Good news everyone, I have an update ready!
LBT RPG v0.11This isn't a huge update but I'm sure somebody will get a kick out of this one.

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New Stuff/Changes:1) Water on the map, including the following features:- Transparent water.
- Game knows when you enter or leave the water and whether you fall/jump in/out or walk in/out.
- New lighting and physics while swimming. Please read the instruction file to understand how to control your character in water if you're confused.
2) Camera collision is being totally reworked and has been REMOVED from this version. The camera will be able to pass through all objects. I did this so swimming is playable in the meantime.
3) Changed most of the images to lower-resolution versions (same ones as in the previous patch). These images will be used from now on until the game is much further in development.
4) Disabled the realtime shadows on the cube again.Known Bugs/Issues:1) If you swim out of the water (by just swimming up instead of jumping out of the water), you will need to jump twice in order to get back into the water.
2) You cannot dive into the water unless you fall in to the water. You can jump in from the surface or from land but you can't just point the camera down and move forward to dive. I may or may not change this, depending on feedback.
3) Obviously, the camera won't collide with anything so you'll get some graphic issues revolving around this.
4) Multiplayer still a bit buggy from the last version. I haven't looked at chatting or multiplayer at all yet.
[EDIT]
5) If you hold W AND S at the same time while underwater, your character will slowly float straight up.

Thanks, Mumbling, for finding this bug.
[EDIT: FIXED!]
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Most of my time in this release was working on the physics for underwater control. Please let me know how the controls feel. Any feedback would be awesome!

Thanks for your time, everyone! Enjoy!
