
Okay I'm working on some fairly advanced stuff right now, so I'm not sure how long this will take.

I'm trying to populate the map with 6 NPCs, set up a few very simple tasks and have the tasks/speech vary depending on which character you are when you talk to them.
Buzz Conedrin (He's gonna be Ruby's legal guardian for now..because I say so

)
Grandpa Longneck (might put Grandma in too, depends how lazy I am

)
Mr. Threehorn
Petrie's Mom
Ducky's Mom
Mr. Clubtail
Since we don't have any 3d models of them yet, I'll just be using simple models and colouring/sizing them differently.

I do have a very simple task system working with Buzz Conedrin at the moment: If you talk to him, you can complete your first task!

I don't have this feature in the version I've released here, since I just got it working. The next version I release here should have some pretty cool basic task stuff working!

[EDIT]
Here's a screenshot of the latest development:


6 NPCs, each one says something different. Talking to Buzz Conedrin completes that task.
I'm still working on getting unique dialog and tasks for each character but that's just grunt work at this point. The engine works beautifully.
