Exactly? I'm not sure I completely remember anymore but I'll do my best.

In short, I wanted to do something for the LBT community that was bigger than anything that's been done before and I've always been a fan of multiplayer video games.
I've always felt there was a lack of good multiplayer games in the world, especially games that aren't subscription-based (with monthly fees) and I also felt that, sad as it is, there aren't any good LBT video games in existance, especially for our age group.
It's true, I'm not a roleplayer. I treat this game more like an experience in the LBT world, with all the incredible scenery and sense of adventure we would expect, rather than the RP aspect itself. I'll admit, bringing the community together in this game is more interesting to me than the storylines or character development in this game will ever be.
The natural response in combination of all of these feelings was to do what I did: see how people felt about a multiplayer LBT game targetted to our age group and see if we could make that a reality.
I spent ages thinking about exactly how this game could function on long shifts at work at my more boring jobs in the last couple of years. I wrote down all sorts of random notes at work on little pieces of paper and posted up some of those ideas on the forum. After discussing and refining ideas a bit, we have what we do today.
I never planned on having a server running for this game, rather treating it more like Diablo 2 or a game like that, where the group of friends decide they want to play so one of them hosts a game and the rest join right away. I wasn't originally imaging this game's 'feel' being exactly like an MMORPG but the more I look at this game, the more it's looking like it's basically going to be one, with its fair share of differences, of course!