@pokeplayer,
Originally I was going to have Big Daddy have another ability of some sort to help offset his lower stats but ran out of room. I could lower his level down so he doesn't require tributing as I do want him to have lower stats since he's small. Some change is probably warranted. My friend stopped drawing his cards though so I haven't put too much thought in to updating any of my cards.
I don't have any xyz or synchro cards since my friend and I have only bothered with the early Yu-Gi-Oh seasons. I do have a couple of fusion and ritual cards though. Fusion took some thought as physically fusing LBT characters seems strange. Ritual monsters may be a bit archaic compared to others but they're kinda fun if you happen to have the cards (This whole idea is obviously meant to goof around with and not be taken too seriously).
Thanks for the input and also feel free to correct me on any rules I screw up when I'm explaining things. I haven't actually played a real game of Yu-Gi-Oh before so I've just been trying to look all the rules up.
@Snik,
Ha, classic. Is that a
Polymerization I see him eating?
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Stinkweed: This is an equip spell, so it stays in effect as long as the chosen monster remains on the field and the monster gains the effect of the card. The card pretty much acts as camouflage, preventing the monster from being targeted by spells and monsters as long as another monster I control can be targeted. Traps and global effects still work however. The picture is interesting as I drew the top half from LBT14 but had to use a similar pose from another movie since it was cut off (I ended up using a scene from LBT9).
Great Day of Flyers: This picture ended up being poorly planned as I intended to draw more of Petrie's siblings flying behind him (from Flip, Flap, and Fly). Another draw support card that is better the more wind attribute monsters you control. I used
Pot of Greed as a reference and made it's base effect worse with the best case scenario better.
Big Freeze: If anyone knows how to draw an effect to simulate shaking, that would be great as it looks a bit too static the way it is. Anyways, this acts as a stall card, preventing both players from attacking each other to help you set up. Similar to
Swords of Revealing Light.
Tar Pit: Similar to Big Freeze, it traps a attacking monster and prevents it from attacking again for a couple turns. Useful to stall a powerful monster. Since Hyp jumped into a tar pit that was under a layer of water, I changed it to look more like tar by having it stick to his body and look more viscous.