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Smash Bros. and LbT - Unique Adventure

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lbt/cty_lover

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I think I'll come in at the next portal. Not this one, but where the group of Link, Ike, C. Falcon, Dante, and everyone else go through the next one.

EDITED!


Chomper4

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Snake: Ah man, why does that dinosaur pretend that he's nice?
Mei Ling: No Snake, That's Chomper.
Snake: Seriously, I still think he's vicious.
Mei Ling: Sometimes. But, he's quite friendly. Littlefoot and his friends first found him as an egg.Ever since the Red Claw incident he's been living in a cave at Freat Valley with an oviraptor named Ruby.
Snake: Why didn't he meet his parents?
Mei Ling: He did, but they gave Ruby yhe responsibility of taking care of him. Pretty nice, huh?
Snake:....


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Eheh, nice, I'd recommend you try to post all at once, instead of fractions. You can enter anytime you post the moveset, so don't worry.


lbt/cty_lover

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The thing is, I'm still developing the other two movesets. They will be done relatively soon, but I have work to do, so that will delay them a bit. I though that I will have at least one moveset, and since I control the character, I decide when the character goes to the next level.


Explorer

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Don't worry, theres no rush.

However, I have a request to make.

I know I'm the one who made the RP up, etc. etc., but I'd like to have more people indicate places. For instance, instad of being Link saying "there's a OMG thing coming!", I'd like to see others do it as well. Sure, not going random... "we haz reached teh bottomz of the oceanz, zomg!", but I'm sure such wouldn't happen.

As I mentioned when I gave th list of locations of the Smash World, its possible to edit it and actually add. Good Rpers are RPing (wow, RP became a verb...) and I know that they know the limits of possibility and its frontiers with randomness.

So, what do you all RPers say?


lbt/cty_lover

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Um, sure. Okay. I say, we do something that randomizes who picks where the next portal leads.


Serris

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Perhaps one of my characters gets pushed into a portal when they are  fighting the Primids but they don't know where it goes and the consensus is that they need to be rescued.

-------

On a side note: Ms. Swimmer would appear as an Assist Trophy if this were a game but how would that work out since this is the SSBB Subspace Emissary as if it were a reality?

I had Ms. Swimmer as a bystander who wishes to fight alongside the GV characters. But does anyone else have any better ideas?

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Please read and rate: Land Before Time: Twilight Valley - The GOF's original LBT war story.


Explorer

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Quote from: lbt/cty_lover,Feb 6 2009 on  02:37 AM
Um, sure. Okay. I say, we do something that randomizes who picks where the next portal leads.
Hur, Yes, and no. We're in the desert, and even though my original plan was to reach the Smash Mansion without recurring to a portal, but its up to you all.

@Serris: Technically, Assist Trophies... assist. Which is what Ms. Swimmer is doing, without having to pull an impossible item from the bag. I think its good as its going! :D


Chomper4

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Snake: Hey, that guy looks like Littlefoot.
Roy: I guess you must be fighting Shorty. He's Littlefoot's older foster brother.
Snake: Are you.. serious?
Roy: No doubt, some of our guys are big fans of The Land Before Time series. Shorty may be small, but his tail can do quite a lot of damage from waving it back and forth multiple times each day.
Snake: Interesting, he must try to prove he's the better of kind.
Roy: He also has a bad sense of temper. Whatever you do, don't make him angry.


lbt/cty_lover

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On second thought, I think I'll try to get him in as soon as the group escapes the Primids.


NeoGenesis005

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:DD I finally Got it... Ok here goes:

First of all before I start Timothy as the ability reappear and disappear his Wings, are only used when performing an attack or taunting.

Timothy the Dinodain Moveset:

"A" Attacks

A combo:  Usage of the front Legs (like Bowser using his claws)

A+^ Horn Jab:  While charging up he balances himself on his back legs and strikes his foes in a Vertical Upward Positions.

A+><  Horizontal Horn Slash:  While Charging Up he turns his head to the left or right and then perform a horizontal swing of his horns for a painful strike.

A+v Tail Swing:  While charging up timothy rested his tail on the ground to preform a 360* Tail Spin

A ^ Feather Cut  (This move is similar to Sheik Up A Smash attack) but its not a smash attack its a quick Wing attack where his wings come together and his feather act like blades and slices the opponent.

A >< Back Leg Kick:  A solid kick made by one of the back legs

A v Low Kick:  Binds to the ground to aim for the legs using his front legs.

A>><< Charge attack:  Tackle the foe with his horns,

Mid-Air A :  Flips in mid-air and his wings spread like a blade.

Mid-Air A^:  Using his Tail to keep his foes in air (like Yoshi. Fox, Falco, and Mewtwo)

Mid-Air A>:  Like Falco in Super Smash Bros. Brawl in mid-air he spins with his wings spread out.

Mid-Air<:   :slap (Ok I have no what think of on this one) Like Mewtwo and Yoshi he uses his back tail.

Mid-Air v:  Perform a Spiral Dive aim to the ground and using his horns to attack.


Moveset B

B^ Spiral Sky Dive:  Like Fire Fox/Bird this special attack take form of a Wind Topedo and you can aim the attack in any direction (aim before the attack is unleashed).

B>< Wing Dash:  Similar to the "Fox illusion" his Wings are spread out  "quick dash" toward his opponent.

B v:  Wing Deflector:  The Wings acts like a shield to "bank-shot" any plated items

FINAL SMASH...:smile My Favorite Part.  TWILIGHT SHOWER

First Timothy flies up and descends behind the platform (like Lugia and Ho-oh).  With the Power of the Stars and Heavenly Power Starlight Lasers are launched from his feathers, shooting down on the battle platform.  20% damage per star laser.

Finally...The Garbing.

When Timothy Grabs hes gets you in the cloches of his Jaws.

v Toss:  He throw his enemies on the ground and Stomps them.

> Toss:  Launches his enemies into mid-air

< Toss:  Toss his enemies to back and swing'um with his Tail

^ Toss:  The Horns act like Spikes while the enemy lands on them.


Chomper4

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Otacon: Snake, I see you're fighting Cera. She is a very stubborn triceratops.
Snake: Why does she only have one horn?
Otacon: Her other two horns are growing. She can the horn on her nose for powerful aerial attacks.
Snake: How come she is selfish?
Otacon: You can say she got that trait from her father. I doubt he would want her daughter to lose to you. Now go on and prove him wrong.
Snake: *groans*


Explorer

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@Chomper4: Hmm, not bad. One more thing, before you can post in the RP, you must get a moveset ready and posted here.

@Neogenesis: Ok, great! Do enter whenever you want!

Also, I changed the character list and a little in the item/boss/enemy list.


Serris

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Here's Deimos's moveset (I'll update if I have time, complete with commentary):

Attack: 4/5
Weight: 5/5
Reach: 1/5
Gravity: 5/5
Speed: 2/5
Jump: 4/5
Traction: 3/5
Height: He is about the same size as Bowser and as tall as Ganondorf.

Game: Land Before Time

Symbol: Comet

Taunt 1: Deimos says, “We can do this the hard way or the easy way.” (direct quote from Twilight Valley). At the same time he pulls out a stone knife and twirls it. Raptix then says, “Bring it on!”

Taunt 2: Deimos snaps his foot claws forward and brandishes his hand claws “These claws aren’t just decoration.” (direct quote from Twilight Valley). Raptix then brandishes twin stone knives.

Taunt 3: Raptix jumps off of Deimos’s back and Deimos pets him. (direct reference to Twilight Valley)

Victory Pose 1: Deimos looks at the camera and says “The Great Valley will never be defeated.” Raptix then says, “We are the unconquered.” They then pose (Raptix is standing on Deimos’s right hand).

Victory Pose 2: Deimos pulls out a stone throwing knife and flings it at the camera and poses. Raptix grins at the camera and wags his tail.

Victory Pose 3: Raptix and Deimos embrace in a tight hug and Deimos is petting Raptix.

Entrance: Deimos and Raptix rappel in from the top of the stage.

Defeat Pose: Deimos claps and Raptix is on the ground, crying.

Idle Pose: Deimos picks his teeth with a hand claw.

Shield: Deimos crouches down in a defensive position, bringing his arms to his face.

Dizzy: Deimos falls on one knee groaning.

Sleeping: Deimos lies on the ground, fully stretched out and sleeping.

Item Swing (weak): he does a slash with the item
Item Swing (medium): he does a stronger two handed side slash with the item
Item Swing (smash): he does a powerful two handed overhead chop with the item
Item Swing (dash): he holds does backhand swing as he dashes
Item Swing (Homerun Bat): He swings in a baseball style swing

Shooting: He brings it up to his eyes and shoots it.

Throwing: He throws the item like it was a baseball.

Assist Trophy carry: He holds with both hands.

Costumes:

Standard: Brown skin with 3 stone throwing knives in a pouch on his upper arm. Raptix has purple-blue feathers. A spear and a club (large rock tied onto tree branch with vines) are strapped across his back.

Red team: Red skin with 3 stone throwing knives in a pouch on his upper arm. Raptix has red feathers. A spear and a club (large rock tied onto tree branch with vines) are strapped across his back.

Green team: Green skin with 3 stone throwing knives in a pouch on his upper arm. Raptix has green feathers. A spear and a club (large rock tied onto tree branch with vines) are strapped across his back.

Blue team: Blue skin with 3 stone throwing knives in a pouch on his upper arm. Raptix has cobalt blue feathers. A spear and a club (large rock tied onto tree branch with vines) are strapped across his back.

Secret (“Combat outfit”): Same as standard, except there is also a stone knife strapped to his leg.

Codec

Snake: How unfair is this? I have to fight a carnivore.
Otacon: Yep. That’s Deimos, the Utahraptor. They weigh about 1,000 pounds.
Snake: He’s just an animal. Besides, I’ve taken on bigger things.
Otacon: Well, Deimos has the brains to match his brawn. And his CQC skills rival yours.
Snake: Wait, CQC skills?! So he capable of both eating me and using my own techniques against me?
Otacon: Yep. Oh, he fights extremely dirty. It’s part of his fighting philosophy.

Standard A attacks

A: slash; he slashes with his right hand. (3%)

A, A: slash, slash: he slashes with his right hand, then his left hand (3%, 2%)

A, A, A: slash, slash, kick; he slashes with his right hand, then his left hand, then kicks straight in front of himself. (3%, 3%, 7%)

Side A: axe handle strike; he clenches both his hands together does an overhead swing of both arms into his opponent. (8%-14%)

Down A: low bite; he bites at his opponent’s feet (5%-8%)

Up A: high slash; he slashes directly above him with his right hand (5%-8%)

Dash A: running slash; he slashes his enemy as he runs. (7%-12%)

Smash attacks

Side: club; he winds up and smashes the opponent with a tree branch that has a large rock tied onto its end. He swings the club in an overhand blow. (12%-29% - tip; 11%-19% - anywhere else). There is a small (15%) chance he will use a stone ax instead. The result is that the range is shortened quite a bit but the power, knockback and attack speed are somewhat higher. (14%-31% - tip; 11-19% - elsewhere)

Up: fast-biter leap; Raptix jumps up from Deimos’s back and slashes at the air twice. The final slash does the knockback. The distance Raptix leaps up is dependent on how long it is charged. If it is uncharged, Raptix will not leap at all. Fully charged, Raptix will leap to about 2x Deimos’s height. Raptix can still deal slight damage even if he is falling back to Deimos. Note that if used when next to an enemy, Raptix will not leap up but he will still do his twin slashes. (10%-18% - slashes; 3%-7% - Raptix falling)

Final Smash

Crystal Spire: he raises his right arm and 2 crystal spires shoot up from his feet. He then grabs a spire in each hand. It lasts for about 25 seconds.

His moveset changes slightly (all Spire attacks are electrically charged):

A: spire strike; He stabs in front of himself with the spire. Requires at least 1 spire. (7%)

A, A: dual spire strike; He stabs in front of himself with the spire then stabs with spire in his other hand. Requires 2 spires. (7%, 5%)

B: spire toss; he hurls the spire at his opponent. The spire flies in a straight trajectory. Can be charged to increase speed and damage (takes about 2 seconds for full charge and the charge cannot be stored). Can only be used twice (must use down B to reload). (12% <uncharged>, 22% <full charge>)

Down B: spire rise;  he slashes his arm upward and two more spires rise at his feet. (2% - slash, 5% - struck by rising spire)

Up B: spire meteor; he leaps up in the air and hangs there for about a second. He can he aimed in any direction except upwards. After the second has passed he will fly at whatever direction he is aimed at, taking the form of a blue-white energy dart. He will stop as soon as he hits a wall or the ground. He will pierce any enemies or breakable objects. Requires 2 spires. It is possible to self-destruct with this move. Both spires break if this move is used even if no enemies are struck. (23%)

Forward smash: spire charge; he will hold both spires in front of himself and charge forward in the form of a blue-white energy dart. He will pierce enemies but not breakable objects. He travels for about 2.5 character lengths before stopping if he doesn’t hit a wall. It is possible to self destruct with this move. Both spires break if this move is used even if no enemies or walls are struck.  (18%)

Throws

Grab: He grabs his opponent by the throat with one hand and picks them off the ground.

Grab attack: he digs his free hand into his opponent’s stomach/groin and pulls towards himself. Very slow but strong compared to other grab attacks. (3%) In case you were wondering, yes, he is gutting his opponent with his bare hands.

Forward throw: he punts his opponent. (5%-12%)

Back throw:

Up throw:

Down throw:
   
Special attacks

B:

Side B: dual claw slash; he leaps onto an enemy and crushes them. If he is about 1 character length from an enemy, he will instead leap onto the enemy and proceed to slash them twice with his claws. He will follow up the slashes with a bite, then kicks off his opponent. He can leap about 3 character lengths. All the knockback is the result of the kick off. (10%-17% - crush, 4%-7% - each slash, 9%-12% - bite, 1%-5% - kick off)

Up B:

Down B:

Poster of the GOF's 200,000th post

Please read and rate: Land Before Time: Twilight Valley - The GOF's original LBT war story.


Explorer

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Ok, I'll change the list. That leaves only few people in the not posted.


NeoGenesis005

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Quote from: Explorer,Feb 7 2009 on  06:00 AM
@Neogenesis: Ok, great! Do enter whenever you want!

 
Thanks Dude.  by the way don't mean to ask a silly question...where do i go to enter?


Explorer

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Well, that depends on what you mean. You can enter when the group leaves behind the swarm of Primids, or you could join Kyro and Rita in the Great Valley in the cave or even joining Serris's Tom Nook if he agrees.


lbt/cty_lover

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Also, you can add Valeron to the names of those who are now going to be played.



NeoGenesis005

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Quote from: Explorer,Feb 7 2009 on  05:31 PM
Well, that depends on what you mean. You can enter when the group leaves behind the swarm of Primids, or you could join Kyro and Rita in the Great Valley in the cave or even joining Serris's Tom Nook if he agrees.
:blink:  Well...:idea oh I know he can be watching an event from the heavens and was given an order from the gods Omega and Alpha to go and bring justice back on planet everyone dwells on.  If you don't agree to this than I need a little help where Timothy the Dinodian will pop up.