Hey guys! I'd like to join your roleplay! I tried to narrow the number of characters I wanted to do down to ones I'd be passionate playing, but I know they might be obscure to some people, so I included some information so no one's too lost.
Rogan &
GOrigin: House of The Dead
Species: Human
Age: Both in their early thirties
Birthplace: Unknown
Occupation: AMS agents
Family: Sophia Rogan (spouse), Lisa Rogan (daughter)
Enemies: Dr. Roy Currien, Caleb Goldman, Type-0 'The Magician', Type-alpha 'The Emperor', Type-0000 'The Wheel of Fate', Type-beta 'The World'.
Allies: James Taylor (KIA), Gary Stewart, Dan Taylor, Daniel Currien, Amy Crystal, Harry Harris, Issac Brown
Weapon of Choice: Firearms
Video of the Know: Introductions,
Rogan, 20 years later,
G, 20 years laterTwo legendary AMS agents famous for handling the 1998 Curien Mansion case. They’re highly trained in disrupting illegal experiments into human gene splicing and necrotic resurrection. Rogan is sharp and daring while G is cool and calculating.
Thomas Rogan and the agent known simply as ëG’ didn’t become partners until about two years before the 1998 Curien mansion incident, and were reassigned to separate units not long afterwards for bureaucratic reasons by the AMS, but their effectiveness as a duo is legendary. Their quick and thorough handling of the Curien incident is widely believed to have staved off the apocalypse that would eventually be touched off by the second Goldman incident by six years. Rogan specializes in tactical command and operations, while G specializes in intelligence-gathering and strategic planning. The two men couldn’t be more different: stubborn, hot-blooded Rogan is a vocal man with a persistent will strong enough to move mountains, while G is a soft spoken man with an ice-bloodedly calculating nature that’s lead some people to joke that he’s secretly a robot. What they both share in common is a literal lack of fear, and the two are quite possibly the greatest zombie hunters to ever live. Their experiences both together and apart have had them face just about every type of undead mutant foe imaginable, and no two men are more effective at applying a small force with meager supplies against a vastly more numerous and powerful foe than they. But will that help them now?
Their incarnations in this story take place before their team up in the 2019 Curien Resurgence case but after the 2004 Pandora’s Box incident.
Bowser Jr.Origin: Super Mario Sunshine
Species: Koopa
Age: Thirteen
Birthplace: The Koopa Kingdom
Occupation: Prince of the Koopa Kingdom
Family: Bowser (father)
Enemies: Mario, Luigi, Yoshi
Allies: Bowser, Kamek, the Koopalings
Weapon of Choice: Magic Paintbrush, Junior Clown Car
Video of the Know: You know him.
Heir to the Koopa Kingdom and noted obnoxious brat. Aside from his innate koopa abilities of shell spinning and firebreathing, he’s gifted with building and piloting machines and wields a magitek device called the Magic Paintbrush.
Diddy KongOrigin: Donkey Kong Country
Species: Kong
Age: Fifteen
Birthplace: Kong Island
Occupation: Adventurer
Family: Donkey Kong ('uncle')
Enemies: King K. Rool
Weapon of Choice: Peanut Popgun
Video of the Know: You know him.
Donkey Kong’s young sidekick. He’s an acrobatic young kong with access to the finest barrel-based technology and packs the most dangerous legume based firepower the world has ever seen.
Joshua GrahamOrigin: Fallout New Vegas, Honest Heart’s DLC
Species: Human
Age: In his forties
Birthplace: New Canaan (Ogden, Utah)
Occupation: Religious Leader
Family: Unknown
Enemies: Edward Sallow, Salt-Upon-Wounds
Weapon of Choice: .45 Auto Pistol
Video of the Know: DialougeA disfigured mummy-like figure of the Mojave wastes, Graham was once the feared general of Caesar’s legion, a highly feared regime in post-apocalyptic Nevada. Burned and thrown into the grand canyon to die, Joshua returned to his Mormon faith to find the strength to redeem himself of his past sins and cool the raging demons that continues to burn within him.
The man who would become the mythical ëBurned Man’ of the post-apocalyptic Mojave wastes was born in the remains of the northern Utah city of Ogden. Like many who lived around the remains of old Salt Lake City, Joshua Graham was a New Canaanite, inheritors of the spiritual traditions of the pre-war Mormon faith. He acquired a good education thereóincluding how to use the traditional New Canaanite .45 Auto, a descendant of the Colt 1911 invented in his hometown by fellow Mormon John Browningóand he soon set out on his mission to spread the word of god once he came of age. He eventually joined a man named Edward Sallow, and got caught up in his growing ëLegion’, slowly growing into a vicious commander that was feared across the desert.
Although the fires in him have eased a bit by his encounter with the courier, Joshua is not at peace, and still struggles with his inner inferno on his ceaseless quest for redemption. Only god himself knows how he’ll handle his new mission…
Joseph DÈfagoOrigin: The Wendigo, by Algernon Blackwood (1910)
Species: Human/Wendigo
Age: Unknown
Birthplace: Quebec
Occupation: Former Woodsman
Family: Unknown
Enemies: Unknown
Weapon of Choice: Himself
Video of the Know: None. He’s a literary character who hasn’t been adapted to any cinematic medium. A free online pdf of the short story can be found here
here. Warning: it has some unfortunate 1910 sensibilities in it.
A former woodsman of the Canadian wilderness, Defago was touched by a Wedigo and afflicted with its curse, becoming one himself. To control his torturous need to wander the winds, he walks in shoes that contain ice water, wears thick gloves to prevent his curse from tainting anything it touches, saws off the wild untamed antlers that sprout from his head every night, and wears a mask to keep his cannibalistic urges in check. Only through focus does he keep enough humanity about him to be of help to others.
Defago is a strange being: both man and Wendigo at the same time. Wendigos are cannibalistic giants with terrible supernatural powers. Defago can only access these abilities by surrendering more control to the Wendigo, creating greater and greater risk the more he accesses his cursed powers. Before his change he was a French-Canadian woodsman with the kind of hearty personality that the salt-of-the-earth life tends to bring out in men. After his change he still has this personality while his humanity is in control, but behind it lies the ancient and sinister creature he’s now become.
Usso EvinOrigin: Mobile Suit Victory Gundam
Species: Human (newtype)
Age: 15
Birthplace: The Space Colonies
Occupation: Farmer, Former Mobile Suit Pilot
Family: Hangelg Ewin (Father, KIA), Muller Miguel (Mother, KIA), Char Aznable (Great Grandfather, long deceased)
Enemies: Katejina Loos, Chronicle Aster, the Zanscare Empire
Allies: Shakti Kareen, Marbet Fingerhat, Romero Marabal (KIA), Jinn Gehenam (KIA), Cony Francis (KIA), Miliera Katan (KIA), Francesca O'Hara (KIA), Juca Meilasch (KIA), Helen Jackson (KIA), Suzy Relane, Odelo Henrik (KIA), Karlmann Dukartuse, Warren Trace, Ester Chavarri (KIA), Leonid Almodovar (KIA), Oy Nyng (KIA), Junko Jenko (KIA), Oliver Inoe (KIA), Otis Arkins (KIA)
Weapon of Choice: LM314V21 Victory 2 Gundam
Video of the Know: War Experience,
Another War Experience,
V2 Gundam in Action,
Memory of the Last Battle, Memory of the Zanscare's Guillotine
Memory of the Zanscare's Guillotine, Kate's Death
Kate's Death A young mobile suit pilot from the dying years of the bloody Universal Century. He was the ace pilot of the rebellious League Militaire in their war against the Zanscare empire, the last of a line of inheritors of the legacy of the old Zeon empire. Like his distant predecessor Amuro Ray, Usso suffers from severe PTSD caused by the horrors of war. He pilots the LM314V21 Victory 2 Gundam, the last great mobile suit of the legendary ëGundam’ line before the secrets of making such powerful weapons were lost in the regressive and comparatively peaceful Corrected Century, a time period the shell shocked young man would have gladly been a part of if not for a sudden outside interference…
Although he will never know it, he is a direct descendant of one of the most legendary mobile suit pilots to ever live: the Zeon super-ace Char ëthe Red Comet’ Aznable, the opponent of the equally legendary Amuro Ray, the dreaded ëWhite Devil’ of the Earth federation and pilot of the original RX-78 Gundam during the One Year War. Like Char, Usso is only a modest newtype but an almost super-humanly skilled pilot. However, the cruel brutality of the Zanscare war has virtually broken him and the poor boy would rather die than use a mobile suit to kill ever again. His V2 lost many of its original parts in the final battle of the war, and the battle-ravaged state of near-Corrected Century earth meant he was forced to repair it with the spare parts of lesser mobile suits, making it significantly weaker than it was in its primeóincluding being unable to use its iconic ëWings of Light’. The almost total annihilation of everyone he cared about through the course of the war has left him extremely hesitant in letting himself get attached to anyone, but his kindness still remains.
