on it's back. One of the main antagonists is a century old midget. There are quick time events all over the game that have you doing all sorts of ridiculous actions, along with an entire knife fight in one of them. Leon spews one liners. There is a section in which you fight people on moving mine carts. You eventually happen on an island with armed, brainwashed mercenaries. I could just keep on going on and on and on, but i think you get the picture!

RE4 was an incredible action game, and I won't ignore that it did have some creepy bits, as you fight some truly scary umbrella mutations in closed in areas. I don't regret a single second of my playtime with that game and I'll probably be buying it again soon, but I wish that in some way, Capcom would keep to those bits with their newer innovations and make an entire game consisting of nothing but them. As would an actual survival horror game would be, just modernized!
Title: Resident Evil
Post by: LBTFan13 on January 31, 2012, 08:31:55 PM
I understand all of your points and I get that you don't hate RE 4. Here's how I look at everything you mentioned:

Quote
There is a lazer hallway in which you must jump around in to survive.

This one I'll agree seemed out of place, though be it really cool. I think this part was inspired by the first movie.

Quote
There is a sequence in which you run away from a giant walking statue.

This one I'll also agree with you on. Again though, I consider it a defense mechanism of the castle, albeit a weird one.

Quote
Not only can you kick people in the face, but you can also choke-slam them, along with an array of other wrestling moves.

Again, possibly inspired by the first movie, but I didn't find a problem with these. When the gun and knife doesn't work, you use brute force. I can understand why Capcom added those in.  

Quote
The game occasionally has you fight giant troll like monsters by jumping on them and slashing a creature on it's back.

I actually really liked the troll fights. Sure you killed them all virtually the same way, but I liked that RE included those fights in. I think a troll could exist in the franchise, especially in that setting of Europe. Again, it could have evolved the same way the Nemesis originally did. Also, you don't necessarily have to use the knife. You can shoot the Plagas instead.

Quote
One of the main antagonists is a century old midget.

One of Code Veronica's antagonists was a cross-dressing, highly flamboyant psychopath with dual personalities. I again wasn't really bothered by Salazar.

Quote
There are quick time events all over the game that have you doing all sorts of ridiculous actions, along with an entire knife fight in one of them.

Again, not bothered by these at all. I found them pretty tense, especially the knife scene. One mess up and you die.

Quote
Leon spews one liners.

And you didn't like those? I thought found them to be references to how incredibly cheesy the dialogue from the older games were. Also, I found them genuinely funny.

Quote
There is a section in which you fight people on moving mine carts.

Again, I found this to be really tense. You were in a very tight vehicle moving towards obstacles while hordes of enemies attacked you from every direction. That's pretty suspenseful if you ask me.

Quote
You eventually happen on an island with armed, brainwashed mercenaries.

You were walking around a village with armed, brainwashed villagers and a castle with armed, brainwashed religious cult members. It didn't matter whether they were armed with melee weapons or ranged, they were still armed.

I guess the main point I'm trying to make is just because it's survival horror does not mean there can't be tense moments throughout that don't involve simple jump scares. I found the atmosphere in RE 4 very creepy in all parts because even though there were a bunch of open areas, you still didn't know where enemies were coming from. In fact, the open areas allowed for enemies to attack you from all directions as opposed to simply in front, behind you or either of the sides. Plus, RE 4 did have some backtracking parts to it, reminiscent of the earlier games, and RE 5 did bring back the highly limited inventory system, also reminiscent of the previous game, and before anybody says having a partner with additional slots ruins it remember that RE 0 also had a partner with additional spots that you could switch items around with.

I'm not trying to bash your opinion at all. I understand why you believe the way you do and I hope you don't take any offense to my counterargument. I just hope I can help you understand why I feel that both RE 4 and 5 are still RE games even if they don't follow the same formula as the previous games.
Title: Resident Evil
Post by: Campion1 on January 31, 2012, 09:42:16 PM
Well yes, you would indeed feel tense and scenes would be suspenseful because that's a part of the hectic action that the game puts you through. If there was anything I found frightening about the combat in the game it was that most of it involved close quarters encounters with sharp instruments, only multiplied by ten. The backtracking in four you referenced wasn't quite the same as returning to the already horrific fun house mansion filled up with hunters and crimson zombies (Another newly added mechanic that was practically genius in the context for the backtracking) To add, when I noted all those things, I wasn't exactly criticizing them for what they were, but listing what I thought was totally off the wall of what RE would be.

Of course I don't take any offense to what you said.  :p I can certainly understand why you would see the newer games as still deserving of the title. To me it would seem that you enjoy the excitement that the series offers to you, period, in no matter what fashion it's delivered. There's nothing wrong with that at all! You love it for what it is, and you believe it's right to the source material. However from my view, I would think that in this way, you're confusing the fear and suspense that a game like RE1/2 would administer as compared to the fourth or firth title. You said it yourself that the newer games aren't like the old, and that's what I and others would take issue with since it bares the name "Resident Evil."
Title: Resident Evil
Post by: LBTFan13 on January 31, 2012, 10:05:54 PM
I don't think I'm getting the fear in the new games confused with that of the original games. I get that fans really feel immersed with the claustrophobic nature of the original games paired with the idea of not knowing behind every corner and door what was going to come after you. And I totally understand why people don't find RE 4 and 5 all that scary. I just like to think that RE 4 and 5 deliver the same fear just in a different manner. Yes there are more power weapons and ammunition, and the areas are more open, but the enemy is more advanced and more unpredictable in my opinion.

I guess this is something we can just agree to disagree. I completely get your feelings for the franchise and don't want to start World War III over it ;)

Now if we are going to talk about Capcom as a company, I think we can agree that they do not handle the rest of their franchises with great care.
Title: Resident Evil
Post by: Littlefoot1616 on February 01, 2012, 04:03:13 PM
Some valid points from both ends and I agree with most of them. I think every RE player of the original game remembers the first time the zombie dogs burst through the window in that narrow corridor. Freaky as hell coz it was completely unexpected. Similarly, the first time I saw Dr. Salvador (cowl-capped chainsaw wielding madman in RE4) I was equally freaked out about the fact that he just kept coming and anything I threw at him just glanced off him. The fear factor of RE was in different formulas but they still were there. Granted, I'll admit you don't get that jump out of your skin moments in the latter REs than you did in the previous installments (for me it was Nemesis in RE3 coz you never knew where he'd crop up!) but the tension was always there in RE4 because an onslaught could come from anywhere. I know QTEs (quick time events) are not particularly shined upon these days but they worked well for RE4 in generating tension but, again, in a different form. I can truthfully say, after getting cleaved in half by the villager whilst being handcuffed to Luis Sera at the start of chp 1-2 (this is a FMV I thought you are just meant to watch), I didn't dare put my controller down for a second for another cutscene in fear of another QTE popping up without warning.

I think the majority of the tears of the RE series are moreso aimed at RE5 when the flags go flying about "not being scary" or "it's not survival horror anymore". I can understand where those arguments are coming from because I didn't find RE5 scary. Unsettling at times but not scary. The only enemy I tend to fear were the Reapers (bug-like BOWs) and that's only coz they could insta-kill you if you were stupid enough to let it get close. Also, the inclusion of co-op dilutes the scare factor because well, you're never as scared if you've got someone with you. There's no denying that the fifth installment was more action orientated with a greater variety of weaponry, open environments and more accessible resources (ammo, heals etc.) but you can't falter it for how it works...because it does just that. It works. Granted more traditional areas of RE were left on the cutting room floor but the gameplay was still solid, the mechanics worked appropriately and it was still an enjoyable experience. It's not perfect but still. Just because its tension building come across in a different way doesn't make it a bad game. Nor does it set a premise for what's oncoming. RE Revelations has been hailed as an excellent blend of the former and latter styles of RE gameplay. The ship has been compared to the mansion of RE1 all the time and credit's been given at how well the tension builds during these sections of play. I'm sure Capcom will have heard the cries of those who bleed for the days of original RE play to return and apparently they are being heard. As long as the balance is stable then I can't see any reason why RE6 can't be a success story like so many of the others before it.
Title: Resident Evil
Post by: LBTFan13 on February 07, 2012, 02:04:14 PM
To be honest, even though the inclusion of co-op made RE 5 less scary, I still enjoyed it a lot. My friend is a huge RE fan, and finally being able to play the game together was great. Also, on harder difficulties, it became imperative for us to stay close to each other, which raised the tension of the game for us.

Again, I can see why people would not like the inclusion of co-op in a survival horror franchise.
Title: Resident Evil
Post by: WeirdRaptor on February 21, 2012, 06:06:50 PM
The old games never scared me, their terrible controls, terrible graphics, terrible fixed camera angles, and terrible gameplay just pissed me off. The only good RE games are the newer ones where I can steer my character with any kind of accuracy.
Title: Resident Evil
Post by: WeirdRaptor on February 21, 2012, 06:07:27 PM
The old games never scared me, their terrible controls, terrible graphics, terrible fixed camera angles, and terrible gameplay just pissed me off. The only good RE games are the newer ones where I can steer my character with any kind of accuracy.
Title: Resident Evil
Post by: Belmont2500 on February 21, 2012, 09:11:14 PM
Quote from: LBTFan13,Jan 31 2012 on  09:05 PM
Now if we are going to talk about Capcom as a company, I think we can agree that they do not handle the rest of their franchises with great care.
*cough*Devil May Cry*cough*

Also, Wierd Raptor, I agree the old RE games weren't that scary, to me it was the 'so bad its good' vibe the game had(the cheesy voice acting) that made it worth playing.

 I did hate the controls though. Yes, I realize that Silent Hill(my all time favorite horror series) had the same issue, but it made sense in SH because the characters were everyday people. It doesn't make sense for a trained soldier to have trouble aiming their weapon or get from one place to the next, the newer games fixed that but dropped the 'so bad its good' vibe.
Title: Resident Evil
Post by: WeirdRaptor on February 21, 2012, 10:28:11 PM
'So Bad Its Good' aside, I just don't enjoy playing helpless characters, which is why Leon having grown into a badass in 4 was a welcome change for me. I do wish people would stop cursing out the newer RE titles, though. Actually, I thought there was plenty 'So Bad Its Good'-ness in the newer titles. Come on, man, Leon at one point ends up having to run for his life from a giant mecha version of the midget.

That wasn't directed at you, Belmont.
Title: Resident Evil
Post by: Belmont2500 on February 22, 2012, 03:14:24 PM
I see what your getting at, besides none of the RE games really scared me, sure, there were a few jump scares that surprised me, but nothing that would pass as High Octane Nightmare Fuel (http://tvtropes.org/pmwiki/pmwiki.php/Main/HighOctaneNightmareFuel) .

I do realize the newer games still had some 'so bad its good' moments but really, who's going to forget Barry's famous 'Jill sandwich' quote.
Title: Resident Evil
Post by: WeirdRaptor on February 23, 2012, 07:29:42 AM
Talk of 'Jill Sandwich' and no mention 'Master of Unlocking'?
Title: Resident Evil
Post by: LBTFan13 on March 23, 2012, 12:59:36 PM
So I recently got Resident Evil Operation Raccoon City this week and have been playing it a lot. Here are my thoughts:

So what doesn't work about it? The team AI is very inconsistent. On some cases, your partners provide great cover fire for you and stay with you so they can heal you when you get injured or infected. On others, they run into obviously placed trip mines or crossfires and get themselves killed instantly. Is it as bad as Sheva in RE 5? No, but it's very close to. The only reason why it's not as bad is because your teammates seem to have infinite ammo, so they can't run out.

The game features auto covering, meaning you merely run into walls and you will automatically cover behind them. This is both good and bad. It's good because in the heat of fire it is very helpful to just dive automatically without pressing a button. It's bad because a lot of times you try to pick up items and instead you duck behind cover. This can get awkward very quickly.

What's really jarring is the lack of split-screen multiplayer. I don't understand why gaming companies don't include it in games. If a game has offline multiplayer, it should have it offline as well. End of story. It's a real shame because co-op is so great, which I will go over later.

The aiming also takes a little getting used too, but that's only a minor gripe. Also, the graphics are not the best but they aren't by any means terrible.

Okay, so what's good about it? I'll get back to that when I have the time.

EDIT: Okay, now I'll go over what's good about the game.

This game is meant to be played co-op, and that's where this game shines. I love playing with three friends as we plan on how we tackle each obstacle. You really have to work together to complete missions and staying together is a must.

The online multiplayer itself is also very addicting. I have so much fun playing the different modes, and it's a great break from the blockbuster titles like COD, Battlefield and Halo.

There is also definitely a lot of replay value here. There are a bunch of weapons and skills you can unlock for all the characters by using XP earned from playing missions. You can replay all of the missions as many times as you want and still earn XP, which is a plus, and everything you unlock during campaign carries over to multiplayer. Also, each character has a different set of skills, so it gives you an incentive to play through the campaign multiple times to find the right skill and weapon set for you.

What I like most about this game is how difficult it is. This is not an easy game, even on the normal difficulty. In some areas, you are fighting Spec Ops soldiers, and they are normally smart and can be tricky to dispatch sometimes, forcing you to try new methods every time. Sometimes, you will be fighting zombies and other monsters, which can also get very difficult if you are surrounded or attacked from behind. Now combine those together, and you've got your work cut out for you. It really feels like it's you and your team against everybody else, and that's a refreshing thing to see.

I also love the whole concept of the game. This is obviously not meant to be in canon with the RE story that we know and love. This game is simply meant to be played for fun. Did it need to be made? Probably not, but I'm glad they made it anyway. It's awesome to finally play from Umbrella's perspective (even though you play as Wesker in Umbrella Chronicles).

So is it a perfect game? Absolutely not. But is it a bad game? Absolutely not. This game, despite it's flaws, is a blast. I think it is a great addition to the RE franchise and if you are a fan of the franchise you should definitely check it out.

Final score: 7/10
Title: Resident Evil
Post by: MrDrake on March 23, 2012, 09:53:50 PM
I want to give Resident Evil: Operation Raccoon City a go for sure.  I enjoyed playing Resident Evil 5, thought that was a good game, despite what others said about it..

But when I first saw the trailer for Operation Raccoon City, I was impressed, then I saw gameplay footage of it, and thought it was indeed, a different and interesting take on the franchise in general.....especially the need to kill survivors for once and not just zombies XD
Title: Resident Evil
Post by: WeirdRaptor on March 24, 2012, 06:27:26 AM
The negativity around RE5 is just classic internet over-exaggeration from spoiled fans. Anything that's even remotely different from what they want gets put over a fire and left to burn for eternity. It's just how fandoms are these days. Founded on who can hate the most.

I have to say that I'm very interested in the return of Sherry Birkin in RE6.
Title: Resident Evil
Post by: Littlefoot1616 on March 27, 2012, 11:12:39 AM
Quote from: WeirdRaptor,Mar 24 2012 on  05:27 AM
Anything that's even remotely different from what they want gets put over a fire and left to burn for eternity. It's just how fandoms are these days. Founded on who can hate the most.
 
That's a sad truth. Players who claim to be loyal to the original format will always moan about how they don't like change but in the same breath long for something new to be done with a franchise. And when something new IS done with the franchise, only the haters are heard because they bitch about how "it's not like the original anymore so it's not the same game".

There are always gonna be hot and cold receptions to changes. It's all down to personal acceptance and opinion. Take ORC for example. It has been slammed by every reviewer I've come across for its "poor implementation of a great concept". Now, whilst I'm not saying the points they bring up aren't valid ones (stupid AI, overpowered melee kills, lack of atmosphere and character etc.) I can't say that will completely deter me from at least trying the game out. Everyone pegged this as a "Resi themed Left 4 Dead" but despite what has been said, by reviewers and fanboys (haters or otherwise) as an RE fan, I'd be willing to at least give it a go and make the judgement for myself. I know a lot of people shunned the co-op play of RE5 but I reckon that was the best part of it. Sure it pretty much nulled the fear factor but it didn't stop the game from being enjoyable. Even if it tried to be scary, those opposed would just go out of their way to shout louder that "it's not scary" and the rest of it. As WR said, just hating for the sake of hating and shouting louder than those who are actually content with it.
Title: Resident Evil
Post by: LBTFan13 on March 29, 2012, 08:27:50 AM
Quote from: Littlefoot1616,Mar 27 2012 on  10:12 AM
That's a sad truth. Players who claim to be loyal to the original format will always moan about how they don't like change but in the same breath long for something new to be done with a franchise. And when something new IS done with the franchise, only the haters are heard because they bitch about how "it's not like the original anymore so it's not the same game".
 
This is what I absolutely hate about gamers today. NOTHING satisfies anybody anymore. Some want a change, but then the change comes and they condemn it and want the original. It pisses me off that people can't just give the game a chance rather than blindly judge it on its appearance without even trying it. Yes, ORC is flawed, but it's still a lot of fun and I love it. I DON'T regret spending the money to purchase it, which is what every single reviewer out there claims I would.

Title: Resident Evil
Post by: MrDrake on March 30, 2012, 01:30:24 AM
Been having a go of Operation Raccoon City on the 360....and I have enjoyed it so far.  Only on the 3rd mission right now, but so far, it's been a nice game.  Though I did get stuck on one part, kept on dying till I finally got past said area, but still a nice game.

When I get a new PS3, that's one game I'll be buying for sure.  I mean sure, it's not like other Resident Evil games, but it's a different take on the franchise, where you get to work for Umbrella and get rid of all evidence of Raccoon City and the viral outbreak.  And that's what I like about that, it's another look on what had happened in the RE universe.

I honestly don't think the game could've worked in the normal survival horror style, nor what they did with RE5.  I can see why it's as it is, Umbrella specialists having to think on their feet rather quickly and not take their time in order to get rid of the evidence.
Title: Resident Evil
Post by: WeirdRaptor on March 30, 2012, 07:44:55 PM
Oh, of course! You're playing a character that's actually prepared for what they might come across in Raccoon City.
Title: Resident Evil
Post by: Littlefoot1616 on April 11, 2012, 04:34:46 AM
Update on Resi's next installment. Capcom released a new trailer for RE6 which shows some interactions between the 3 storylines that run thru the game and reveals the odd WTH moment. Not much on gameplay as we know Capcom's gone for a much more blockbuster cinematic approach to later RE titles (for better or for worse depending on which side of the fence you sit). Anyway, check out the new C-Virus trailer which also boasts a date change for its release.

Enjoy!

RE6: C-Virus Trailer (http://http://uk.ign.com/videos/2012/04/10/resident-evil-6-c-virus-trailer)
Title: Resident Evil
Post by: LBTFan13 on April 11, 2012, 03:27:19 PM
I can already hear the purists crying "This is Resident Gears of Duty! This isn't Resident Evil! Make an HD remake of 2 and 3 and Code Veronica!"

Okay, that last part would be cool.

What people need to understand is that the franchise is evolving because the story is evolving. The virus is getting stronger which makes the enemies stronger and more threatening. It only makes sense that the games change as well over time. If they are so upset with the new direction of the franchise, then they can play the old games.

I personally am so excited for this to come out. Everything about it sounds very interesting, and this trailer makes me even more excited for it.
Title: Resident Evil
Post by: WeirdRaptor on April 11, 2012, 05:36:06 PM
People don't like change, even if they think they do. What games need to remember is that some of the best titles in franchises various histories came from games trying something new.
Title: Resident Evil
Post by: Petrie85 on April 12, 2012, 10:11:44 AM
I stopped playing after the second one so I don't know what is going on with the series.
Title: Resident Evil
Post by: LBTFan13 on July 14, 2012, 09:40:49 AM
Okay, so after the footage at E3 and all the demos and whatnot, I can honestly say that this is my most anticipated game this year! I absolutely can't wait to play this game! It looks awesome. It sounds awesome. The monsters look crazy scary. The zombies are back. Leon and Chris are at gunpoint with each other. Everything about this game has me excited!

I also jumped back into ORC the other day to play the Spec Ops campaign mission and I really liked it. I haven't downloaded the other missions but I plan on doing so. Fighting the Nemesis at the end is a real challenge which is great and I liked running into Ms. Valentine. There isn't a lot different about it from the regular campaign but I still had fun with it. Anybody who hasn't played it I urge for you to ignore the hate this game has received and at least give it a try. It's a great concept in the franchise and I  have a lot of fun playing it.
Title: Resident Evil
Post by: Rocky on July 14, 2012, 05:49:05 PM
I never considered these creatures Zombies. To me, Zombies are the result of magic, pop out of the ground reanimated after being dead and eat brains and fleash.

the hordes in resident evil are infected, totally differant animal. They are the result of a virus or parasite and simply seek to spead the infection, right?

I like degeneration and am sure I'll like the sequal to it, but I'm not big on playing the games.
Title: Resident Evil
Post by: LBTFan13 on July 18, 2012, 10:30:07 PM
Zombies have absolutely no purpose in their existence except to feed. They have no real intelligence and they have no idea that they are undead. Because of these traits, I can't really see zombies actively wanting to spread their infection. They just want to feed on flesh, which is what the zombies in Resident Evil do. Even though they are brought about by a virus, they are still zombies because they die before turning. The transition is what makes them a zombie.
Title: Resident Evil
Post by: Campion1 on July 24, 2012, 06:41:54 PM
http://www.youtube.com/watch?v=QXiDgOkRjLo&feature=plcp (http://www.youtube.com/watch?v=QXiDgOkRjLo&feature=plcp)
Title: Resident Evil
Post by: Mr Wonk on July 25, 2012, 09:50:58 AM
Well that was painful to watch. Why is the guy so bad playing the demo? Anyway I'm not getting my hopes up for this game. Could be a let down...
Title: Resident Evil
Post by: LBTFan13 on July 26, 2012, 09:20:51 AM
Quote from: Mr Wonk,Jul 25 2012 on  08:50 AM
Well that was painful to watch. Why is the guy so bad playing the demo?
I feel like most people who record themselves playing a demo and go for commentary play like this mainly because they want to give the viewer a better sense of what the demo is. He probably intended on showing everybody as much of the demo as possible, so playing through it as fast as possible would not allow viewers to see everything in it.

Title: Resident Evil
Post by: Campion1 on October 02, 2012, 07:35:38 PM
Alright guys, RE6 is out I'm sure some of you are playing it. Impressions?

I'm going to try and rent it, as demos aren't the full experiance
Title: Resident Evil
Post by: Littlefoot1616 on October 03, 2012, 04:27:12 PM
Got it today without having to drop a penny on the till! :D (Basically traded in a load of games and used every scrap of loyalty card points I had! :p ) First impressions, I am so glad that the graphical quality got a buffer! Playing the demos, I thought the models and environments looked "muddy". Fuzzy edges and blurred textures that bled into each other. Thankfully the final product looks a lot more defined. Second surprise was the length of the chapters. I've literally just clocked off from playing the first chapter of Leon's campaign and it took me nearly 2 hours! Now, a chapter phase on RE5 could be cleared in under 20mins so that was a bit of a shocker initially.

Having played the game myself now, I'm getting into the minor tweaks of the game like the melee attacks and knowing when is the most appropriate moment to pull them off rather than just spamming the attack button then leaving myself open to exploits by the bugger off shot I didn't see previously. The gameplay has definitely moved towards the, dare I say it, "action/shooter" type of play but that doesn't detach you from the game (unless you choose for it to). Yes it is very combat heavy and ammo isn't as scarce, but to be honest, with what's coming at you, if you were constantly dry on bullets, the game would just be frustrating coz enemies come at you thick and fast. On my first play, I got knobbled 5 times simply due to the rush of enemies coming at me and their constant pressure of attacks.

In terms of the survival aspects, the difficulty I've found is not so much in not having enough ammo - it's not having enough HEALING stuff. The new health system is a double edged sword. The herbs you collect need to be formed into tablets and you can only hold so many at a time. Different combos of herbs give a different amount of meds so it grants you to risk NOT using that single green herb that will give you one tablet, and wait for another green or even a red so you and produce even more in one go. But, of course, doing so leave you vulnerable in scraps and if your herbs aren't processed and you're in the middle of a fight, it can leave you screwed! (Had that a couple of times!) It encourages you to plan ahead or run the risk. But on the whole, I've found that when I've been desperate for heals, they don't seem to be around when you want them. Which, in turn, has led me to only pick off the necessary enemies and run through the path I've made, rather than feeling invincible and taking on every thing that's around.

A few gripes I do have though. Unlike RE5 where the AI partner would slap you left, right and centre with healing items if you so much as tripped on your shoelace; in RE6 my AI partner simply left me to suffer despite my desperate cries to be revived. On one occasion, my AI partner had completely bailed the area of a fight and left me on a rooftop crawling with zombies. At least in RE5, your partner stuck to your side and was a little more ready to bail you out of a situation. Also, I know not many people liked the sharing items and inventory system on #5, but you don't share ammo or anything in this one so the air of camaraderie is somewhat diminished. You play together but you are still an island onto yourself until one of you goes down.

Having only played one chapter and in offline mode, it'll be interesting to see what the rest of the game has to offer. Once I get to grips with the system a bit more, I'll probably venture online and start buddying up with people to see what more fun can be had there. Anyone game for it (and happens to have the PS3 version), look me up! Always game for a game! ;)