Claw Vehicles:
Eviscerator:
- Claws primary anti-infantry vehicle, it fires a storm of steel blades that carve enemies asunder
- Crewed by Sickle Claws, which take the opportunity to leave the foot slogging divisions whenever the opportunity presents itself
- Hovers on three separate disks with one in the very front and two attached to the rear providing excellent speed and maneuverability
- Low cost and easy to produce, and so are quite common amongst Claw’s vehicle forces
Shrieker:
- Drone piloted motor bikes that fire armour penetrating grenades making them excellent versus enemy light vehicles and all types of aircraft
- Regular sharpteeth wouldn’t consider driving a machine like this purely because they are wheel driven and thus are perceived as being too noisy and rough however incorrect it may be
- Easily produced on mass and used very frequently in Claw’s terror raids against undefended positions
- Occasionally upgraded with Double Grenade Packs as authorized by Black Tech, which use microscopic needles to inflict additional damage with attacks
Dredge Transport:
- A medium sized subterranean transport that can carry up to two squads infantry and is capable of deploying instantly into a battle-bunker allowing garrisoned troops to fire out
- Dredges have been known to create Claw strong points almost out of thin air, and function especially well when combined with Dervish Drones or Firehounds
- A very lethal combo is to load up a Dredge with Utah and Manhattan and deploy next to an enemy base or force to take it out without endangering them
- Vulnerable to detection via Longneck Architects, Advanced VDF Defenses, or Sonicopters so watch out if one happens to be nearby
Executioner Walker:
- Claw’s main battle walker
- Crewed mainly by Fast-biters, it is useful against other armored vehicles thanks to its rapid firing autocannon
- In a direct fight, the Executioner are under matched against VDF’s Charger Tank but are faster and cheaper making them easier to use in a raiding role
- Executioners can be upgraded with Double Cannon Arms to increase their direct damage
- Come equipped with short range Stasis-rays which when activated can immobilize a nearby enemy… which comes in handy when Charger Tanks are about to ram you to death!
Caustic Digger:
- The subterranean answer to the Punisher, Claw’s digging chemical monstrosity specializes in dealing with massive swarms of infantry showering them in caustic flames that sear flesh from bone
- Visually it is a medium tank driven on two corkscrew treads compounded with two menacing sharptooth heads on the front that reveal the chemical throwers when they open their maws
- When retracted, the Sharptooth heads make perfect burrowing devices and can plow through most types of earth easily and effortlessly making them difficult to detect to know where they will be surfacing next
- Similarly to the Firehounds, Caustic Diggers can be upgraded with the Burning Bounty upgrade which gives a small amount of credits for every unit it kills
Stalker Assault Tank:
- Claw’s stealthed hover tank that is well known for fast and deadly raids both in their own territory and on VDF institutions
- Uses a set of coordinated laser batteries to unleash a torrent of flashy death on any ground or air target within range, before quickly fading back into the shadows while the power cells recharge for another attack
- The Boron lasers have no trouble shredding enemy aircraft or vehicles, but when firing the Stalker Tank is visible and since it is very lightly armored it is not likely to survive very long even versus the most basic of cannon and rocket attacks
- Somewhat expensive compared to other Claw vehicles, so they are best used in the hands of a skilled commander otherwise they are likely to end up as burning wrecks
- Can be upgraded with Double Laser Batteries to increase the firepower they can bring to bear while attacking
Tyrannotron:
- Claw’s ultimate battle mech that is design to be a combination of mobility and firepower that can flatten any lesser VDF vehicles.
- Designed by Black-Tech over two decades ago, it has been improved upon and upgraded ever since and hence is one of the most effective units in the entire Claw arsenal
- Visually, the Tyrannotron looks like a gigantic mechanical t-rex plated with red and black metal in addition to factional markings, combined with unique features such as two mechanical arms holding a Volcano Cannon on both sides and vast wings that fold in the back when walking on the ground
- TTs can switch between ground and air form, using its Volcano Cannons to either annihilate enemy vehicles and structures on the ground, or shoot down their air forces while in the air. This adaptability makes this unit especially feared for it can swoop down from the skies at anytime and bring the pain on even the toughest of VDF armour
- As good as they are, TTs are not cheap and in a one on one combat will be easily cut into parts by VDF Brontodons as well as massive amounts of elite infantry such as Longneck Exosuits which are resistant to its attacks
- Usually piloted by Fast-biters with a reputation for loyal service within the Firehounds, as Claw won’t trust any lesser sharptooth with its advanced equipment
Doom Maw Artillery:
- Infamous artillery units that are fairly large, but stealthed and exceptionally mobile as the circumstances demand
- Piloted nominally by a drone computer system, but all artillery units are linked to Claw’s central command so they can manually coordinate all strikes from a safe distance
- On occasion DMAs are given to control directly by a Stalker Tank division as a method of clearing out defenses prior to a stealthy strike
- Equipped with a five-barrel Peridion artillery cannon that can unleash a volley of lethal caustic shells that can melt infantry, structures, and even vehicles given enough firepower
- Watch out for VDF Sonicopters and Longneck Exosuits, who can cut these relatively fragile units down in the blink of an eye were they to be discovered
- DMAs are extremely expensive to develop and maintain, and hence are only allowed to be built when a Black Tech Lab is built to ensure they are properly constructed
Resurrection Sphere:
- See above
Claw Aircraft:
Viper:
- Claw’s primary patrol craft, these sleek hover jets are armed with rapid fire spine cannons for taking out enemy infantry and light vehicles
- Cheap, but fairly lightly armored and vulnerable to surface to air missile strikes and gunfire
- piloted by Sharp beaks, who are native to Scythe Valley and close allies to Claw due to their natural tendency for shooting first and asking questions later making tons of easy meat for other Claw forces to feed on
- Has advanced sensor arrays enabling it to detect stealthed units and burrowed units with ease making it handy when quelling rebellion of Claw sub-states
- Has enough ammo on board to carry it through even prolonged engagements without the need to return to an Air Beacon to acquire more munitions
Screamer:
- Deadly surface to air bombers that carry payloads of experimental and volatile plasma which it releases in a series of balls that decimate the target far better then standard bombs with pinpoint accuracy
- Piloted by the best Fast-biter pilots Claw can offer who can overcome their natural desires to hunt on the ground and take to the air to better serve Excidium
- Can only be constructed if a Black Tech Lab is present to oversee the installation of the Plasma Reactors needed to sustain such volatile ammunition
- Very expensive but very good against enemy armour and structures
- Unfortunately the Plasma Reactors eventually deplete themselves and require that the Screamer return to the Air Beacon to re-charge
- Is capable of traveling at supersonic speeds and can even pass through the stratosphere to swoop down on enemies unexpectedly to dodge defenses on the way, and the sound it makes while doing this is a high pitched engine scream whence it gets it’s name from
Omega Sphere:
-The only capital warship in the world, Claw’s mighty Omega Spheres are extremely expensive and time consuming to produce, but possess some of the strongest armaments in the world
- Directly authorized and supervised by Achilles, Claw’s AI who is arguably the only individual capable of coordinating the construction of such a complex aircraft
- Armed with 3 Soul Beam Batteries, which are positioned underneath the sharptooth head shaped obelisks that adorn the outer rim of the craft and gain in power for every enemy they kill giving it almost exponential effectiveness
- Overall the craft is very slow and despite its toughness this makes Omega Spheres very vulnerable to sustained ground attack especially if the enemies are smart enough to dodge the streaking green Soul Beams
- Omega Spheres can drain all of their Soul Charge to heal all Claw forces underneath it in a nova of bright green light, but naturally this requires them to have killed some enemies first
- Requires not only a Black Tech Lab, but direct permission from Excidium himself to use (through an expensive upgrade at the Black Tech Lab called “Excidium’s Declaration”)
Caustizer