Sorry, Ren; I think I said once that I liked your artwork and would comment on it if you ever started a thread for it. It took me longer to get around to posting in this one than I intended.

Even if the anatomy isn't perfect, I like how you drew Ducky here. The coloring is really nice; brings to mind the lighting of the original LBT. And nice job on the bumps and creases along the back and tail. And the eyes are really nice; out of all of her facial features, I think they contribute the most to her expression. I really admire the shading, too. (Then again, I know next to nothing about proper shading, so that may not be saying much.

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I would try to differentiate the toes a bit more. Though you're right about making the toenails rounded off, I think they might be a bit too round, especially the middle one on her right foot. I also think her belly should be a bit rounder, and the upper part of her forearm more slender. Maybe a bit more practice on the hands, too (although I do like that you tried to draw them clasped together). And maybe it's just me, but it looks like her right wrist is being held at a rather sharp angle to her forearm.
I tried to make it look more like Ducky from the first movie than from the sequels because I just like her design better in the first.
I agree with you completely on that. That's the problem with direct-to video sequels of animated movies; the character models are always going to be greatly simplified. (Just look at Spike; in the sequels he doesn't even have the tail spikes that gave him his name!

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For some reason I selected the hardest-to-draw character as my first picture.
: Oh well.
Ha ha!

There's something else we agree on!
While I may not comment on every piece of art you post, I am excited to see more.
