Oh no, I won't forget about it.

As a matter of fact, Mumbling and I agreed that it might be worth a shot to try running my laptop as a 24/7 server for the game.

Because it is my laptop, I will be hauling it with me sometimes for whatever, but I could leave it running most of the time (I do anyway).
One thing though, I will have to recode the entire *server* part of the game because right now, running the game on any computer uses up 100% of one of the computer's CPUs (so 100% on a single core machine, 50% on a dual core, 25% on a quad core, etc.) and I can't leave my laptop like that all the time (gets hot, noisy and eats up power). I'll just need to recode the server stuff and put it into a tiny little program that runs on a very little amount of CPU power with no graphics.
In theory though..this just might work..!
The difficult part will be figuring out what to do when I do need to shut down the server for awhile: what will happen to the state of the game world, connected players, etc.
For anyone who cares, the specs of that laptop are
AMD Turion x2 (1.66GHz)
2GB DDR2 RAM
120GB hard drive
GeForce6150 Go (so I won't want the server program to have graphics because this video card is slooow

)
Wired internet (100Mb/s on LAN, 15-20Mbps peak Internet speed, 7.5Mbps typical) so the connection should be stable

If I run just a few lines of code necessary to run a sever and send/receive data, the program should be fast, simple, not eat up any RAM to speak of and use almost no CPU power.
